Tomph Altham, Female Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned female likes to wear black tank tops with blue skirt. She is tall, broad shouldered and powerfully built. She has dyed her greying silver hair a little too much giving a sharp silver color. Her gray eyes dart from person to person.
Personality: She is business-like. She takes instructions and follows them to the letter. She takes great joy in being the best Bricklayer in town.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Tomph was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Bricklayer. She has drifted from career to career and currently works as a Bricklayer.
Motivation: She seems to be bored by most things; and she has money and likes to spend it
Ideals: Professionalism. Flaws: Mundane. Bonds: Job, Rich, Immigrant. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 123 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. 1 Minor magic item.
Jacoba Marley, Female Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she sports grey clothing, slightly heavier than average wear. Her black hair is lengthy and is close to two feet long. Her violet unseeing eyes seem to look past you.
Personality: She is irascible and easily irritated. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: She is greedy; and someone believes her a fraud
Flaws: Disease, Antagonistic. Bonds: Rich, Military, Enemies. Occupation: Adventurer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 109 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item.
Fargrim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His silver hair and beard is wavy and long. His amber eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Joker, Justice. Bonds: Immigrant, Adventurer, Military. Occupation: Stylist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 120 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 600 pp. Coral (70 gp). Aquamarine (1400 gp). Black pearl (1400 gp). Alexandrite (1400 gp). Moonstone (40 gp). Star rose quartz (40 gp). Golden yellow topaz (1400 gp). Emerald (700 gp). Peridot (40 gp). Peridot (40 gp). Golden yellow topaz (1400 gp). Carnelian (40 gp). Citrine (40 gp). Black pearl (1400 gp). Malachite (16 gp). Citrine (40 gp). Moonstone (40 gp). Black pearl (1400 gp). Brown-green garnet (70 gp). 1 Medium magic item.
Dariff Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. Her silver hair is drawn into a tight pony tail with a card scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She enjoys reading and quiet.
History: Dariff hails from a village terrorized by illithids. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by illithids. Dariff was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Revenge.
Ideals: Logical. Flaws: Selfish. Bonds: Attractive, Enemies. Occupation: Marshal
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 109 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1200 pp. Azurite (10 gp). Golden yellow topaz (300 gp). Red spinel (80 gp). Rhodochrosite (10 gp). Moss agate (10 gp). Hematite (10 gp). Jasper (50 gp). Deep blue spinel (300 gp). Star rose quartz (50 gp). Moss agate (10 gp). Chrysoprase (50 gp). Alexandrite (300 gp). Chrysoprase (50 gp). 1 Medium magic item.
Hamil Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He has a large white mantle and cape that has been intricately interwoven into his green robe. His golden hair is knotted and matted. He is baby faced.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He served in the navy to pay for his family's outstanding loans. Hamil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his sister recently and the two have been together since.
Motivation: He wants nothing more than to rejoin the army; and marry his sister to traveling adventurers
Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Family, Military. Occupation: Cook
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 19)
Armor Class 17
Hit Points 103 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 22 (+6) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +6 / 5d8+0, Ranged +12 / 5d8+6, Grapple +12
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Golden circlet with four aquamarines (4000 gp). Gold dragon comb with red garnet eye (1200 gp). Gold and topaz bottle stopper cork (1200 gp). Golden circlet with four aquamarines (4000 gp). Finely wrought small gold bracelet (70 gp). An abacus with copper, silver and gold markers (70 gp). Jeweled gold crown (4000 gp). Sapphire pendant on gold chain (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and ruby ring (3000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver comb with moonstones (300 gp). Gold and topaz bottle stopper cork (1200 gp). Black velvet mask with numerous citrines (70 gp). Old masterpiece painting (600 gp). A roughly beaten golden orb (70 gp). An abacus with copper, silver and gold markers (70 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (4000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). A small bag of saffron. (70 gp). Solid gold idol (200 gp). Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Gold and topaz bottle stopper cork (1200 gp). Black velvet mask with numerous citrines (70 gp). Finely wrought small gold bracelet (70 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Cloth of gold vestments (70 gp). A roughly beaten golden orb (70 gp). Old masterpiece painting (600 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.
Oren Appleton, Male Half-Orc [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he sports black clothing, slightly heavier than average wear. His blonde hair is thinning but still full. He has gleaming, smiling gray eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Oren was born in the west. At a young age he loved to build and create. His childhood dream was to be a Brewer, but he was a colossal failure. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.
Motivation: To unite with his sister; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Persistence. Flaws: Shy. Bonds: Job, Family, Debt. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: Aquamarine (1300 gp). Brown-green garnet (50 gp). Golden yellow topaz (1300 gp). Aquamarine (1300 gp). 1 Medium magic item.
Bûbol Wharton, Male Half-Orc [Permalink]
Personal [hide]
Description: He very much looks the part of a Marshal. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Bûbol enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Knight, but he got bored and became a Marshal. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to open a new tavern.
Ideals: Impeccable, Logical. Flaws: Insane, Hedonist. Bonds: Job. Occupation: Marshal
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 121 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Sardonyx (80 gp). Moonstone (80 gp). Chrysoprase (80 gp). Black pearl (1400 gp). Chalcedony (80 gp). Brown-green garnet (120 gp). Deep blue spinel (1400 gp). Aquamarine (1400 gp). Eye agate (10 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
