Mamnen Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a tight green one piece outfit complete with pants, hood, and a cape. His black hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the south, but his parents moved at a very young age to the north. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Nothing but the best is good enough for him; and a strong sense of loyalty to gnomish people
Ideals: Gifted, Impeccable. Flaws: Racist, Antagonistic. Bonds: Immigrant. Occupation: Locksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 18)
Armor Class 14
Hit Points 138 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 16 (+3) | 6 (-2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 900 pp. Eye agate (8 gp). Golden yellow topaz (1400 gp). Azurite (8 gp). Black star sapphire (700 gp). Rhodochrosite (8 gp). Hematite (8 gp). Jasper (70 gp). Aquamarine (1400 gp). Jet (40 gp). Blue star sapphire (700 gp). Moonstone (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Pijjirik Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Mercenary. He has done his best to style his red crest to look like a famous performer. His red eyes have a joyful gleam in them most of the time.
Personality: Pijjirik hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Flattery will make him almost putty in your hands.
History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered painting. He then took over the family business and is one of the better Mercenary for hire.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Artistic. Flaws: Selfish, Disease. Bonds: Job. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 19)
Armor Class 13
Hit Points 52 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Draconic, Elven
Attacks Melee +9 / 5d8+3, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 600 pp. Hematite (16 gp). White pearl (80 gp). Hematite (16 gp). Lapis lazuli (16 gp). Sard (60 gp). Jade (80 gp). Violet garnet (1600 gp). Amber (80 gp). Azurite (16 gp). Deep blue spinel (1600 gp). Red-brown spinel (80 gp). Aquamarine (1600 gp). Zircon (60 gp). Aquamarine (1600 gp). Chrysoprase (60 gp). Golden yellow topaz (1600 gp). Zircon (60 gp). 1 Medium magic item. 1 Medium magic item.
Stacee Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing a perfectly clean shirt and pair of pants. With wild brown hair. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born several months after her father was called into army service. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home; and to clean up the streets
Ideals: Athletic, Optimist. Bonds: Attractive, Guardian, Military, Poor. Occupation: Locksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 37 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Auran
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 10000 gp. Blue star sapphire (1200 gp). Deep blue spinel (1500 gp). Black opal (1200 gp). Azurite (4 gp).
Merla Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. Her white hair is long and unkept. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has always had a great fascination with Tabaxi culture. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: From birth she was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Immigrant, Mentor. Occupation: Sailor
Voice: Excited and jittery
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 81 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Goblin
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Gold cup set with emeralds (6000 gp). A necklace of small pink pearls (3000 gp).
Simon Camden, Male Human [Permalink]
Personal [hide]
Description: This southern man likes to wear brown tank tops with tan pants. His clothes are grease stained in places. His white hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered
History: When he was but 6 years old his parents immigrated from the south. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and his relatives are trying to arrange a marriage
Ideals: Joker, Logical. Bonds: Poor, Immigrant, Attractive. Occupation: Marshal
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 8
Hit Points 61 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Sapphire pendant on gold chain (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold dragon comb with red garnet eye (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Large well-done wool tapestry (300 gp). Cloth of gold vestments (40 gp). Gold and topaz bottle stopper cork (1600 gp). Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (1600 gp). Cloth of gold vestments (40 gp).
Guy Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing colorful clothing, dressed as a Armorer, marred by chocolates. He has a red handlebar mustache and slicked back red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Guy lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their daughter. He worked as a Armorer, and he later adopted a second daughter.
Motivation: To get a good night's sleep.
Ideals: Justice, Fighting. Flaws: Ugly, Insomniac, Impulsive. Bonds: Family. Occupation: Armorer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. 1 Medium magic item.
Meriele Eathalena, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft violet waves gently in the breeze. She has done her best to style her golden hair to look like a famous performer. She wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Meriele will drive conversation. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy.
Ideals: Extrovert, Gifted. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Junk Dealer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 800 pp.
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