Kilia Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries with her a set of crossbows, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is matted, messy, and big. She has gray eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She has a minor phobia of water and hates getting wet.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed her at a young age, leading to her ugly appearance. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she is terrified, and will act out of fear
Ideals: Fighting, Disciplined. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Server
Voice: Soothing and warm
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 138 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 11000 gp. Silver pearl (150 gp). Golden yellow topaz (1400 gp). Tiger eye turquoise (13 gp). Black pearl (1400 gp). Aquamarine (1400 gp). Alexandrite (1400 gp). Brown-green garnet (150 gp). Zircon (50 gp). Rhodochrosite (13 gp). Rhodochrosite (13 gp). Golden yellow topaz (1400 gp). Deep green spinel (150 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Purson Shame, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. His white hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Mayor in town.
History: He was raised in a island tribe. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His relatives are trying to arrange a marriage; and a strong sense of loyalty to dwarven people
Flaws: Ugly, Antagonistic, Racist. Bonds: Job, Nature, Family. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Jeweled electrum ring (7000 gp). A small bag of saffron. (100 gp). Old masterpiece painting (600 gp). Silver ewer (100 gp). 1 Medium magic item.
Dustin Hampton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is auburn and very short. His blue eyes peer out from beneath his top brown hat.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants nothing more than to rejoin the army; and wants his loneliness to end
Ideals: Persistence. Bonds: Enemies, Immigrant, Has a crush, Military. Occupation: Hunter
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
Isabella Blakeley, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her moppish chestnut hair is in a traditional bowl cut. She is baby faced.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Isabella lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. She has drifted from career to career and currently works as a Laborer.
Motivation: Her religion dominates her actions; and find a way to reverse the transformation of her brother
Flaws: Impulsive. Bonds: Attractive, Family, Job, Religious. Occupation: Laborer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 121 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: Moonstone (80 gp). Banded agate (10 gp). Sardonyx (80 gp). Chrysoprase (80 gp). Iolite (80 gp). Banded agate (10 gp). Golden pearl (50 gp). Violet garnet (400 gp). Red garnet (50 gp). Lapis lazuli (10 gp). Moss agate (10 gp). Alexandrite (400 gp). Star rose quartz (80 gp). Citrine (80 gp). Moonstone (80 gp). Fiery yellow corundum (1000 gp). Amethyst (50 gp). Fiery yellow corundum (1000 gp). Carnelian (80 gp). Black pearl (400 gp). Red garnet (50 gp). Eye agate (10 gp). Black pearl (400 gp). Deep blue spinel (400 gp). White opal (1000 gp). Star rose quartz (80 gp). Blue quartz (10 gp).
Boddynock Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. He sports a long chestnut beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.
History: He was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west.
Ideals: Philantrophist, Entrepeneur. Bonds: Immigrant, Attractive, Military. Occupation: Banker
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 98 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Giant, Draconic, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Deep blue spinel (1500 gp). Tourmaline (100 gp). Onyx (60 gp). Jet (100 gp). Aquamarine (1500 gp). Onyx (60 gp). 1 Medium magic item.
Ovak Wesley, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and she perpetually has her trident ready. She has wavy white hair. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She believes the world needs to unite to get rid of gnolls once and for all.
History: Ovak was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Stylist for the past few years.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and balancing her hectic life and new stylist responsibilities is difficult
Ideals: Fighting. Flaws: Secretive. Bonds: Enemies, Job, Debt. Occupation: Stylist
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 16)
Armor Class 14
Hit Points 110 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: Alexandrite (1200 gp). Tourmaline (110 gp). Sardonyx (40 gp). Black pearl (1200 gp). Rich purple corundum (600 gp). Black star sapphire (600 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Moss agate (6 gp). Obsidian (6 gp). Red spinel (110 gp). Black pearl (1200 gp). Eye agate (6 gp). Obsidian (6 gp). Emerald (600 gp). Rock crystal (40 gp). Malachite (6 gp). Deep green spinel (110 gp). Moss agate (6 gp). Alexandrite (1200 gp). Jade (110 gp). Amber (110 gp). 1 Medium magic item.
Semyaza Mute, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear green pants and tee shirts. She has done her best to style her purple hair to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Semyaza was raised in a hard working conservative environment. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has dedicated herself to building a better village for her children.
Motivation: She desires power and/or immortality.
Ideals: Persistence. Flaws: PTSD. Bonds: Attractive, Adventurer, Job. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 18)
Armor Class 9
Hit Points 109 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Orc, Ignan
Attacks Melee +5 / 5d6-1, Ranged +5 / 5d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 16000 gp. Silver comb with moonstones (200 gp). Gold music box (1000 gp). Solid gold idol (800 gp). Brass mug with jade inlays (100 gp). Golden circlet with four aquamarines (6000 gp). A small bag of saffron. (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Silver chalice with lapis lazuli gems (60 gp). Old masterpiece painting (1600 gp). Gold and ruby ring (11000 gp). Black velvet mask with numerous citrines (60 gp). Silver comb with moonstones (200 gp). A delicate brass dragon egg (40 gp). Solid gold idol (800 gp). A silver and pearl hairclip (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!