Bolhild Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her blonde hair is thinning but still full. Her eyes, though not visible through her cowl, are amber.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She was always very intelligent and has formed a secret society of specialists.
Motivation: To end her boredom; and she seems to be bored by most things
Flaws: Racist, Secretive, Mundane. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 90 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 5d4-2, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 12000 gp. Red spinel (50 gp). Deep green spinel (50 gp). Peridot (80 gp). Red-brown spinel (50 gp). Red-brown spinel (50 gp). Black pearl (600 gp). Star ruby (700 gp). Citrine (80 gp). Star rose quartz (80 gp). Deep green spinel (50 gp). Freshwater pearl (10 gp). Star rose quartz (80 gp). Black pearl (600 gp).
Seven Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears skinny pants and wears a pastel and blue robe with the hood down. Her gray fur is greasy and uncared for. Her amber eyes are passionate and lively.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She cannot resist a sob story and will often dote over anyone who has one.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Through the years after Seven was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Seven's mother didn't care for her much, and the feeling was mutual. She inherited the family business which she has now maintained for 10 years.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Layabout
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 60 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 19
Languages Common, Draconic, Celestial
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 800 pp. Silver chalice with lapis lazuli gems (140 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp).
Melissa Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses like a well dressed Marshal does. She sports silver long hair. Her brown eyes are slightly larger than normal.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born several months after her father was called into army service. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has drifted from career to career and currently works as a Marshal.
Motivation: She wants nothing more than to rejoin the army; and to be a roofer again
Ideals: Extrovert. Flaws: Racist. Bonds: Job, Military, Religious. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Elven, Terran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Jade (120 gp). Lapis lazuli (4 gp). Chrysoberyl (120 gp). Azurite (4 gp). Obsidian (4 gp). Citrine (70 gp). Amber (120 gp). Black opal (1100 gp). Smoky quartz (70 gp). Chrysoprase (70 gp). Aquamarine (500 gp). Red-brown spinel (120 gp). Deep blue spinel (500 gp). Blue-white diamond (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flask Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a lot of dark rich colors, with gold accents. Her lavender fur, when down, is lengthy. Her copper eyes dart from person to person.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Carter arts, while her father instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she is compelled to act according to her religious beliefs
Ideals: Athletic. Flaws: Emotional. Bonds: Attractive, Religious, Rich. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 76 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Malachite (10 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp). Coral (110 gp). Fire opal (1300 gp). Jasper (70 gp). Azurite (10 gp). Citrine (70 gp). White pearl (110 gp). Banded agate (10 gp). Iolite (70 gp). Pink pearl (110 gp).
Kelter Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 2'10" and wears a white tunic with black highlights, and long red pants that bunch up around his shoes. His tied-back hair is red. His hazel eyes are slightly larger than normal.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Fletcher and found it very stressful. He has dedicated himself to building a better village for his children.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Antagonistic, Shy. Bonds: Job, Adventurer. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 18)
Armor Class 11
Hit Points 102 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. Banded agate (10 gp). Carnelian (50 gp). Chalcedony (50 gp). Tourmaline (50 gp). Lapis lazuli (10 gp). Chrysoprase (50 gp). Black star sapphire (800 gp). Golden yellow topaz (300 gp). Black opal (800 gp). Red spinel (50 gp). Freshwater pearl (10 gp). Red garnet (50 gp). Coral (50 gp). Golden yellow topaz (300 gp). Obsidian (10 gp). Freshwater pearl (10 gp). Tourmaline (50 gp). Sard (50 gp). 1 Major magic item.
Golm Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. He sports a long golden beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.
History: Born in the south his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He inherited the family business which he has now maintained for 5 years.
Motivation: A deep hatred of drow; and his name or reputation has been wronged in the past by drow, and he desires to right it
Flaws: Insane, Lazy. Bonds: Poor, Job, Enemies. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 900 pp. Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (800 gp). Gold dragon comb with red garnet eye (300 gp). A roughly beaten golden orb (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Sapphire pendant on gold chain (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peter Deighton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears an entirely grey suit with white socks and a vest with buckled shoes. He wears his golden hair down. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.
History: He is a Maurezhi in disguise. From there he went from mercenary job to mercenary job. He became a Banker soon after.
Motivation: He is terrified, and will act out of fear; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Job. Occupation: Banker
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Undercommon, Sylvan, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Smoky quartz (80 gp). Freshwater pearl (16 gp). Rose (80 gp). Carnelian (80 gp). Violet garnet (900 gp). Deep blue spinel (900 gp).
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