Tricking In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has styled her red fur well, parting it to the right. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Tricking hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Artistic, Impeccable. Flaws: Insomniac. Bonds: Rich, Attractive. Occupation: Assassin
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Alexandrite (700 gp). Freshwater pearl (16 gp). Black opal (1400 gp). Malachite (16 gp). Black pearl (700 gp). Eye agate (16 gp). Coral (60 gp). Blue quartz (16 gp). Golden yellow topaz (700 gp). Fiery yellow corundum (1400 gp). Eye agate (16 gp). 1 Medium magic item.
Cloud In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing the road beaten gear of a warrior. His cinnamon fur is knotted and matted. His eyes are a pleasant copper.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a Spice Merchant, his mother struggled to pay the bills. His mother was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found
Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Crown-heir
Voice: Thin and wheezing
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 127 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 9 (-1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Citrine (50 gp). Tiger eye turquoise (16 gp). Onyx (50 gp). Aquamarine (1000 gp). Red spinel (40 gp). Moss agate (16 gp). Red-brown spinel (40 gp). Black pearl (1000 gp). Obsidian (16 gp). Chrysoberyl (40 gp). Sard (50 gp). Black pearl (1000 gp). Rock crystal (50 gp). Red garnet (40 gp). Sard (50 gp). Jade (40 gp). Azurite (16 gp). Red-brown spinel (40 gp).
Lezre Bentley, Female Half-Orc [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dark leathers with embroidery. Her head has been shaved. Her eyes are a pleasant amber.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a logical person and will generally grow upset if things defy logic and science.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Logical, Artistic. Flaws: Ugly, Racist. Bonds: Family. Occupation: Stylist
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Violet garnet (1000 gp). Alexandrite (1000 gp). 1 Minor magic item.
Morgran Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears grey painted combat armor at almost all times. His tied-back hair is white. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Morgran wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Dwarves.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a strong sense of loyalty to dragonborn people
Ideals: Disciplined. Flaws: Addict, Racist. Bonds: Mentor. Occupation: Assassin
Voice: Draws out vowels
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 122 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Chrysoprase (80 gp). Azurite (6 gp). Sard (80 gp). Smoky quartz (80 gp). Sardonyx (80 gp). Deep blue spinel (1200 gp). Fiery yellow corundum (1100 gp). 1 Medium magic item.
Andram Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is slicked back into a classic pompadour. His half smiles and black eyes are beguiling and draw you in.
Personality: Abrasive and pushy, he has a hard time making friends. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Andram was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor, Adventurer. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 101 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 17 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Giant, Auran
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Moonstone (40 gp). Eye agate (7 gp). Fire opal (900 gp). Chrysoprase (40 gp). Banded agate (7 gp). Bloodstone (40 gp). Freshwater pearl (7 gp). Alexandrite (600 gp). Onyx (40 gp). Jade (160 gp). Lapis lazuli (7 gp). Pink pearl (160 gp). Hematite (7 gp). Star rose quartz (40 gp). Zircon (40 gp). White pearl (160 gp).
Sun Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in pastel turtlenecks beneath a tan coat with green slacks. Her fur is greying and her face has many wrinkles. Her fierce amber eyes like to dwell on things.
Personality: She snorts whenever she laughs or is feeling confident. She is obsessed with a lost civilization.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her mother and her brother before her, after school she went straight into learning to become a Priest. She has achieved small success as a Priest.
Motivation: She has passion for adventuring and risk.
Bonds: Adventurer, Military, Job. Occupation: Priest
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 107 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Druidic, Gnome
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 13000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Old masterpiece painting (700 gp). Solid gold idol (1200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Solid gold idol (1200 gp). Silver ewer (100 gp). Large well-done wool tapestry (300 gp). Jeweled anklet (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Embroidered and bejeweled glove (4000 gp). Gold and topaz bottle stopper cork (1500 gp). Jeweled electrum ring (7000 gp). Jeweled anklet (4000 gp). Gold dragon comb with red garnet eye (1500 gp). Solid gold idol (1200 gp). Silver chalice with lapis lazuli gems (160 gp). A delicate silver chain set with a tourmaline (100 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). 1 Medium magic item. 1 Medium magic item.
Pushkrimp Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His white hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: Pushkrimp is depressed about a lot of things. He tends to be a nihilist. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Pushkrimp was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Adventurer, Poor. Occupation: Layabout
Voice: Indian accent
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 144 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 900 pp. Deep green spinel (140 gp). Azurite (6 gp). Sardonyx (40 gp). Fire opal (400 gp). Blue-white diamond (4000 gp). Red-brown spinel (140 gp). Golden pearl (140 gp). Blue star sapphire (400 gp). Moonstone (40 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Rock crystal (40 gp). Obsidian (6 gp). Deep green spinel (140 gp). Golden yellow topaz (400 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
