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NPC Generator

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Advanced [show]


Umpen Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He wears a blue vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his mother. Umpen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Justice, Pacifist, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Umpen Fapplestamp, Male Gnome Druid 16
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 124 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)17 (+3) 7 (-2)16 (+3)
Skills Arcana +8, Nature +8
Senses Passive Perception 8
Languages Common, Gnome, Aquan, Druidic, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 7000 gp. Golden circlet with four aquamarines (6000 gp). Fire opal pendant on a fine gold chain (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Old masterpiece painting (1200 gp). Golden circlet with four aquamarines (6000 gp). Golden circlet with four aquamarines (6000 gp). Embroidered and bejeweled glove (2000 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Brass mug with jade inlays (500 gp). Solid gold idol (1000 gp). Silver chalice with lapis lazuli gems (40 gp). Gold dragon comb with red garnet eye (400 gp). Brass mug with jade inlays (500 gp). Solid gold idol (1000 gp). Silver ewer (90 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (40 gp). Gold and topaz bottle stopper cork (400 gp). Carved bone or ivory statuette (90 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Anbera Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses in brown turtlenecks beneath a black coat with grey slacks. She keeps her golden hair in a flapper bob. Her eyes are gray and she is always smoking a pipe.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anbera took refuge in the large cave and found the beat up longbow and armor she uses now. She's since become an addict/alcoholic.

Motivation: She is content; and a strong sense of loyalty to gnomish people

Flaws: Racist, Addict, Mundane. Bonds: Guardian, Nature. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Anbera Trueanvil, Female Dwarf Druid 16
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 77 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 10 (+0)16 (+3)
Skills Arcana +8, Intimidation +8
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Gnome, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 900 pp. A pair of silk slippers encrusted with tiny pearls. (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Ar-Pratu Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a white collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. He has a long silver beard with little hanging trinkets. His eyes are violet and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Ar-Pratu was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A strong sense of loyalty to Tiefling people; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Racist. Bonds: Slave, Poor, Adventurer. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Ar-Pratu Norton, Male Half-Orc Druid 15
Medium (6'6") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 108 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)9 (-1) 13 (+1)6 (-2)
Skills Insight +6, Nature +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 6000 gp. Red garnet (120 gp). Smoky quartz (70 gp). Jasper (70 gp). Banded agate (5 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Blue-white diamond (6000 gp). Black star sapphire (500 gp). Iolite (70 gp). White opal (500 gp).


Social Check DCs


Griselda Hallewell, Female Human [Permalink]

Personal [hide]

Description: This woman wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them, and sports empty pouches on her belt. Her silver hair, when down, is lengthy. Her ears are large.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Griselda was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Griselda's mother didn't care for her much, and the feeling was mutual. She has dedicated herself to building a better world.

Motivation: Wants a kiss; and she would like to get married and retire

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Slave. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Griselda Hallewell, Female Human Druid 15
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 107 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 14 (+2)12 (+1)
Skills Perception +7, Performance +6
Senses Passive Perception 16
Languages Common, Orc, Halfling, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 6000 gp. Chrysoprase (70 gp). Moonstone (70 gp). White opal (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ielenia Raethran, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her monstrous two handed axe. She has wavy red hair. Her eyes are gray and catlike.

Personality: Stoic and calm, she prefers to meditate than take action. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Actor and found it very stressful. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand her business; and to be a jeweler again

Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Job. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Ielenia Raethran, Female Elf Druid 15
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 37 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 6 (-2)18 (+4) 9 (-1)10 (+0)
Skills Religion +9, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Elven, Halfling, Terran, Auran, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 400 pp. Citrine (50 gp). Banded agate (4 gp). Emerald (1500 gp). Moss agate (4 gp). Red garnet (110 gp). Golden pearl (110 gp). Chrysoberyl (110 gp). Eye agate (4 gp). Red spinel (110 gp). Golden yellow topaz (800 gp). Hematite (4 gp). Rhodochrosite (4 gp). Peridot (50 gp). Deep blue spinel (800 gp). Pink pearl (110 gp). White pearl (110 gp). Obsidian (4 gp). Star rose quartz (50 gp). 1 Medium magic item.


Social Check DCs


Gomory Wit, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft pastel waves gently in the breeze. She has wavy blue hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She comes from a rich southern family. Her first spouse was a Stylist, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Regain custody of her son; and a need for knowledge about a nearby landmark

Ideals: Athletic. Bonds: Rich, Attractive, Family, Adventurer. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Wit, Female Tiefling Druid 15
Medium (4'7") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 120 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 11 (+0)19 (+4)
Skills Intimidation +9, Persuasion +9
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 3000 gp. Lapis lazuli (6 gp). Amber (100 gp). Golden pearl (100 gp). Alexandrite (1300 gp). Smoky quartz (20 gp). Star rose quartz (20 gp). Black pearl (1300 gp). Brown-green garnet (100 gp). Citrine (20 gp). Chrysoprase (20 gp). Black star sapphire (400 gp). Chalcedony (20 gp). Rhodochrosite (6 gp). White pearl (100 gp). Blue quartz (6 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Branson, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear grey pants and tee shirts. She is bald on top and has large blonde tufts of hair around her ears. She wears a mask on her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was a soldier and died while she was still young. Isabella was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Slave, Military. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Isabella Branson, Female Human Druid 15
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 117 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 8 (-1)16 (+3)
Skills Arcana +5, Insight +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 8000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Golden circlet with four aquamarines (5000 gp). A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (200 gp). Embroidered and bejeweled glove (3000 gp).


Social Check DCs

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