Cora Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman typically wears red cloth garments or leather armor. She wears her brown hair up in a very large beehive style do. Her eyes are a pleasant green.
Personality: Calm and collected, she is a well trained Barrister. Further she is a bit of a stoner and is frequently out of it.
History: Cora was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Wants to have a good time and be beloved; and she is unsatisfied with her job
Ideals: Optimist. Flaws: Addict. Bonds: Job, Religious, Guardian. Occupation: Barrister
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 105 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Aquan, Gnome, Goblin
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 18000 gp. Chalcedony (70 gp). Jasper (70 gp). Alexandrite (700 gp). Red-brown spinel (150 gp). Emerald (1600 gp). Jasper (70 gp). Chalcedony (70 gp). Rock crystal (70 gp). Fire opal (1600 gp). Citrine (70 gp). Tourmaline (150 gp). Rich purple corundum (1600 gp). Amber (150 gp). Iolite (70 gp). Sard (70 gp). Silver pearl (150 gp). Alexandrite (700 gp). Red-brown spinel (150 gp). Eye agate (12 gp). Jasper (70 gp). Rhodochrosite (12 gp). Star rose quartz (70 gp). Moss agate (12 gp). Bloodstone (70 gp). White opal (1600 gp). Banded agate (12 gp). Iolite (70 gp). Emerald (1600 gp). Deep green spinel (150 gp). Zircon (70 gp). Emerald (1600 gp). Rhodochrosite (12 gp). Deep blue spinel (700 gp). 1 Major magic item.
Verna Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: She wears just a red suit, and carries shortbows. She sports blonde long hair. Her face is scarred and worn.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She works hard and plays hard.
History: She got into the Merchant business at a young age. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.
Motivation: To be a Glassblower again; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Terse, Hedonist. Bonds: Job. Occupation: Merchant
Voice: Scandinavian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 58 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Large well-done wool tapestry (600 gp). Jeweled anklet (4000 gp). A roughly beaten golden orb (90 gp). Jeweled anklet (4000 gp). 1 Medium magic item.
Lewis Yorke, Male Human [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly silver, has prominent grey streaks. He has several tiny amber earrings on each ear.
Personality: He has a massive crush on the younger sibling of the Stylist who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He's attracted to the PC; and he would like to get married and retire
Ideals: Joker. Bonds: Attractive, Rich, Has a crush. Occupation: Stylist
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 112 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 12000 gp. Carnelian (20 gp). Blue quartz (13 gp). Bloodstone (20 gp). Amethyst (80 gp). Jet (80 gp). Moonstone (20 gp). Fire opal (1000 gp). Freshwater pearl (13 gp). Brown-green garnet (80 gp). Jet (80 gp). Tourmaline (80 gp). Zircon (20 gp). Hematite (13 gp). Violet garnet (200 gp). Smoky quartz (20 gp). Azurite (13 gp). Deep green spinel (80 gp). Red-brown spinel (80 gp). Chrysoberyl (80 gp).
Left-Handed Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a pastel armored body suit, with a simple green line shooting up and back down. He has wavy yellow fur. His green eyes lackadaisically let the world flow into them.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Left-Handed was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Bellfounder and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job
Ideals: Joker. Flaws: PTSD, Greedy. Bonds: Job. Occupation: Bellfounder
Voice: Whispers
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 18)
Armor Class 9
Hit Points 153 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 18 (+4) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +5 / 5d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 800 pp. Blue diamond (3000 gp). Pink pearl (140 gp). Azurite (12 gp). Citrine (40 gp). Aquamarine (200 gp). Jet (140 gp). Sard (40 gp). Jet (140 gp). Lapis lazuli (12 gp). Hematite (12 gp). Freshwater pearl (12 gp). Black opal (1100 gp). Jade (140 gp). Banded agate (12 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp). Rhodochrosite (12 gp). Golden pearl (140 gp). Blue star sapphire (1100 gp). Smoky quartz (40 gp). Rhodochrosite (12 gp). Jasper (40 gp). Deep blue spinel (200 gp). Hematite (12 gp).
Daar Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. Her crest is gold and very short. She wears an eyepatch.
Personality: A deeply religious woman she believes everything happens for a reason. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Daar was raised in a hard working conservative environment. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She has money and likes to spend it; and sabotage a competitor
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Religious, Job. Occupation: Herbalist
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. 1 Medium magic item.
Claira Floshem, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a tight fitting blue shirt and pants. Her hair, while still mostly blonde, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not believe in violence as a means to an end. She is a dedicated Banker but believes her peers are too gung-ho.
History: Born to a pair of adventurers, Claira grew up listening to her mother's many stories. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now travels the world, in search of power and loot.
Motivation: Wants a kiss; and meet up once more with her childhood friend
Ideals: Gifted, Pacifist. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 106 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 19
Languages Common, Elven, Dwarven, Orc
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 500 pp. Zircon (50 gp). Alexandrite (400 gp). Rhodochrosite (11 gp). Golden yellow topaz (400 gp). Aquamarine (400 gp). Black star sapphire (1500 gp). Rhodochrosite (11 gp). Coral (110 gp). Eye agate (11 gp). Freshwater pearl (11 gp). Brown-green garnet (110 gp). Eye agate (11 gp). White opal (1500 gp). Aquamarine (400 gp). Azurite (11 gp). Pink diamond (6000 gp). Chrysoberyl (110 gp). Star ruby (1500 gp). Deep blue spinel (400 gp). Azurite (11 gp). Golden pearl (110 gp). Carnelian (50 gp). Iolite (50 gp).
Tawna Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a robe, a symbol of strength around her neck, and a sickle on her belt. She wears her hair in dreadlocks. Her eyes are amber and beady.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Tawna was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Priest
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Orc, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Citrine (80 gp). Freshwater pearl (12 gp). Alexandrite (1500 gp). White pearl (130 gp). 1 Medium magic item.
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