Sun In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries hand crossbows. His red fur is still thick. His eyes are green.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is frequently practicing swordplay.
History: Sun was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. After coming to the age of reason, Sun took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army
Ideals: Fighting, Gifted. Bonds: Poor, Military, Adventurer. Occupation: Baker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 91 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 600 pp. Deep blue spinel (1500 gp). Blue sapphire (600 gp). Alexandrite (1500 gp). Jet (40 gp). Lapis lazuli (8 gp). Alexandrite (1500 gp). Smoky quartz (30 gp). Sard (30 gp). Malachite (8 gp). Rhodochrosite (8 gp). Tiger eye turquoise (8 gp). Chrysoberyl (40 gp). Sard (30 gp). Brown-green garnet (40 gp). White pearl (40 gp). Rhodochrosite (8 gp). Fiery yellow corundum (600 gp). Star ruby (600 gp). Fire opal (600 gp). Blue star sapphire (600 gp). Sardonyx (30 gp). Fiery yellow corundum (600 gp). Malachite (8 gp). Hematite (8 gp). Lapis lazuli (8 gp). White pearl (40 gp). Moss agate (8 gp). Silver pearl (40 gp). Black pearl (1500 gp). Tiger eye turquoise (8 gp). Red garnet (40 gp). Black pearl (1500 gp). Amethyst (40 gp). Canary diamond (6000 gp).
Ovina Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a fancy grey dress. She wears her chestnut hair up. Her gray unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. She takes great joy in being the best Detective in town.
History: Ovina was raised in a hard working conservative environment. Cursed with lycanthropy at a very young age, Ovina has worked very hard to control her curse. She got away from her former life and has fallen to alcoholism.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Disease, Addict, Insane. Bonds: Attractive, Job. Occupation: Detective
Voice: High pitched and raspy
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 18)
Armor Class 13
Hit Points 119 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Gnoll, Aquan
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 17000 gp. Golden circlet with four aquamarines (3000 gp). Silver comb with moonstones (100 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Old masterpiece painting (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (400 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (300 gp). Gold dragon comb with red garnet eye (300 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). A necklace of small pink pearls (3000 gp). Old masterpiece painting (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Solid gold idol (400 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). A delicate brass dragon egg (10 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Old masterpiece painting (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Callybon Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is dressed in earthy colors with a tan and brown handkerchief worn on her left side. Her red hair is braided into rings. Her eyes, though not visible through her cowl, are green.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Callybon hails from a village terrorized by dire rats. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She's looking for her big break; and to be a baker again
Flaws: Impulsive. Bonds: Attractive, Adventurer, Enemies, Rich, Job. Occupation: Soapmaker
Voice: Whispers
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 146 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Sylvan
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1100 pp. Rich purple corundum (700 gp). Carnelian (80 gp). Sardonyx (80 gp). Sard (80 gp). Smoky quartz (80 gp). Jet (100 gp). Rhodochrosite (13 gp). Azurite (13 gp). Red-brown spinel (100 gp). Silver pearl (100 gp). Star rose quartz (80 gp). White pearl (100 gp). Blue star sapphire (700 gp). Moss agate (13 gp). Amber (100 gp). Banded agate (13 gp). Jasper (80 gp). Star ruby (700 gp). Zircon (80 gp). Azurite (13 gp). White pearl (100 gp). 1 Medium magic item.
Zog Badger, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. His blonde hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aggressive, abrasive, and angry, Zog embodies much of what other species detest in the Half-Orcs. He takes great joy in being the best Guard in town.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Guard for hire.
Motivation: Further expansion of business; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Orc, Sylvan, Terran
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Old masterpiece painting (1000 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Jeweled gold crown (8000 gp).
Uraim Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his black hair down. His eyes are likewise blue.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also is a firm believer in the manly ideal.
History: Born to a pair of adventurers, Uraim grew up listening to his mother's many stories. Through the years after Uraim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Uraim's mother didn't care for him much, and the feeling was mutual. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.
Motivation: He loathes his own lifestyle; and to be a armorer again
Flaws: Antagonistic, Impulsive, Depressed. Bonds: Adventurer, Job. Occupation: Locksmith
Voice: Spits and sputters
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 144 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Giant, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Black pearl (1200 gp). Citrine (50 gp). Sard (50 gp). Zircon (50 gp). Blue star sapphire (1100 gp). Peridot (50 gp). Malachite (13 gp). Freshwater pearl (13 gp). Deep green spinel (90 gp). Amber (90 gp). Fiery yellow corundum (1100 gp). Deep blue spinel (1200 gp). Bloodstone (50 gp). 1 Minor magic item.
Quarion Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A true patriot, Quarion would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He has worked as a Sculptor like his father before him.
Motivation: To be a Banker again.
Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Military, Nature, Job. Occupation: Sculptor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Draconic, Druidic
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. Carnelian (40 gp). Chrysoprase (40 gp). Black star sapphire (1500 gp). Alexandrite (1500 gp). Lapis lazuli (8 gp). Emerald (1500 gp). Obsidian (8 gp). Blue sapphire (1500 gp). Violet garnet (1500 gp). Blue sapphire (1500 gp). Violet garnet (1500 gp). Deep blue spinel (1500 gp). Rock crystal (40 gp). Freshwater pearl (8 gp). Citrine (40 gp). Rock crystal (40 gp). Violet garnet (1500 gp). 1 Medium magic item.
Rosalind Conway, Female Human [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a grey and black handkerchief worn on her right side. She carries with her a set of sais on her belt, each one with a amethyst on the hilt. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother was very strict, and drilled into her lessons on being the perfect lady. She used her abilities to travel the world and help people.
Motivation: She wants to get laid; and she has a crush on the local spice merchant
Ideals: Fighting, Impeccable, Philantrophist. Bonds: Attractive, Has a crush. Occupation: Crown-heir
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!