Cloud On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears rags and sports a simple walking cane. Her yellow fur is long and unkept. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is witty, but her monotone delivery comes off as unnerving She also has developed a complete distrust of the Painter profession.
History: She was raised in a desert tribe. Her father was a soldier and died while she was still young. Cloud was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing her hectic life and new Farmer responsibilities is difficult; and she is unsatisfied with her job
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Nature, Military. Occupation: Farmer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 95 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Aquan
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 18000 gp. Alexandrite (1500 gp). Emerald (600 gp). Violet garnet (1500 gp). Violet garnet (1500 gp). Brown-green garnet (60 gp). Red garnet (60 gp). Brown-green garnet (60 gp). Chalcedony (80 gp). Eye agate (8 gp). Coral (60 gp). Banded agate (8 gp). Smoky quartz (80 gp). Carnelian (80 gp). Amethyst (60 gp). Citrine (80 gp). Rich purple corundum (600 gp). Amber (60 gp). Star ruby (600 gp). Chrysoberyl (60 gp). Rich purple corundum (600 gp). Eye agate (8 gp). Chrysoprase (80 gp). Deep green spinel (60 gp). Brown-green garnet (60 gp). Zircon (80 gp). Malachite (8 gp). Sard (80 gp). Banded agate (8 gp). Blue quartz (8 gp). Amethyst (60 gp). Fiery yellow corundum (600 gp). Jade (60 gp). Chalcedony (80 gp). Moss agate (8 gp). Sardonyx (80 gp). Deep blue spinel (1500 gp).
Cask Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long gray fur is drawn into a two foot long braid. Her thin eyebrows rest above her beady green eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She believes the world needs to unite to get rid of orcs once and for all.
History: From birth she was tutored by a cruel and relentless mentor. At a young age her mother died while driving off some orcs. Her father being the stubborn sort decided to stay and helped train her in falchion use. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting, Athletic. Flaws: Ugly, Selfish. Bonds: Enemies. Occupation: Animal Trainer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 74 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 800 pp. Jeweled gold crown (7000 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Brass mug with jade inlays (200 gp). Carved bone or ivory statuette (50 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (60 gp). Gold music box (4000 gp). A roughly beaten golden orb (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Solid gold idol (700 gp). Solid gold idol (700 gp). Fire opal pendant on a fine gold chain (700 gp). Fire opal pendant on a fine gold chain (700 gp).
Artin Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears many layers of old clothing at all times and is in decent physical shape. She keeps her golden hair in a pixie cut. Her blue eyes are slightly larger than normal.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Artin and her spouse have recently divorced.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Flaws: Ugly, Antagonistic, Fearful, Disease, Insomniac. Bonds: Poor. Occupation: Stableman
Voice: Thin and wheezing
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 17)
Armor Class 9
Hit Points 66 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 15 (+2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1000 pp. Fiery yellow corundum (1200 gp). Alexandrite (800 gp). Freshwater pearl (16 gp). Red-brown spinel (130 gp). Freshwater pearl (16 gp). Deep blue spinel (800 gp). Smoky quartz (30 gp). Carnelian (30 gp). Violet garnet (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Bimpnottin Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing colorful clothing, dressed as a Beggar. Her hair is greying and her face has many wrinkles. Her gray eyes are passionate and lively.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She takes great joy in being the best Beggar in town.
History: The child of a Ploughman, who enjoyed hunting, Bimpnottin was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her absent father; and an old rival family wants her found
Ideals: Optimist. Bonds: Immigrant, Job, Nature, Adventurer, Family. Occupation: Beggar
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 17)
Armor Class 10
Hit Points 154 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 19 (+4) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 10000 gp. Violet garnet (400 gp). Aquamarine (400 gp). Blue star sapphire (1500 gp). Chrysoberyl (70 gp). Sard (40 gp). Rock crystal (40 gp). Freshwater pearl (14 gp). Rose (40 gp). Emerald (1500 gp). Rock crystal (40 gp). Iolite (40 gp). Chrysoprase (40 gp). White pearl (70 gp). Black opal (1500 gp). Aquamarine (400 gp). Zircon (40 gp). Eye agate (14 gp). Pink pearl (70 gp). Deep green spinel (70 gp). Red spinel (70 gp). Golden pearl (70 gp). Coral (70 gp). Red-brown spinel (70 gp). Tiger eye turquoise (14 gp). Citrine (40 gp). Aquamarine (400 gp). Brown-green garnet (70 gp). Rich purple corundum (1500 gp). 1 Medium magic item. 1 Medium magic item.
Heather Breeden, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is cut short. Her face is covered beneath a completely black helmet.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a pair of adventurers, Heather grew up listening to her mother's many stories. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She then took over the family business and is one of the better Guard for hire.
Motivation: She wants to meet her childhood hero; and marry her sister to traveling adventurers
Flaws: Antagonistic. Bonds: Rich, Adventurer, Family, Job. Occupation: Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 90 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Druidic
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 5000 gp. Azurite (8 gp). White pearl (140 gp). Red garnet (140 gp). Golden yellow topaz (1400 gp). Zircon (60 gp). Brown-green garnet (140 gp). Black pearl (1400 gp). Zircon (60 gp). Moss agate (8 gp). Pink pearl (140 gp). Fiery yellow corundum (1000 gp). Jade (140 gp). Deep blue spinel (1400 gp). Aquamarine (1400 gp). Deep blue spinel (1400 gp). Deep green spinel (140 gp). Rhodochrosite (8 gp). Lapis lazuli (8 gp). White opal (1000 gp). Pink pearl (140 gp). Fire opal (1000 gp). Tourmaline (140 gp). Emerald (1000 gp). Pink pearl (140 gp).
Waywocket Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear tan pants and tee shirts. Her white hair is thinning but still full. Her ears are large.
Personality: She is very quiet and rarely speaks above a whisper. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the north her family was never financially stable. Her father took her hunting and taught her how to get in the mind of other creatures. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Regain custody of her son; and she's repulsed by the pc
Flaws: Ugly, Shy, Secretive. Bonds: Poor, Nature. Occupation: Locksmith
Voice: Eastern European accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 91 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Silver pearl (130 gp). Hematite (13 gp). Citrine (40 gp). Obsidian (13 gp). Iolite (40 gp). Coral (130 gp). Sardonyx (40 gp). Sard (40 gp). Chrysoberyl (130 gp). Rhodochrosite (13 gp). Smoky quartz (40 gp). Iolite (40 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). Silver pearl (130 gp). Aquamarine (1100 gp). Star rose quartz (40 gp). Blue quartz (13 gp). Coral (130 gp). Hematite (13 gp). Red spinel (130 gp). Golden yellow topaz (1100 gp). Bloodstone (40 gp). Deep blue spinel (1100 gp). 1 Medium magic item.
Heward Rodney, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright white hair and a scraggly beard. His amber eyes dart from person to person to random spaces in the air.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Heward began to lead the lost caravan. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Entrepeneur, Professionalism. Flaws: Shy, Disease. Bonds: Enemies. Occupation: Slave Trader
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 7
Hit Points 108 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 16 (+3) | 10 (+0) | 13 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +2 / 4d8-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!