Thiala Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of shields, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has moderate length black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to make people angry or surprised. She never wears the same outfit twice, unless she absolutely has to.
History: Gifted from a young age, Thiala studied abroad. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She has set out to sabotage the competition.
Motivation: To be a Actor again; and wants to open a new tavern
Ideals: Fighting, Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Unemployed
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 18)
Armor Class 14
Hit Points 64 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Dwarven, Terran, Undercommon
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 18000 gp. Moss agate (10 gp). Malachite (10 gp). Banded agate (10 gp). Alexandrite (600 gp). Lapis lazuli (10 gp). Lapis lazuli (10 gp). Golden pearl (120 gp). 1 Major magic item.
Shamil Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a tan armored body suit, with a simple grey line shooting up and back down. Sporting a white mohawk this woman's hair draws a lot of attention. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is extraordinarily eccentric. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was always a brilliant, if unscrupulous mind. After coming to the age of reason, Shamil took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Courier
Voice: Old Prospector
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 66 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 8000 gp. A pair of silk slippers encrusted with tiny pearls. (60 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Silver chalice with lapis lazuli gems (60 gp). Solid gold idol (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicor Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. His white hair, when down, is lengthy. His half smiles and gold eyes are beguiling and draw you in.
Personality: Abrasive and pushy, he has a hard time making friends. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 16)
Armor Class 7
Hit Points 59 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +8 / 4d10+3, Ranged +2 / 4d10-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Gold dragon comb with red garnet eye (300 gp). Silver chalice with lapis lazuli gems (30 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (300 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (300 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (400 gp). Sapphire pendant on gold chain (1200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (300 gp). Brass mug with jade inlays (200 gp).
Kelter Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He wears a red coat over a blue low-cut shirt, and a feathered hat upon his head. His brown hair is smooth and relatively long. He has gray eyes and a red hat with a blue feather.
Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Kelter hails from a village terrorized by giants. Kelter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with his crush; and a deep hatred of giants
Flaws: Antagonistic, Ugly. Bonds: Adventurer, Enemies, Has a crush. Occupation: Blacksmith
Voice: Old thin voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 61 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 8 (-1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 10000 gp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Silver chalice with lapis lazuli gems (50 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Gold and topaz bottle stopper cork (1500 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.
Gomory Merton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. His brown hair is styled in orderly dreadlocks. His eyes are hazel.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gomory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats
Flaws: Shy, Antagonistic. Bonds: Attractive, Slave, Enemies. Occupation: Butcher
Voice: Raspy
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. 1 Minor magic item.
Matilda Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft black waves gently in the breeze. Her silver hair is lengthy and is close to two feet long. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Animals are drawn to her, and she is able to talk to them.
History: She comes from a rich southern family. Brilliant and gifted she never wanted to apply herself. She now mingles about in high society.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Gifted, Optimist. Bonds: Rich, Immigrant, Attractive. Occupation: Adventurer
Voice: Australian accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 19)
Armor Class 8
Hit Points 96 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 10 (+0) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 5d8+1, Ranged +4 / 5d8-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Aquamarine (1600 gp). Tourmaline (70 gp). Deep blue spinel (1600 gp). Zircon (70 gp). Tourmaline (70 gp). Malachite (5 gp). Amethyst (70 gp). Iolite (70 gp). Rich purple corundum (800 gp). Blue quartz (5 gp). Jet (70 gp). White pearl (70 gp). Blue-white diamond (3000 gp). Rich purple corundum (800 gp). Golden yellow topaz (1600 gp). Black pearl (1600 gp). Jet (70 gp). Red-brown spinel (70 gp). Zircon (70 gp). Black pearl (1600 gp). Sard (70 gp). Chrysoberyl (70 gp). Chalcedony (70 gp). Aquamarine (1600 gp). Red garnet (70 gp). Pink pearl (70 gp). Tourmaline (70 gp). Star rose quartz (70 gp). Onyx (70 gp). Black pearl (1600 gp). 1 Medium magic item.
Elegant Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His fur is gray, silky, and of moderate length. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born several months after his father was called into army service. When Elegant reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He loathes his own lifestyle; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Banker
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 142 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Sapphire pendant on gold chain (500 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (700 gp). Large well-done wool tapestry (100 gp). Jeweled anklet (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A delicate brass dragon egg (30 gp). Gold dragon comb with red garnet eye (1000 gp). Old masterpiece painting (700 gp). Jeweled anklet (4000 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Gold and topaz bottle stopper cork (1000 gp). Gold and topaz bottle stopper cork (1000 gp). A roughly beaten golden orb (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
