Hobart Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. He sports a flattop hair cut. His fierce blue eyes like to dwell on things.
Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Sold as a small child to a necromancer, Hobart was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Further expansion of business; and balancing his hectic life and new herbalist responsibilities is difficult
Flaws: Antagonistic. Bonds: Enemies, Mentor, Job. Occupation: Herbalist
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 20)
Armor Class 16
Hit Points 98 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +9 / 5d10+3, Ranged +11 / 5d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 4000 gp. Golden circlet with four aquamarines (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Large well-done wool tapestry (500 gp). Cloth of gold vestments (160 gp). Gold dragon comb with red garnet eye (1300 gp). Gold cup set with emeralds (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Fire opal pendant on a fine gold chain (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Gold cup set with emeralds (8000 gp). Embroidered and bejeweled glove (2000 gp). Gold dragon comb with red garnet eye (1300 gp). Jeweled gold crown (5000 gp). Jeweled electrum ring (5000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Embroidered and bejeweled glove (2000 gp). Cloth of gold vestments (160 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Jeweled electrum ring (5000 gp). Jeweled electrum ring (5000 gp). Jeweled gold crown (5000 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Gold and topaz bottle stopper cork (1300 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A delicate brass dragon egg (60 gp). 1 Major magic item. 1 Major magic item. 1 Major magic item.
Nim Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy blue pantaloons and a white scarf. He has a small bristly mustache and wavy golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has all his life been fascinated with writing.
History: When he was but 8 years old his parents immigrated from the north. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by goblins. Nim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins
Ideals: Artistic, Logical. Flaws: Insane. Bonds: Enemies, Immigrant. Occupation: Body Guard
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 79 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 10000 gp. Star rose quartz (40 gp). Onyx (40 gp). Blue quartz (16 gp). Chalcedony (40 gp). Fiery yellow corundum (700 gp). Star rose quartz (40 gp). Freshwater pearl (16 gp). Freshwater pearl (16 gp). White pearl (50 gp). Hematite (16 gp). Deep blue spinel (1300 gp). Fire opal (700 gp). Deep green spinel (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Saphara Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'2", this woman wears tight fighting clothing, which leaves very little to the imagination. Her crest is copper and curly. She wears round tiny glasses practically rammed into her face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in a small village she learned the ways of the warrior from her father. Through the years after Saphara was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Saphara's father didn't care for her much, and the feeling was mutual. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Has a crush, Job. Occupation: Shepherd
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1100 pp. Brass mug with jade inlays (100 gp). A delicate brass dragon egg (70 gp). A necklace of small pink pearls (3000 gp). Fire opal pendant on a fine gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Justin Astley, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this northern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his white hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He has a massive crush on the younger sibling of the Bowyer who has hired him part-time. He is a bit of a xeno-phobe, disliking non-Humans.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss; and many goblins want him driven away
Ideals: Athletic, Artistic. Flaws: Racist. Bonds: Has a crush, Enemies. Occupation: Bowyer
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1100 pp. Star ruby (1000 gp). Blue quartz (6 gp). Eye agate (6 gp). Violet garnet (800 gp). White pearl (50 gp). Lapis lazuli (6 gp). Violet garnet (800 gp). Azurite (6 gp). Red spinel (50 gp). Aquamarine (800 gp). Moonstone (80 gp). Golden yellow topaz (800 gp). Deep blue spinel (800 gp). Peridot (80 gp). Peridot (80 gp). 1 Medium magic item.
Bella Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a well pressed and immaculate suit (or dress). Her hair is short and white. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: Aggressive, abrasive, and angry, Bella embodies much of what other species detest in the Halflings. A true patriot, Bella would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Bella was born in the north. At a young age she loved to build and create. Through the years after Bella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Bella's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Shipwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 11
Hit Points 148 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 5000 gp. Silver pearl (140 gp). Jasper (20 gp). Black pearl (300 gp). Onyx (20 gp). Chrysoprase (20 gp). Sardonyx (20 gp). Eye agate (9 gp). Rich purple corundum (1400 gp). Black pearl (300 gp). Emerald (1400 gp). Red-brown spinel (140 gp). Alexandrite (300 gp). Blue sapphire (1400 gp). Aquamarine (300 gp). Black opal (1400 gp). Moss agate (9 gp). Golden yellow topaz (300 gp). Moss agate (9 gp). Emerald (1400 gp). Golden pearl (140 gp).
Naill Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tan shirt with thin green vertical stripes and pastel pants. His feathered hat is riddled with cuts and holes. His eyes are gray and catlike.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Flaws: Ugly, Antagonistic, PTSD. Bonds: Adventurer, Religious. Occupation: Seamstress
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 44 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Auran, Goblin
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1200 pp. Hematite (9 gp). Alexandrite (1500 gp). Golden yellow topaz (1500 gp). Lapis lazuli (9 gp). Sard (30 gp). Blue quartz (9 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dynamic Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and sports brown clothing, slightly heavier than average wear. He keeps his long gray fur kept up in a rat tail. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is frequently practicing swordplay.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Addict, Selfish. Bonds: Military, Poor. Occupation: Bather
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 118 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 19 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Celestial, Gnome
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. Freshwater pearl (7 gp). Jet (150 gp). Deep blue spinel (700 gp). Silver pearl (150 gp). White pearl (150 gp). Moonstone (80 gp). Moss agate (7 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!