Trym TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a broad hat to cover her moderate length red hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Navigator, who enjoyed hunting, Trym was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Trym took refuge in the large cave and found the beat up greatsword and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the north; and she's repulsed by the pc
Ideals: Entrepeneur, Joker. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Herbalist
Voice: Hollow voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 90 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1000 pp. Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A delicate silver chain set with a tourmaline (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (100 gp). Gold music box (1000 gp). An abacus with copper, silver and gold markers (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (1000 gp). Silver comb with moonstones (600 gp).
Frouse Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tattered old clothes. His red hair is long and unkept. His amber eyes lackadaisically let the world flow into them.
Personality: He has always had a great fascination with Dwarven culture. He is a font of random trivia from the lore and stories he has discovered
History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Racist, Insane. Bonds: Immigrant. Occupation: Mortician
Voice: Scratchy, weak
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 20)
Armor Class 11
Hit Points 156 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 19 (+4) | 14 (+2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Auran
Attacks Melee +8 / 5d10+2, Ranged +6 / 5d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 | 4 | 4 |
Possessions: 1100 pp. Chalcedony (70 gp). Chalcedony (70 gp). Rock crystal (70 gp). Alexandrite (1400 gp). Amber (80 gp). Tourmaline (80 gp). Banded agate (11 gp). Golden yellow topaz (1400 gp). Amber (80 gp). Jet (80 gp). 1 Major magic item. 1 Major magic item. 1 Major magic item.
Bune Sadness, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a black cloak and cross-gartered yellow stockings. Her whole body is exceptionally muscular. Her purple hair is matted, messy, and big. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She receives visions of the future at random moments
History: When she was but 7 years old her parents immigrated from the east. After coming to the age of reason, Bune took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying brother.
Motivation: Wants to have a good time and be beloved; and marry her brother to traveling adventurers
Ideals: Optimist, Gifted. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Gardener
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 67 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +11
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1500 pp. Hematite (15 gp). Azurite (15 gp). Blue sapphire (1100 gp). Emerald (1100 gp).
Aura Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries with him a set of scythes on his belt, each one with a sapphire on the hilt. His lavender fur is still thick. His fierce amber eyes like to dwell on things.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Aura was born the youngest of three triplets. His childhood dream was to be a Spy, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: Regain custody of his son.
Ideals: Fighting. Bonds: Attractive, Family, Job, Adventurer. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 124 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Gold music box (4000 gp). Gold and topaz bottle stopper cork (1000 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (6000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Finely wrought small gold bracelet (90 gp). Brass mug with jade inlays (400 gp). Jeweled electrum ring (6000 gp). Jeweled anklet (4000 gp). Brass mug with jade inlays (400 gp). A delicate brass dragon egg (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Finely wrought small gold bracelet (90 gp).
Shanairla Meliamne, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is an epitome of beauty. She wears a colorful flower in her red hair. She tend to wears goggles to shield her eyes.
Personality: Shanairla is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. When she's not drinking or sleeping the drinks off, she's doing music.
History: Gifted from a young age, Shanairla studied abroad. From there she went from mercenary job to mercenary job. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants to meet her childhood hero; and money/treasure
Ideals: Extrovert, Artistic, Gifted. Bonds: Rich, Attractive, Adventurer. Occupation: Barber
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 16)
Armor Class 15
Hit Points 101 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 20
Languages Common, Elven, Giant
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Red garnet (80 gp). Aquamarine (600 gp). Amber (80 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp).
Andraste Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She prefers to wear tan clothing when she does not wear armor. She has a hunchback. Her white hair is greasy and uncared for. Her eyes are green.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Now she works as a singing tutor during her time off.
Motivation: She has a crush on the local Body Guard; and she's attracted to the pc
Ideals: Gifted, Artistic, Logical. Flaws: Ugly. Bonds: Family, Has a crush. Occupation: Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 56 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 8 (-1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 5d4-1, Ranged +10 / 5d4+4, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Red-brown spinel (100 gp). Rose (60 gp). White pearl (100 gp). Amber (100 gp). Golden pearl (100 gp). Carnelian (60 gp). Rhodochrosite (8 gp). Red garnet (100 gp). Lapis lazuli (8 gp). Chalcedony (60 gp). Deep blue spinel (1000 gp). Golden yellow topaz (1000 gp). Black pearl (1000 gp). Jet (100 gp). Black opal (1100 gp). 1 Medium magic item. 1 Medium magic item.
Merla Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. With wild blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she seems to be bored by most things
Ideals: Justice, Opinionated. Flaws: Ugly, Insane. Occupation: Roofer
Voice: Slow speaker
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 98 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp. Iolite (50 gp). Malachite (8 gp). Hematite (8 gp). Freshwater pearl (8 gp). Golden yellow topaz (500 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!