Nedda Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is cut close to her head. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was a soldier and died while she was still young. Nedda was left her father's suit of armor and trained in its use and care. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To get a good night's sleep; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Addict, Insomniac. Bonds: Enemies, Adventurer, Military. Occupation: Assassin
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 109 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 20
Languages Common, Halfling, Druidic
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 5000 gp. Moss agate (15 gp). Golden yellow topaz (700 gp). Silver pearl (90 gp). Brown diamond (8000 gp). Golden yellow topaz (700 gp). Violet garnet (700 gp). Aquamarine (700 gp). Hematite (15 gp). Violet garnet (700 gp). Red-brown spinel (90 gp). Chrysoprase (70 gp). Silver pearl (90 gp). Violet garnet (700 gp). Obsidian (15 gp). Rhodochrosite (15 gp). Azurite (15 gp).
Gûnd Watson, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Banker does. His red hair is braided into rings. His ears are large.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.
History: He was born in the south. Gûnd was born on a far southern plains where he grew up under the tutelage of his father, an expert Banker. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Passionate, Persistence. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Banker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Golden yellow topaz (1100 gp). Obsidian (13 gp). Sardonyx (80 gp). Jade (110 gp). Deep blue spinel (1100 gp). Moss agate (13 gp). Tiger eye turquoise (13 gp). Eye agate (13 gp). Moonstone (80 gp). Sard (80 gp). Fire opal (1300 gp). Aquamarine (1100 gp). Moonstone (80 gp). Hematite (13 gp). Rich purple corundum (1300 gp). Moonstone (80 gp). Blue quartz (13 gp). White opal (1300 gp). 1 Medium magic item.
Eberdeb Turen, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. His white hair, when down, is lengthy. His eyes, though not visible through his cowl, are brown.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Mayor. He became a Mayor soon after.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.
Ideals: Joker. Flaws: Fearful, Mundane. Bonds: Job. Occupation: Mayor
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 119 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Druidic, Auran
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. 1 Medium magic item.
Crampernap Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He wears a colorful flower in his chestnut hair. He wears a mask on his face.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He feeds upon the attention of others.
History: Crampernap was born in the west. At a young age he loved to build and create. His childhood dream was to be a Performer, but he was a colossal failure. He's also a talented Performer, but doesn't like to broadcast it.
Motivation: To reunite with his absent father; and he is unsatisfied with his job
Ideals: Fighting, Persistence. Flaws: Racist. Bonds: Attractive, Job, Family. Occupation: Masseuse
Voice: Speaks with a cold
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 113 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 8000 gp. Violet garnet (800 gp). Star rose quartz (40 gp).
Golm Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He dresses in black turtlenecks beneath a green coat with brown slacks. He has a hunchback. His silver hair is heavily combed to the left. His fierce hazel eyes like to dwell on things.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Golm was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. A gifted student he started as a Sage, but he got bored and became a Masseuse. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Halfling artifacts is his passion.
Flaws: Ugly, Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Masseuse
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 123 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (800 gp). A roughly beaten golden orb (70 gp). Jeweled anklet (4000 gp). Jeweled anklet (4000 gp). Silver chalice with lapis lazuli gems (70 gp). Old masterpiece painting (700 gp). Gold dragon comb with red garnet eye (800 gp). Solid gold idol (800 gp). Jeweled gold crown (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A roughly beaten golden orb (70 gp). A roughly beaten golden orb (70 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Silver comb with moonstones (1000 gp). Solid gold idol (800 gp). Gold and topaz bottle stopper cork (800 gp).
Altho Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a white tunic with green highlights, and long black pants that bunch up around his shoes. He has a long brown beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He does not believe in violence as a means to an end. He is a dedicated Stylist but believes his peers are too gung-ho.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Altho took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's in love; and to settle down with his crush
Ideals: Pacifist, Gifted. Flaws: Ugly, Racist, Secretive. Bonds: Has a crush. Occupation: Stylist
Voice: Indian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 11
Hit Points 119 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. 1 Major magic item.
Thea Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her skin is also unnaturally pale. She has a very tight haircut. Her eyes are green and beady.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Thea was born in the south. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: To clean up the streets.
Ideals: Joker, Logical, Persistence. Flaws: Ugly. Occupation: Glassblower
Voice: Hollow voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 138 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 19 (+4) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Abyssal, Elven, Ignan
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Solid gold idol (400 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Sapphire pendant on gold chain (800 gp). A delicate silver chain set with a tourmaline (10 gp). Jeweled anklet (2000 gp). Jeweled anklet (2000 gp). Gold and ruby ring (2000 gp). Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled electrum ring (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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