Suhnae Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This man wears an entirely blue suit with white socks and a vest with buckled shoes. He is muscular with a powerful set of arms. He keeps his chestnut hair in a pixie cut. His green eyes peer out from beneath his feathered blue hat.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.
Motivation: Retire the richest man in the west; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Nature, Adventurer. Occupation: Soapmaker
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 54 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 9 (-1) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 3000 gp. Rock crystal (20 gp). Golden pearl (90 gp). Rhodochrosite (9 gp). 1 Minor magic item.
Sumnes Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears a blue shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She wears her chestnut hair up. She wears a mask on her face.
Personality: Calm and collected, she is a well trained Healer. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born to a poor family in the city she treasured whatever gifts she got. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She would like to get married and retire; and expand her business
Flaws: Insane. Bonds: Poor, Job, Enemies, Has a crush. Occupation: Healer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 40 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 7 (-2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Terran, Giant
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. An abacus with copper, silver and gold markers (30 gp). A delicate brass dragon egg (40 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). 1 Medium magic item.
Mara Ariessus, Female Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her long chestnut hair is drawn into a two foot long braid. Her brown eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Mara isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has dedicated herself to building a better trade route.
Motivation: She has a rivalry with the Church that dominates her actions; and she wants to meet her childhood hero
Ideals: Impeccable. Flaws: PTSD. Bonds: Adventurer, Religious. Occupation: Dyer
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 104 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Ignan
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Deep blue spinel (1600 gp). Eye agate (7 gp). Smoky quartz (30 gp). Sardonyx (30 gp). Obsidian (7 gp). Black pearl (1600 gp). Rose (30 gp). Chrysoberyl (80 gp).
Fabien Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He wears a deerstalker hat to hide his balding. His thin eyebrows rest above his beady gray eyes.
Personality: Fabien speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.
History: His mother raised him in a mountain cabin. His childhood dream was to be a Hunter, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Nature, Job. Occupation: Sage
Voice: Soft and melodious
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 18)
Armor Class 15
Hit Points 77 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 9 (-1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Ignan
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Zircon (70 gp). Onyx (70 gp). Banded agate (15 gp). White pearl (90 gp). Golden yellow topaz (1400 gp). Rose (70 gp). Obsidian (15 gp). Amethyst (90 gp). Violet garnet (1400 gp). Malachite (15 gp). Alexandrite (1400 gp). Black pearl (1400 gp). Alexandrite (1400 gp). Citrine (70 gp). Black pearl (1400 gp). Violet garnet (1400 gp). Alexandrite (1400 gp). Rock crystal (70 gp). Jet (90 gp). Deep green spinel (90 gp). Golden yellow topaz (1400 gp). Banded agate (15 gp). Coral (90 gp). 1 Medium magic item.
Verna Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and has the majority of her body covered in plate. Her golden hair is cut short with large spiked bangs in the front. Her violet unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Verna will drive conversation. She is obsessed with finding treasure.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. During her travels, Verna and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Verna discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Verna fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Athletic, Extrovert. Flaws: Disease. Bonds: Adventurer. Occupation: Doctor
Voice: Breathy voice
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 69 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Gnome, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (2100 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Embroidered and bejeweled glove (1000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). A necklace of small pink pearls (5000 gp). Fire opal pendant on a fine gold chain (2100 gp). Carved bone or ivory statuette (70 gp). Black velvet mask with numerous citrines (120 gp). A delicate silver chain set with a tourmaline (70 gp). Fire opal pendant on a fine gold chain (2100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). A necklace of small pink pearls (5000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp).
Shax Euphoria, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a green vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her green boots flare out at the collars. Her chestnut hair is still thick. Her gold eyes dart from person to person.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Born to a pair of adventurers, Shax grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She hasn't been sleeping well lately.
Motivation: To share knowledge with the world; and she has passion for adventuring and risk
Ideals: Artistic, Logical. Flaws: Shy, Insomniac. Bonds: Adventurer. Occupation: Guard
Voice: Italian accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 110 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Infernal
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Gold dragon comb with red garnet eye (800 gp). Silver comb with moonstones (600 gp). Cloth of gold vestments (40 gp). Golden circlet with four aquamarines (6000 gp). Silver chalice with lapis lazuli gems (40 gp). Gold and topaz bottle stopper cork (800 gp). Gold and topaz bottle stopper cork (800 gp). Cloth of gold vestments (40 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Golden circlet with four aquamarines (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pikar Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his green eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Shy. Bonds: Attractive, Immigrant, Military. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 91 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Rhodochrosite (15 gp). White pearl (100 gp). Moss agate (15 gp). Brown diamond (2000 gp). Malachite (15 gp). Moss agate (15 gp). Emerald (1000 gp). Sard (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

