Alberich Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'5", this man wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His hair, while still mostly silver, has prominent grey streaks. He is baby faced.
Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born several months after his father was called into army service. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He loathes his own lifestyle; and expand his business
Flaws: Depressed. Bonds: Job, Attractive, Military, Adventurer. Occupation: Animal Trainer
Voice: Australian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 102 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Silver pearl (110 gp). Malachite (4 gp). Deep blue spinel (1300 gp). Jasper (50 gp). Citrine (50 gp). Golden pearl (110 gp). Star ruby (1300 gp). Deep blue spinel (1300 gp). Deep green spinel (110 gp). Sard (50 gp).
Aym Harmony, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she has the majority of her body covered in plate. Her hair is black, silky, and of moderate length. Her eyes, though not visible through her cowl, are black.
Personality: Aym wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She takes great joy in being the best Roofer in town.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Aym took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying sister.
Motivation: She is unsatisfied with her job; and to be a courier again
Ideals: Disciplined, Gifted. Bonds: Attractive, Job. Occupation: Roofer
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 18)
Armor Class 14
Hit Points 140 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 15 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +9 / 5d6+3, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Freshwater pearl (10 gp). Jade (120 gp). Red garnet (120 gp). Silver pearl (120 gp). Blue star sapphire (400 gp). Golden pearl (120 gp). Deep blue spinel (700 gp). Alexandrite (700 gp). Lapis lazuli (10 gp). Sard (20 gp). Peridot (20 gp). Golden pearl (120 gp). Clear bright green emerald (8000 gp). Eye agate (10 gp). Onyx (20 gp). Rock crystal (20 gp). Coral (120 gp). Smoky quartz (20 gp). Rose (20 gp). Deep green spinel (120 gp). Violet garnet (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Liftrasa Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her deerstalker hat is riddled with cuts and holes. Her eyes are a pleasant violet.
Personality: She never swears and excessively uses polite adverbs when speaking. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born a particularly ugly child, much to the horror of her parents. Her father had invested heavily in several trade routes and wanted her to inherit them. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has money and likes to spend it.
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Sailor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 17)
Armor Class 13
Hit Points 109 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Embroidered and bejeweled glove (4000 gp). Gold dragon comb with red garnet eye (1700 gp).
Quespa Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is dressed in a clean green cloak covering her clean studded leather. Her long bronze crest is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Quespa was raised in a hard working conservative environment. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. She hasn't told them the truth, but wants to settle down with them.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Logical. Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Healer
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Jeweled gold crown (4000 gp). Jeweled anklet (4000 gp). Gold music box (4000 gp). Silver comb with moonstones (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Gold cup set with emeralds (8000 gp). Gold and ruby ring (8000 gp). Fire opal pendant on a fine gold chain (900 gp). Black velvet mask with numerous citrines (160 gp). Old masterpiece painting (900 gp). Black velvet mask with numerous citrines (160 gp). Fire opal pendant on a fine gold chain (900 gp). Solid gold idol (700 gp). 1 Medium magic item.
Anverth Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tan coat over a brown low-cut shirt, and a feathered hat upon his head. His hair is chestnut and curly. His otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He loathes his own lifestyle; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Depressed. Bonds: Religious, Military, Adventurer. Occupation: Miner
Voice: Can't modulate volume
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 136 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 19 (+4) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. Black opal (1000 gp). Black pearl (1400 gp). Chalcedony (40 gp).
Ermina Sherwood, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is greasy and uncared for. She has a tattooed face.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: From birth she was tutored by a cruel and relentless mentor. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Detective
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 19)
Armor Class 10
Hit Points 175 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +7 / 5d8+1, Ranged +6 / 5d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 17000 gp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). A small bag of saffron. (10 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Brass mug with jade inlays (300 gp). Black velvet mask with numerous citrines (30 gp). Fire opal pendant on a fine gold chain (400 gp). Gold and topaz bottle stopper cork (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Silver comb with moonstones (600 gp). Silver chalice with lapis lazuli gems (30 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (600 gp). A delicate silver chain set with a tourmaline (10 gp). Cloth of gold vestments (30 gp). Solid gold idol (600 gp). Gold and topaz bottle stopper cork (300 gp). A necklace of small pink pearls (5000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Roondar Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is braided into rings. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He works hard and plays hard.
History: The child of northern immigrants he idolized his father. He has had some formal music training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist, Artistic. Flaws: Hedonist. Bonds: Rich, Immigrant, Family. Occupation: Actor
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 81 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp.
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Their contribution stands as a beacon of hope for all adventurers!