Meriele Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'10" and is dressed in an above average manner. She keeps her long chestnut hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to her current location. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the west; and wants to have a good time and be beloved
Ideals: Optimist, Joker, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Goblin
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 300 pp. Violet garnet (300 gp). Pink pearl (90 gp). Rock crystal (50 gp). Moonstone (50 gp). Clear bright green emerald (8000 gp). Golden pearl (90 gp). Smoky quartz (50 gp). Pink diamond (8000 gp). Star rose quartz (50 gp). Tourmaline (90 gp). Violet garnet (300 gp). Freshwater pearl (8 gp). Chalcedony (50 gp). Rhodochrosite (8 gp). Aquamarine (300 gp). Alexandrite (300 gp). 1 Medium magic item.
Adrik Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and brown. He has violet eyes and a brown hat with a white feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He plays an instrument quite well.
History: He comes from a rich eastern family. A gifted student he started as a Miner, but he got bored and became a Stableman. He has worked as a Stableman like his mother before him.
Motivation: Expand his business; and to be a miner again
Ideals: Artistic. Bonds: Attractive, Job, Rich. Occupation: Stableman
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 168 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 20 (+5) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 600 pp. Golden yellow topaz (800 gp). Sard (20 gp). Eye agate (11 gp). Violet garnet (800 gp). Malachite (11 gp). Red spinel (90 gp). Golden yellow topaz (800 gp). Chrysoberyl (90 gp). Deep blue spinel (800 gp). Zircon (20 gp). Banded agate (11 gp). Sard (20 gp). Jet (90 gp). Hematite (11 gp). Rock crystal (20 gp). Jade (90 gp).
Edge In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears just a pastel suit. She has a penchant for wearing a ring with an oversized ruby on her right hand. Her cinnamon fur has been sun bleached extensively. Her face is scarred and worn.
Personality: Eccentric and domineering, Edge will drive conversation. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Edge was born in the west. At a young age she loved to build and create. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Money/treasure; and she is wracked by social anxiety
Ideals: Extrovert, Persistence. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Bookbinder
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 pp. White pearl (40 gp). Peridot (30 gp). Black opal (1000 gp). Coral (40 gp). Golden yellow topaz (1400 gp). Lapis lazuli (12 gp). Citrine (30 gp). Tiger eye turquoise (12 gp). Aquamarine (1400 gp). Star ruby (1000 gp). Blue quartz (12 gp). Hematite (12 gp). Alexandrite (1400 gp). White pearl (40 gp). Chrysoprase (30 gp). Aquamarine (1400 gp). Rock crystal (30 gp). White opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alberich Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears baggy grey pantaloons and a tan scarf, and sports empty pouches on his belt. He wears a feathered hat to cover his moderate length black hair. He wears round tiny glasses practically rammed into his face.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised in a mountains tribe. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He was granted divine powers by his dying brother.
Motivation: He would like to get married and retire; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Racist. Bonds: Nature, Has a crush. Occupation: Detective
Voice: Sleepy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 88 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 3 (-4) | 13 (+1) |
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Iolite (70 gp). Freshwater pearl (14 gp). Rock crystal (70 gp). Brown-green garnet (40 gp). Zircon (70 gp). Jet (40 gp). 1 Medium magic item.
Beast Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple brown robe with black stripes complete with hood, and he perpetually has his bow ready. His orange fur is heavily combed to the left. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: A skeptical and narcissistic man, Beast's first love is himself. His second love is also himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the north to a Animal Trainer, Beast learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Fighting, Impeccable, Justice. Flaws: Ugly. Bonds: Job. Occupation: Animal Trainer
Voice: German accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 84 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 8 (-1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. 1 Medium magic item. 1 Medium magic item.
Five In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'2" and is generally shirtless and showing off his tattooed chest. His left leg appears badly burned and disfigured. His brown fur, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gifted from a young age, Five studied abroad. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He was granted arcane powers by his dying brother.
Motivation: Revenge; and he wants revenge against dire rats
Ideals: Gifted, Justice, Entrepeneur. Bonds: Family, Enemies. Occupation: Miner
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 70 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Hematite (13 gp). Aquamarine (900 gp). Jet (80 gp). Sard (20 gp). Deep blue spinel (900 gp). Red-brown spinel (80 gp). Golden yellow topaz (900 gp). Citrine (20 gp). Aquamarine (900 gp). Star ruby (1100 gp). Banded agate (13 gp). Golden yellow topaz (900 gp). Moonstone (20 gp). Azurite (13 gp). Rock crystal (20 gp). 1 Medium magic item.
Karg Willoughby, Male Half-Orc [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. His blonde hair is unkempt and raggedy. He wears crescent spectacles with a black brim.
Personality: Karg wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the east his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor, Family. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 17)
Armor Class 14
Hit Points 55 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 10000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
