Andry Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a red deerstalker hat and red clothes. Her long red hair reaches down to her waist. She wears a mask on her face.
Personality: She loves telling others what to do and how they should feel about things. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born in a small island village. There was a wharf not far from home where she often wandered off to fish. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to raise her children well; and to reunite with her absent mother
Ideals: Opinionated, Justice, Persistence. Bonds: Nature, Family. Occupation: Assassin
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 40 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 7 (-2) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Halfling, Gnome, Aquan, Celestial
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Rose (40 gp). Citrine (40 gp). Fire opal (400 gp). Eye agate (4 gp). Chalcedony (40 gp). Hematite (4 gp). Coral (140 gp). Eye agate (4 gp). Sard (40 gp). Hematite (4 gp). Violet garnet (200 gp). White opal (400 gp). Obsidian (4 gp). Star ruby (400 gp). Golden yellow topaz (200 gp). Moonstone (40 gp). Chrysoberyl (140 gp). Silver pearl (140 gp). Star ruby (400 gp). Moonstone (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Vaina Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her clothes are grease stained in places. She has no hair. Her eyes, though not visible through her cowl, are hazel.
Personality: She will rave to anyone who will listen. She plays an instrument quite well.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She has had some formal singing training, and achieved minor success. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Sage
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Blue quartz (10 gp). Tourmaline (130 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item.
Pikar TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. He keeps his long golden hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Body Guard, who enjoyed hunting, Pikar was taken on many hunting expeditions. Pikar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Athletic, Optimist. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Cook
Voice: Sleepy voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 75 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Druidic, Celestial
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Banded agate (9 gp). Tiger eye turquoise (9 gp). Bloodstone (30 gp). Black pearl (700 gp). Moonstone (30 gp). Black pearl (700 gp). Golden yellow topaz (700 gp). Deep green spinel (130 gp).
Cloud Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a pastel shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His fur is short and beige. His blue eyes dart from person to person.
Personality: Calm and collected, he is a well trained Slave Trader. He plays an instrument quite well.
History: A powerful necromancer made him what he is. A freak accident while working with his Healer father left him crippled. He inherited the family business which he has now maintained for 12 years.
Motivation: Wants to open a new tavern; and balancing his hectic life and new slave trader responsibilities is difficult
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Mentor. Occupation: Slave Trader
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 80 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 600 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). A roughly beaten golden orb (130 gp). Jeweled electrum ring (4000 gp). Jeweled gold crown (4000 gp). Silver comb with moonstones (500 gp). Fire opal pendant on a fine gold chain (1400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). A necklace of small pink pearls (5000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Silver comb with moonstones (500 gp). Sapphire pendant on gold chain (2700 gp). Large well-done wool tapestry (600 gp). A small bag of saffron. (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Gold music box (2000 gp). 1 Medium magic item. 1 Medium magic item.
Galiena Ainsley, Female Human [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a moderate pudge and is not very fit. Her hair is long and red with streaks of blonde, and is pulled back with small grey clips. She is baby faced.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She got into the Dyer business at a young age. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She inherited the family business which she has now maintained for 6 years.
Motivation: She seems to be bored by most things.
Ideals: Fighting. Flaws: Mundane. Bonds: Religious, Job, Nature. Occupation: Dyer
Voice: Thin and wheezing
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 17)
Armor Class 8
Hit Points 81 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +8 / 5d4+2, Ranged +4 / 5d4-2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 7000 gp. Rich purple corundum (1500 gp). Alexandrite (600 gp). Tiger eye turquoise (5 gp). Onyx (30 gp). Fiery yellow corundum (1500 gp). Violet garnet (600 gp). Chalcedony (30 gp). Fire opal (1500 gp). Sard (30 gp). Carnelian (30 gp). Alexandrite (600 gp). Azurite (5 gp). Black pearl (600 gp). 1 Medium magic item.
Lewis Burton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: He is very quiet and rarely speaks above a whisper. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. During his travels, Lewis and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lewis discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Lewis fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Professionalism. Flaws: Shy, Disease. Bonds: Attractive, Adventurer. Occupation: Brewer
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 123 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 pp. Brass mug with jade inlays (200 gp). A necklace of small pink pearls (2000 gp). Cloth of gold vestments (50 gp).
Tervaround Timbers, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this woman is well dressed, but even with her fine clothing she looks run-down. Her tied-back hair is brown. She has several tiny topaz earrings on each ear.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invites people to come help in her community garden.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her psionic abilities were realized during a raid on her village. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and she has money and likes to spend it
Ideals: Gifted, Philantrophist. Bonds: Rich, Immigrant, Job. Occupation: Cartwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 108 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Gnome, Druidic, Auran, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Red-brown spinel (80 gp). Iolite (80 gp). White opal (500 gp). Banded agate (12 gp). Golden pearl (80 gp). Golden yellow topaz (1400 gp). Deep blue spinel (1400 gp). Amber (80 gp). Sard (80 gp). Violet garnet (1400 gp). Red-brown spinel (80 gp). 1 Medium magic item.
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