Heward Conway, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is greying along the sides and has receded to reveal a widow's peak. This gray eyed westerner is not easily forgotten.
Personality: Eccentric and domineering, Heward will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Extrovert, Professionalism. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Laborer
Voice: Irish accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 110 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Peridot (60 gp). Lapis lazuli (9 gp). Emerald (1500 gp). Rose (60 gp). Amber (110 gp). Moonstone (60 gp). Hematite (9 gp). Deep blue spinel (500 gp). Eye agate (9 gp). Bloodstone (60 gp). Chrysoprase (60 gp). Golden pearl (110 gp). Fire opal (1500 gp). Obsidian (9 gp). Tourmaline (110 gp). White opal (1500 gp). Freshwater pearl (9 gp). Sard (60 gp). Eye agate (9 gp). Aquamarine (500 gp). Silver pearl (110 gp). Blue quartz (9 gp). Bloodstone (60 gp). Golden yellow topaz (500 gp). Eye agate (9 gp).
Baelitae Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears long strands of opal and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has wavy red hair. She has a tattooed face.
Personality: Confrontational and typically high on some drug or another. Further she is a bit of a stoner and is frequently out of it.
History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is greedy; and an old rival family wants her found
Flaws: Addict, Mundane. Bonds: Rich, Family. Occupation: Animal Trainer
Voice: Dark and ominous
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 67 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Smoky quartz (80 gp). Hematite (7 gp). Jet (160 gp). Smoky quartz (80 gp). Jacinth (8000 gp). Black pearl (800 gp). Star rose quartz (80 gp). Peridot (80 gp). Sard (80 gp). Blue sapphire (500 gp). Black pearl (800 gp). 1 Medium magic item.
Theobald Stansfield, Male Human [Permalink]
Personal [hide]
Description: A 5'2" southern man, he is generally well dressed albeit a few years behind the times. His hair is blonde and curly. His skin is flawless and his amber eyes scan people very quickly.
Personality: He has always had a great fascination with Tabaxi culture. He is frequently practicing swordplay.
History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has dedicated himself to building a better trade route.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Flaws: Racist. Bonds: Attractive, Military, Adventurer, Immigrant. Occupation: Navigator
Voice: French accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 59 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Peridot (20 gp). Rose (20 gp). Fire opal (1600 gp). Eye agate (12 gp). Rhodochrosite (12 gp). Tourmaline (50 gp).
Beast Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her fur, while still mostly red, has prominent grey streaks. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Beast hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Beast lived on a farm with her mother, near the main road leading to a nearby town. After coming to the age of reason, Beast took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has since lost track of the people in her past.
Motivation: She desires power and/or immortality; and her relatives are trying to arrange a marriage
Ideals: Artistic, Joker, Gifted. Bonds: Family, Adventurer. Occupation: Bounty Hunter
Voice: Squeaky
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 141 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 18 (+4) | 18 (+4) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Auran, Gnoll, Dwarven, Aquan
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 12000 gp. 1 Medium magic item. 1 Medium magic item.
Vani Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her auburn hair is greasy and uncared for. She has violet eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not believe in violence as a means to an end. She is a dedicated Scribe but believes her peers are too gung-ho.
History: Born to a pair of adventurers, Vani grew up listening to her mother's many stories. She found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Athletic, Pacifist. Flaws: Ugly, Greedy. Bonds: Adventurer. Occupation: Scribe
Voice: Excited and jittery
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 104 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. Chrysoberyl (90 gp). Lapis lazuli (6 gp). Star ruby (1100 gp). Coral (90 gp). Golden yellow topaz (1400 gp). Eye agate (6 gp). Iolite (70 gp). Chrysoprase (70 gp). Freshwater pearl (6 gp). Violet garnet (1400 gp). Lapis lazuli (6 gp). Tourmaline (90 gp). Silver pearl (90 gp). Iolite (70 gp). Rhodochrosite (6 gp). Blue quartz (6 gp). 1 Medium magic item.
Traubon Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Traubon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and an old rival family wants him found
Flaws: Disease, Insomniac. Bonds: Slave, Attractive, Family. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 89 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Jasper (70 gp). White opal (800 gp). Carnelian (70 gp). Eye agate (12 gp). Rhodochrosite (12 gp). Carnelian (70 gp). Golden pearl (150 gp). Jet (150 gp). Alexandrite (200 gp). Red-brown spinel (150 gp). Red garnet (150 gp). Star rose quartz (70 gp). Moss agate (12 gp).
Dûsh Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized white coat. He wears a broad hat to cover his moderate length white hair. His blue eyes dart from person to person to random spaces in the air.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the south his family was never financially stable. A freak accident while working with his Jeweler mother left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: He's looking for his big break.
Flaws: Cynical, Disease. Bonds: Adventurer, Poor. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 15)
Armor Class 14
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. A roughly beaten golden orb (130 gp). Solid gold idol (900 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Embroidered and bejeweled glove (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A roughly beaten golden orb (130 gp). Carved bone or ivory statuette (50 gp). 1 Medium magic item.
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