Pyra Caution, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She typically wears black cloth garments or leather armor. Her chestnut hair is matted, messy, and big. Her eyes are gold and beady.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses divination through singing.
History: She was born in a small forest village. She married young, but lost her spouse to gnolls. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life; and many gnolls want her driven away
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Nature, Enemies. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 122 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Celestial
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (2000 gp). Embroidered and bejeweled glove (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). 1 Medium magic item.
Umpen Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan broad hat and tan clothes. He carries with him a set of halberds on his belt, each one with a aquamarine on the hilt. He sports a long silver beard, and similarly colored long hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. Energy wise he seems alert and responsive.
History: Born to a pair of adventurers, Umpen grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has dedicated himself to building a better village for his children.
Motivation: He wants to meet his childhood hero; and he wants to get laid
Ideals: Fighting, Professionalism. Bonds: Has a crush, Adventurer, Family, Rich. Occupation: Sculptor
Voice: Jamaican accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 129 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Chrysoberyl (140 gp). Red-brown spinel (140 gp). Tourmaline (140 gp). Rhodochrosite (9 gp). Sardonyx (40 gp). Fire opal (600 gp). Moonstone (40 gp). Amethyst (140 gp). Amber (140 gp). Citrine (40 gp). Bloodstone (40 gp). Sardonyx (40 gp). Onyx (40 gp). Jet (140 gp). Rock crystal (40 gp). Bloodstone (40 gp). Sardonyx (40 gp). 1 Medium magic item.
Quelenna Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many tan ritualistic tattoos. She wears a lot of dark rich colors, with gold accents. She keeps her silver hair in a flapper bob. Her eyes are blue and she is always smoking a pipe.
Personality: Stoic and calm, she prefers to meditate than take action. She is a font of random trivia from the lore and stories she has discovered
History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Quelenna took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the south, certain she would find work there.
Motivation: She feels kind of lost in life.
Ideals: Disciplined, Logical, Gifted. Bonds: Attractive, Immigrant. Occupation: Marshal
Voice: Raspy
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 75 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Large well-done wool tapestry (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Solid gold idol (500 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.
Zanna Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear tan tank tops with brown skirt. She has a moderate pudge and is not very fit. She has done her best to style her brown hair to look like a famous performer. Her eyes are likewise brown.
Personality: She is a Healer first and foremost. She believes firmly that knowledge should be universal. A true patriot, Zanna would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting orcs, the young Zanna began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by orcs. Zanna was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: She is content; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Job, Military, Enemies. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 130 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 19 (+4) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Black star sapphire (400 gp). Banded agate (14 gp). Black opal (400 gp). Star ruby (400 gp). Aquamarine (1500 gp). Banded agate (14 gp). Black pearl (1500 gp). Peridot (70 gp). Deep blue spinel (1500 gp).
Skirt In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of luck around his neck, and a rapier on his belt. His red fur has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Skirt was left his mother's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skirt fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Selfish, Impulsive. Bonds: Attractive, Military. Occupation: Interpreter
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Bloodstone (40 gp). Black pearl (700 gp). Peridot (40 gp). Peridot (40 gp). Black opal (900 gp). Red garnet (50 gp). Golden yellow topaz (700 gp). Peridot (40 gp). White opal (900 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Myria Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white tunic with brown highlights, and long violet pants that bunch up around her shoes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long auburn hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She exudes charisma. She is a tour de force of persuasion. She does not trust anyone and sleeps with one eye open.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Interpreter and found it very stressful. She ran away from her former home and has been making her living as a Interpreter for the past few years.
Motivation: To get a good night's sleep.
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Interpreter
Voice: Aggressive tone
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 82 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Giant
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 5000 gp. Tiger eye turquoise (5 gp). Black pearl (600 gp). 1 Medium magic item.
Rinn Eathalena, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red hair is greasy and uncared for. Her face is scarred and worn.
Personality: She does not believe in betrayal or weakness as things to be tolerated. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a slaver, Rinn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and she has a rivalry with the church that dominates her actions
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Cartwright
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 21 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 7 (-2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Blue sapphire (1300 gp). Black star sapphire (1300 gp). Tiger eye turquoise (5 gp). Obsidian (5 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
