Five Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is brown, silky, and of moderate length. His amber eyes dart from person to person.
Personality: He dislikes all the random violence that takes place in the east. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the east. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: To reunite with his old friends.
Ideals: Pacifist, Fighting. Bonds: Attractive, Immigrant, Adventurer. Occupation: Seamstress
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 117 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 900 pp. White opal (800 gp). Obsidian (4 gp). Blue sapphire (800 gp). Coral (100 gp). Onyx (60 gp). Red garnet (100 gp).
Joser Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. His whole body is exceptionally muscular. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joser fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and a deep hatred of orcs
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Slave Trader
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 96 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 14 (+2) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +2 / 4d10-3, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Alexandrite (400 gp). Tiger eye turquoise (4 gp). Chalcedony (50 gp). Jet (130 gp). Carnelian (50 gp). Coral (130 gp). Golden yellow topaz (400 gp). Rock crystal (50 gp). 1 Medium magic item. 1 Medium magic item.
Pelt In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His cinnamon fur is matted, messy, and big. He tend to wears goggles to shield his eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses divination through singing.
History: Sold as a small child to a necromancer, Pelt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has worked as a Mortician like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Mentor, Job. Occupation: Mortician
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Deep green spinel (90 gp). Moonstone (80 gp). Violet garnet (1600 gp). Moss agate (10 gp). Hematite (10 gp). Amethyst (90 gp). Black opal (500 gp). Banded agate (10 gp). Azurite (10 gp). Black pearl (1600 gp). Aquamarine (1600 gp). Golden yellow topaz (1600 gp). Obsidian (10 gp). Jasper (80 gp). Iolite (80 gp). Obsidian (10 gp). Star rose quartz (80 gp).
Dariff Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'11" and typically wears grey cloth garments or leather armor. She has shaved her head bald. Her eyes, though not visible through her cowl, are green.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A few years later when the north was not economically sound they moved to her current location. She was granted arcane powers by her dying sister.
Motivation: To settle down with her crush; and she wants to get laid
Ideals: Philantrophist, Gifted. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Scribe
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 59 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Black opal (700 gp). Brown-green garnet (130 gp). Banded agate (14 gp). Jasper (70 gp). Golden yellow topaz (1600 gp). Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Helja Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears light armors faded through time and improper care. Her blonde hair is heavily combed to the left. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to make people angry or surprised. Flattery will make her almost putty in your hands.
History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Blacksmith job and began her own company from there.
Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and further expansion of business
Flaws: Antagonistic, Selfish. Bonds: Poor, Job. Occupation: Blacksmith
Voice: Timid voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 78 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Blue quartz (13 gp). Blue quartz (13 gp). Deep green spinel (110 gp). Peridot (60 gp). White pearl (110 gp). Banded agate (13 gp). Blue quartz (13 gp). Alexandrite (500 gp). Smoky quartz (60 gp). Carnelian (60 gp). Brown-green garnet (110 gp). Aquamarine (500 gp). Moss agate (13 gp).
Syllin Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She wears tan trousers with grey and black striped suspenders. She wears various colorful collared shirts, and carries hand crossbows. She wears her hair in dreadlocks. Her half smiles and gray eyes are beguiling and draw you in.
Personality: Eccentric and domineering, Syllin will drive conversation. She has a minor phobia of water and hates getting wet.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Syllin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is wracked by social anxiety
Ideals: Fighting, Extrovert. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Seamstress
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 48 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 300 pp. Rose (50 gp). Citrine (50 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp). Smoky quartz (50 gp). Silver pearl (50 gp). Freshwater pearl (6 gp). Sardonyx (50 gp). Blue quartz (6 gp). Canary diamond (2000 gp). 1 Medium magic item.
Azaki Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 4'10" and wears a violet vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his violet boots flare out at the collars. His left leg appears badly burned and disfigured. His hair is chestnut and curly. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is extraordinarily eccentric. The war was a terrible time for him, and Azaki does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Azaki was born with his father's beautiful face. His father was a soldier and died while he was still young. Azaki was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Flaws: Insane, Depressed. Bonds: Attractive, Military. Occupation: Bricklayer
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 58 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Deep blue spinel (200 gp). Brown-green garnet (100 gp). Aquamarine (200 gp). Violet garnet (200 gp). Carnelian (50 gp). Blue quartz (6 gp). Deep green spinel (100 gp). Sard (50 gp). Freshwater pearl (6 gp). Deep green spinel (100 gp). White pearl (100 gp). Jasper (50 gp). Jet (100 gp). Violet garnet (200 gp). Blue quartz (6 gp). Sardonyx (50 gp). Deep green spinel (100 gp). Malachite (6 gp). Rich purple corundum (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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