Yvonne Graham, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a well pressed and immaculate suit (or dress). Her small hat is riddled with cuts and holes. She wears large thick round spectacles.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: To reunite with her old friends; and she's looking for her big break
Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Nature, Adventurer. Occupation: Merchant
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 99 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Druidic, Auran, Sylvan
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 1500 pp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Large well-done wool tapestry (300 gp). Jeweled anklet (1000 gp). Fire opal pendant on a fine gold chain (900 gp). Brass mug with jade inlays (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Jeweled electrum ring (5000 gp). Cloth of gold vestments (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold dragon comb with red garnet eye (400 gp). Jeweled electrum ring (5000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Silver comb with moonstones (700 gp). Large well-done wool tapestry (300 gp). Solid gold idol (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Solid gold idol (900 gp). Silver comb with moonstones (700 gp). 1 Medium magic item. 1 Medium magic item.
Kallista Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a well pressed and immaculate suit (or dress). Beneath her clothing is a huge mess of scar tissue. Her silver hair is heavily combed to the left. She has gleaming, smiling gold eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born blind and as such lacked many opportunities for work. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her sister's freedom.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Passionate. Flaws: Disease. Bonds: Slave, Attractive, Family. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 93 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1300 gp). Solid gold idol (900 gp). Silver comb with moonstones (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A small bag of saffron. (50 gp). A roughly beaten golden orb (130 gp). Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Old masterpiece painting (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cressel Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he sports green clothing, slightly heavier than average wear. His small hat is riddled with cuts and holes. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He became a Armorer soon after.
Motivation: He loathes his own lifestyle; and to be a mason again
Flaws: Ugly, Fearful, Depressed. Bonds: Adventurer, Job. Occupation: Armorer
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 100 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Infernal, Goblin
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 12000 gp. Large well-done wool tapestry (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold music box (2000 gp). Brass mug with jade inlays (100 gp). Cloth of gold vestments (150 gp). Gold and topaz bottle stopper cork (500 gp). Old masterpiece painting (1500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Black velvet mask with numerous citrines (150 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Golden circlet with four aquamarines (1000 gp).
Rolen Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and brown, and wears rings and necklaces with large, colorful gems. He sports a long brown beard, and similarly colored long hair. He is baby faced.
Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Joker. Flaws: Forgetful. Bonds: Rich, Immigrant, Religious, Enemies. Occupation: Barrister
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 137 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 300 pp. Golden pearl (90 gp). Coral (90 gp). Obsidian (12 gp). Pink pearl (90 gp). Rose (50 gp). Lapis lazuli (12 gp). Violet garnet (1100 gp). Lapis lazuli (12 gp). Star rose quartz (50 gp).
Bolhild Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is wearing a perfectly clean shirt and pair of pants. She keeps her blonde hair in a pixie cut. Her eyes are a pleasant gray.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She has achieved small success as a Knight.
Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found
Ideals: Impeccable. Flaws: Antagonistic, Racist. Bonds: Attractive, Job, Family. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 106 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 11 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Ignan, Gnome
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 10000 gp. Violet garnet (1000 gp). Obsidian (15 gp). Fire opal (400 gp). Brown-green garnet (80 gp). Bloodstone (30 gp). Sard (30 gp). Hematite (15 gp). Rich purple corundum (400 gp).
Dalaba Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a blue vest and prefers green and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has no hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a massive crush on the younger sibling of the Hunter who has hired her part-time. She has a minor phobia of water and hates getting wet.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Dalaba was born on a far western island where she grew up under the tutelage of her father, an expert Hunter. She's since become an addict/alcoholic.
Motivation: She's attracted to the PC; and she feels threatened by others
Flaws: Ugly, Addict, Fearful. Bonds: Has a crush, Immigrant. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 17)
Armor Class 10
Hit Points 123 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Alexandrite (1600 gp). Moss agate (13 gp). Jet (110 gp). Aquamarine (1600 gp). Hematite (13 gp). Rose (40 gp). White pearl (110 gp). Jade (110 gp). Brown-green garnet (110 gp). Rock crystal (40 gp). Tiger eye turquoise (13 gp). Azurite (13 gp). Azurite (13 gp). Chalcedony (40 gp). Sardonyx (40 gp). Coral (110 gp). Lapis lazuli (13 gp). Citrine (40 gp). Chalcedony (40 gp). Violet garnet (1600 gp). Violet garnet (1600 gp). Rhodochrosite (13 gp). Citrine (40 gp). Amber (110 gp). 1 Medium magic item.
Artin Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears a custom-built plate barding that's adorned with brown lining and desert motifs, marred by beers. Her auburn hair is unkempt and raggedy. Her amber eyes dart from person to person.
Personality: A skeptical and narcissistic woman, Artin's first love is herself. Her second love is also herself. She works hard and plays hard.
History: Artin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world; and her religion dominates her actions
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Poor, Religious. Occupation: Seamstress
Voice: Hollow voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 113 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Black pearl (600 gp). Rhodochrosite (14 gp). Deep blue spinel (600 gp). Freshwater pearl (14 gp). Moss agate (14 gp). Azurite (14 gp). Violet garnet (600 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


