Nithther Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has done his best to style his white crest to look like a famous performer. His red eyes dart from person to person to random spaces in the air.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. His mother took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Doesn't want to be a Painter and was forced into it by his family.
Flaws: Antagonistic, Disease. Bonds: Rich, Family, Nature. Occupation: Painter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 116 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 10000 gp. Golden circlet with four aquamarines (2000 gp). Cloth of gold vestments (180 gp). Solid gold idol (1000 gp). Black velvet mask with numerous citrines (180 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Embroidered and bejeweled glove (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Silver ewer (80 gp). Gold music box (2000 gp). Golden circlet with four aquamarines (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Large well-done wool tapestry (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Sapphire pendant on gold chain (2400 gp). Golden circlet with four aquamarines (2000 gp). Silver comb with moonstones (100 gp). Sapphire pendant on gold chain (2400 gp).
Skirt Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her gray fur is lengthy and is close to two feet long. Her skin is flawless and her yellow eyes scan people very quickly.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. The war was a terrible time for her, and Skirt does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her father and her brother before her, after school she went straight into learning to become a Roofer. She inherited the family business which she has now maintained for 10 years.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Flaws: Depressed. Bonds: Rich, Attractive, Job, Military. Occupation: Roofer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 39 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 6 (-2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Aquamarine (1300 gp). Sardonyx (20 gp). Golden yellow topaz (1300 gp). Violet garnet (1300 gp). Violet garnet (1300 gp). Citrine (20 gp). Rhodochrosite (6 gp). Jade (100 gp). Moonstone (20 gp). Sardonyx (20 gp). Bloodstone (20 gp). Tiger eye turquoise (6 gp). Rhodochrosite (6 gp). Rock crystal (20 gp). Violet garnet (1300 gp). Obsidian (6 gp). Malachite (6 gp). Alexandrite (1300 gp). Black star sapphire (1400 gp). 1 Medium magic item.
Sun Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white fur is heavily combed to the right. His hazel eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Sun lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to travel the world and help people.
Motivation: Regain custody of his daughter; and to unite with his brother
Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Miller
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (800 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold music box (2000 gp).
Williamina Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries a battered sickle and tarnished sword as well. Her chestnut hair is still thick. Her eyes are green and beady.
Personality: Abrasive and pushy, she has a hard time making friends. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was raised by priests from a young age. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by giants. Williamina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious, Mentor. Occupation: Server
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 107 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Aquan
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Solid gold idol (1100 gp). Fire opal pendant on a fine gold chain (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled gold crown (2000 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). A roughly beaten golden orb (140 gp). Brass mug with jade inlays (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Golden circlet with four aquamarines (5000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Black velvet mask with numerous citrines (140 gp).
Duergath Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has moderate length auburn hair. His eyes, though not visible through his cowl, are violet.
Personality: He likes to make people angry or surprised. He has all his life been fascinated with writing.
History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Duergath and his spouse have recently divorced.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Poor, Job. Occupation: Mercenary
Voice: Scratchy, weak
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 118 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Carnelian (70 gp). Azurite (16 gp). Black star sapphire (1500 gp). Chrysoberyl (150 gp). Tourmaline (150 gp). Peridot (70 gp). Golden yellow topaz (1500 gp). Black pearl (1500 gp). Azurite (16 gp). Golden yellow topaz (1500 gp). Fire opal (1500 gp). Chalcedony (70 gp). Golden pearl (150 gp). Tiger eye turquoise (16 gp). Emerald (1500 gp). Deep green spinel (150 gp). Brown-green garnet (150 gp). White pearl (150 gp). Jasper (70 gp). Jet (150 gp). Star rose quartz (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Tarak Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He has moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tarak took refuge in the large cave and found the beat up longbow and armor he uses now. He has never given up on his writing dream.
Motivation: He is terrified, and will act out of fear; and to find somewhere to settle down
Ideals: Artistic. Flaws: Mundane, Fearful. Bonds: Attractive, Nature. Occupation: Spy
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 120 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. A life-sized copper and silver statuette of a cockatrice. (70 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Gold dragon comb with red garnet eye (1700 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp).
Edge Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown collared shirt and pastel pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His gray fur is singed and shortened. His eyes are green.
Personality: Edge is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Energy wise he seems alert and responsive.
History: He was born in the south, but his parents moved at a very young age to the west. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and he is unsatisfied with his job
Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Crown-heir
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 700 pp. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!