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NPC Generator

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Advanced [show]


Orsik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor, and he perpetually has his sai ready. His white hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the west to a Navigator, Orsik learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He inherited the family business which he has now maintained for 5 years.

Motivation: To be a Shipwright again; and he desires power and/or immortality

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Orsik Bigtoe, Male Dwarf Druid 16
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 104 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 9 (-1)10 (+0)
Skills Persuasion +5, Survival +4
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 8000 gp. Embroidered and bejeweled glove (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Solid gold idol (300 gp).


Social Check DCs


Oriff Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is always cut to a buzz. She wears large thick round spectacles.

Personality: She speaks before she thinks and is too direct. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Oriff grew up listening to her mother's many stories. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She wants to meet her childhood hero.

Flaws: Impulsive, Racist, Secretive. Bonds: Rich, Adventurer. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Oriff Hammerstone, Female Dwarf Druid 15
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 84 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Arcana +8, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Celestial, Giant, Goblin
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 8000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bendoo Conway, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her black boots flare out at the collars. Her auburn hair is cut short. She is baby faced.

Personality: Bendoo wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She does not believe in violence as a means to an end. She is a dedicated Actor but believes her peers are too gung-ho.

History: She got into the Actor business at a young age. Brilliant and gifted she never wanted to apply herself. She has achieved small success as a Actor.

Motivation: She loathes her own lifestyle; and wants to open a new tavern

Ideals: Disciplined, Pacifist, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Bendoo Conway, Female Half-Orc Druid 16
Medium (5'1") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 98 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Athletics +6, Deception +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 5000 gp. Black pearl (600 gp). Malachite (11 gp). Malachite (11 gp). Rhodochrosite (11 gp). Zircon (40 gp).


Social Check DCs


Agatha Remington, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears brown trousers with green and white striped suspenders. She wears various colorful collared shirts, she is not a threatening figure. She has styled her silver hair well, parting it to the right. Her half smiles and gray eyes are beguiling and draw you in.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She receives visions of the future at random moments

History: Agatha was born with her mother's beautiful face. Her mother was a mechanic, and taught her how to fix just about anything. She's since become an addict/alcoholic.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted, Persistence. Flaws: Addict. Bonds: Attractive. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Agatha Remington, Female Human Druid 17
Medium (5'8") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 122 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)9 (-1) 10 (+0)15 (+2)
Skills Intimidation +8, Investigation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 9000 gp. Brass mug with jade inlays (200 gp). Embroidered and bejeweled glove (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Silver comb with moonstones (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Silver chalice with lapis lazuli gems (90 gp). Brass mug with jade inlays (200 gp). Solid gold idol (900 gp). Gold music box (3000 gp). Black velvet mask with numerous citrines (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Embroidered and bejeweled glove (3000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Cloth of gold vestments (90 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Brass mug with jade inlays (200 gp). Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Windy Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his brown robe and has his hand crossbow always slung over his shoulder. He has dyed his greying white fur a little too much giving a sharp white color. His skin is flawless and his copper eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted necromantic powers by his dying brother.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Artistic. Bonds: Attractive, Religious. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Windy Of Storm, Male Tabaxi Druid 15
Medium (6'9") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 99 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)9 (-1) 16 (+3)17 (+3)
Skills Athletics +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 8000 gp. Gold music box (2000 gp). Sapphire pendant on gold chain (1700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (160 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Cloth of gold vestments (160 gp). Silver chalice with lapis lazuli gems (160 gp).


Social Check DCs


Maynild Marlee, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a grey coat over a brown low-cut shirt, and a broad hat upon her head. Her white hair is well kept. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has a massive crush on the younger sibling of the Tanner who has hired her part-time. As long as the job gets done she does not care how it got done.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's since become an addict/alcoholic.

Motivation: She is content; and she's attracted to the pc

Ideals: Professionalism. Flaws: Addict, Mundane. Bonds: Has a crush, Job. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Maynild Marlee, Female Human Druid 15
Medium (4'8") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 38 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 6 (-2)18 (+4) 12 (+1)16 (+3)
Skills Deception +8, Intimidation +8
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Aquan, Celestial
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 2000 gp. Clear bright green emerald (8000 gp). Alexandrite (1100 gp). Chrysoberyl (110 gp). Blue quartz (4 gp). Amethyst (110 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a small bristly mustache and wavy black hair. He has gleaming, smiling hazel eyes.

Personality: Overbrimming with self-confidence, Vonbin isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He has all his life been fascinated with music.

History: He was born in the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and to unite with his sister

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Vonbin Stoutale, Male Dwarf Druid 16
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 145 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 19 (+4)13 (+1) 15 (+2)8 (-1)
Skills Intimidation +4, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 1000 gp. Azurite (15 gp). Freshwater pearl (15 gp). Red garnet (160 gp). Jasper (30 gp). Violet garnet (1500 gp).


Social Check DCs

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