Kithri Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her silver hair is cut short. Her eyes are green and catlike.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is obsessed with a lost civilization.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Priest arts, while her father instructed her in etiquette, music and courtly manner. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She now travels the world, in search of power and loot.
Motivation: Marry her brother to traveling adventurers; and to unite with her brother
Ideals: Passionate, Gifted. Bonds: Adventurer, Rich, Family. Occupation: Priest
Voice: Squeaky
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 132 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 12000 gp. 1 Medium magic item. 1 Medium magic item.
Armara Allure, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses well, wearing green shirts, loose pants, and blazers most of the time. She carries with her a set of scimitars, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has moderate length silver hair. Her face is covered beneath a completely black helmet.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Armara was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Passionate, Joker. Bonds: Attractive. Occupation: Performer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 18)
Armor Class 9
Hit Points 65 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Undercommon
Attacks Melee +6 / 5d6+0, Ranged +5 / 5d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 6000 gp. Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Golden circlet with four aquamarines (2000 gp). Golden circlet with four aquamarines (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Jeweled gold crown (6000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Silver comb with moonstones (500 gp). Solid gold idol (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Silver comb with moonstones (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Jeweled electrum ring (6000 gp). Fire opal pendant on a fine gold chain (1000 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (2000 gp). A silver and pearl hairclip (20 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Brass mug with jade inlays (400 gp). Jeweled gold crown (6000 gp). Finely wrought small gold bracelet (20 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). 1 Major magic item.
Dee Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a long, red, dusty cloak. She is physically well-built. Her auburn hair is drawn into a tight pony tail with a cross scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Dee was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Sabotage a competitor; and to settle down with her crush
Flaws: Shy. Bonds: Job, Enemies, Poor, Has a crush. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 67 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 18
Languages Common, Halfling, Aquan, Undercommon, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Amethyst (90 gp). Azurite (8 gp). Alexandrite (1000 gp). Blue sapphire (400 gp). Tourmaline (90 gp). Chrysoberyl (90 gp). Aquamarine (1000 gp). Fiery yellow corundum (400 gp). Jasper (40 gp). Obsidian (8 gp). Red garnet (90 gp). Golden yellow topaz (1000 gp). Azurite (8 gp). Aquamarine (1000 gp). Jade (90 gp). 1 Medium magic item.
Caeldrim Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He carries with him a set of scimitars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is chestnut. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Carter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 106 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Ignan
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Old masterpiece painting (2100 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Embroidered and bejeweled glove (2000 gp). Gold music box (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Fire opal pendant on a fine gold chain (2100 gp). Golden circlet with four aquamarines (4000 gp). Gold dragon comb with red garnet eye (1800 gp). Silver chalice with lapis lazuli gems (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Silver comb with moonstones (700 gp). Solid gold idol (800 gp). Brass mug with jade inlays (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (2100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Jeweled electrum ring (3000 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (4000 gp).
Zanna Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a faded coat and loose pants complete with wide-brimmed hat. Her red hair is long and unkept. Her otherwise smooth face is marked with small tiny scars.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Unemployed
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 96 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Eye agate (14 gp). Tiger eye turquoise (14 gp). Smoky quartz (80 gp). Emerald (1200 gp). Violet garnet (800 gp). Freshwater pearl (14 gp). Violet garnet (800 gp). Jet (130 gp). Star rose quartz (80 gp). Smoky quartz (80 gp). Rhodochrosite (14 gp). Coral (130 gp). Rich purple corundum (1200 gp). Eye agate (14 gp). Golden yellow topaz (800 gp). White pearl (130 gp).
Avelina Windsor, Female Human [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, she is an attractive figure. She dresses in collared shirts and wears a proper scarf over her head. She wears her black hair up in a very large beehive style do. Her fair skin shows little sign of her aristocratic breeding.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She works hard and plays hard.
History: She was raised in a desert tribe. Avelina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. She hasn't told them the truth, but wants to settle down with them.
Motivation: She wants to get laid; and she has a crush on the local shipwright
Flaws: Depressed, Hedonist. Bonds: Attractive, Nature, Has a crush. Occupation: Layabout
Voice: Spits words with contempt
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 98 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 7 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 3000 gp. Hematite (10 gp). Tiger eye turquoise (10 gp). Red spinel (90 gp). Hematite (10 gp). Zircon (60 gp). Zircon (60 gp). Black opal (800 gp). Jade (90 gp). Obsidian (10 gp). Golden yellow topaz (700 gp). Amber (90 gp). Moonstone (60 gp). Rhodochrosite (10 gp). Jet (90 gp). Golden yellow topaz (700 gp). 1 Medium magic item. 1 Medium magic item.
Astaro Gluttony, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She wears a simple green robe with tan stripes complete with hood. Her hair is purple and curly. Her face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: From birth she was tutored by a cruel and relentless mentor. She went to a religious school and was inspired by the priests there in charitable deeds. She hasn't been sleeping well lately.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Disciplined. Flaws: Fearful. Bonds: Mentor, Religious. Occupation: Carter
Voice: Indian accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 28 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 4 (-3) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Aquan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 9000 gp. Bloodstone (20 gp). Emerald (400 gp). Black star sapphire (400 gp). Rose (20 gp). Alexandrite (700 gp). Red spinel (80 gp). Freshwater pearl (14 gp). Obsidian (14 gp). White opal (400 gp). Red spinel (80 gp). Sardonyx (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
