Aym Trust, Female Tiefling [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. Her brown hair, when down, is lengthy. She is very pretty but has cold, dead eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Her religion dominates her actions; and she wants revenge against drow
Ideals: Philantrophist. Bonds: Poor, Attractive, Enemies, Religious. Occupation: Barrister
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 73 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). 1 Medium magic item. 1 Medium magic item.
Rurik Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, and he perpetually has his longsword ready. His hair is greying and his face has many wrinkles. His violet eyes are slightly larger than normal.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has a crush on the local Herbalist; and he would like to get married and retire
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Poor, Has a crush. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 106 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 9000 gp. Pink pearl (160 gp). Blue star sapphire (900 gp). Chrysoberyl (160 gp). Violet garnet (1400 gp). Rhodochrosite (14 gp). Carnelian (50 gp). Freshwater pearl (14 gp). Azurite (14 gp). Deep blue spinel (1400 gp).
Gerbo Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft pastel waves gently in the breeze. His whole body is exceptionally muscular. He has a small bristly mustache and wavy brown hair. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is extraordinarily eccentric. He never wears the same outfit twice, unless he absolutely has to.
History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Artistic. Flaws: Insane. Bonds: Rich, Immigrant, Attractive. Occupation: Animal Trainer
Voice: Squeaky
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 85 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Goblin, Elven, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Eye agate (12 gp). Black pearl (900 gp). Alexandrite (900 gp). Violet garnet (900 gp). Jasper (60 gp). Rose (60 gp). Deep green spinel (50 gp). Chrysoberyl (50 gp). Silver pearl (50 gp). Banded agate (12 gp). Azurite (12 gp). Banded agate (12 gp). Sard (60 gp). Hematite (12 gp). Moss agate (12 gp). 1 Medium magic item.
Drusilia Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. With wild black hair. Her fierce violet eyes like to dwell on things.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Drusilia was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is compelled to act according to her religious beliefs; and to reunite with her old friends
Flaws: Greedy, Antagonistic. Bonds: Poor, Adventurer, Religious. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Aquan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Solid gold idol (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Jeweled anklet (4000 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Black velvet mask with numerous citrines (100 gp). A necklace of small pink pearls (5000 gp).
Norman Rutland, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. His tied-back hair is brown. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 16th year, his parents were killed by a goblins raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved; and wants to open a new tavern
Ideals: Optimist. Flaws: Addict, Shy. Bonds: Poor. Occupation: Roofer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 45 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Goblin, Giant
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 11000 gp. An abacus with copper, silver and gold markers (60 gp). Cloth of gold vestments (60 gp). Silver comb with moonstones (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Erias Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear brown pants and tee shirts. He is an epitome of beauty. His silver hair is still thick. His eyes are brown and catlike.
Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He is the product a well kept family trust fund and as such has never really known need. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Shy, Fearful. Bonds: Attractive, Military, Rich. Occupation: Adventurer
Voice: Smoker's lung
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 81 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Moonstone (20 gp). Blue star sapphire (1500 gp). Black opal (1500 gp). 1 Medium magic item.
Dagger Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman is typically in her Bookbinder uniform. Her gray fur is unkempt and raggedy. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born a particularly ugly child, much to the horror of her parents. A gifted student she started as a Mercenary, but she got bored and became a Bookbinder. She inherited the family business which she has now maintained for 2 years.
Motivation: She's repulsed by the PC; and to be a mercenary again
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Bookbinder
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 19)
Armor Class 12
Hit Points 103 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 5d8+2, Ranged +8 / 5d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 21000 gp. Red spinel (110 gp). Jasper (40 gp). Black pearl (900 gp). Malachite (12 gp). Emerald (900 gp). Eye agate (12 gp). Violet garnet (900 gp). Blue quartz (12 gp). Tourmaline (110 gp). Alexandrite (900 gp). Onyx (40 gp). Rhodochrosite (12 gp). Red garnet (110 gp). Rock crystal (40 gp). Moonstone (40 gp). Red spinel (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
