Five Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She sports a flattop fur cut. Her green eyes peer out from beneath her top brown hat.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.
History: Five lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her sister.
Flaws: Antagonistic. Bonds: Attractive, Military, Family. Occupation: Barkeep
Voice: Posh accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 110 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Sylvan, Auran
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 11000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Sapphire pendant on gold chain (2200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Golden circlet with four aquamarines (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Black velvet mask with numerous citrines (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Old masterpiece painting (800 gp). Silver chalice with lapis lazuli gems (70 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (400 gp). Silver ewer (90 gp). 1 Medium magic item. 1 Medium magic item.
Euphemia Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is generally shirtless and showing off her tattooed chest. She keeps her red hair in a pixie cut. Her eyes, though not visible through her cowl, are violet.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Euphemia is combative with any and all who dare try her patience in the slightest.
History: Euphemia was raised in a hard working conservative environment. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She left for the north, certain she would find work there.
Motivation: Someone believes her a fraud; and a deep hatred of dire rats
Ideals: Justice. Flaws: PTSD. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Shipwright
Voice: Dutch accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 118 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (2200 gp). Gold dragon comb with red garnet eye (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Solid gold idol (400 gp). Sapphire pendant on gold chain (2100 gp). Brass mug with jade inlays (300 gp). Jeweled gold crown (8000 gp). Gold and topaz bottle stopper cork (500 gp). Gold music box (4000 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (1000 gp). Gold dragon comb with red garnet eye (500 gp). Fire opal pendant on a fine gold chain (2200 gp). Silver chalice with lapis lazuli gems (100 gp). Gold dragon comb with red garnet eye (500 gp). Brass mug with jade inlays (300 gp).
Duergath Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many blue ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He has a black handlebar mustache and slicked back black hair. He wears round tiny glasses practically rammed into his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the south to a Glassblower, Duergath learned a great deal about his father's area of expertise. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Religious, Job. Occupation: Glassblower
Voice: Dutch accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 86 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 5 (-3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Jeweled gold crown (4000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold cup set with emeralds (4000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1500 gp). Silver chalice with lapis lazuli gems (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp).
Peren LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. He has a long silver beard with little hanging trinkets. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. A true patriot, Peren would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of western immigrants he idolized his mother. His druidic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Bonds: Attractive, Military, Immigrant. Occupation: Adventurer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 800 pp. Chalcedony (60 gp). Tiger eye turquoise (14 gp). Tourmaline (40 gp). Red-brown spinel (40 gp). Peridot (60 gp). Eye agate (14 gp). Black pearl (300 gp). Star ruby (1200 gp). Smoky quartz (60 gp). Azurite (14 gp). Freshwater pearl (14 gp). Black pearl (300 gp). Chalcedony (60 gp). Rhodochrosite (14 gp). Lapis lazuli (14 gp). Malachite (14 gp). Sard (60 gp). Pink pearl (40 gp). Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item.
Lia Siannodel, Female Elf [Permalink]
Personal [hide]
Description: This northern woman wears a tan costume with the symbols of her god on her torso. Her clothes are grease stained in places. She keeps her long red hair kept up in a rat tail. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She feeds upon the attention of others.
History: The child of northern immigrants she idolized her father. Lia was born on a far northern mountains where she grew up under the tutelage of her father, an expert Hunter. She moves from town to town, unable to find a place to settle.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Addict. Bonds: Poor, Immigrant, Attractive. Occupation: Hunter
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 49 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 6 (-2) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 7000 gp. Golden yellow topaz (600 gp). Eye agate (4 gp). Carnelian (70 gp). Iolite (70 gp). Obsidian (4 gp). Rock crystal (70 gp). Black opal (1000 gp). Black opal (1000 gp). Red-brown spinel (120 gp). Black pearl (600 gp). Chrysoprase (70 gp). Iolite (70 gp). Blue star sapphire (1000 gp).
Aerdeth Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His left leg appears badly burned and disfigured. His black hair is cut short. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.
History: When he was but 8 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying sister.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants nothing more than to rejoin the army
Ideals: Gifted. Bonds: Military, Immigrant, Poor. Occupation: Masseuse
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 109 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. A necklace of small pink pearls (6000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Solid gold idol (1200 gp). Sapphire pendant on gold chain (2300 gp). Silver comb with moonstones (500 gp). Old masterpiece painting (1200 gp). 1 Minor magic item. 1 Minor magic item.
Skamos Fear, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He usually wears his green robe and has his ceremonial dagger always slung over his shoulder. He sports a flattop hair cut. His eyes are white.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich northern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: Many dire rats want him driven away; and someone believes him a fraud
Ideals: Optimist, Fighting. Bonds: Adventurer, Rich, Enemies. Occupation: Healer
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 121 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Star rose quartz (60 gp). Obsidian (8 gp). Blue quartz (8 gp). Fiery yellow corundum (1200 gp). Peridot (60 gp). Rhodochrosite (8 gp). Violet garnet (1300 gp). Fiery yellow corundum (1200 gp). Brown-green garnet (160 gp). Alexandrite (1300 gp). Banded agate (8 gp). Blue star sapphire (1200 gp). Golden pearl (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!
