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NPC Generator

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Advanced [show]


Abalaba Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears a blue vest and prefers grey and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down, marred by sweets. She sports a flattop hair cut. This violet eyed easterner is not easily forgotten.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was born several months after her father was called into army service. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: Revenge.

Flaws: Ugly, Sensitive. Bonds: Enemies, Military, Family. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Abalaba Nucklestamp, Female Gnome Druid 16
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 156 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)15 (+2) 8 (-1)12 (+1)
Skills Performance +6, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 10000 gp. Black pearl (500 gp). Sardonyx (50 gp). Sardonyx (50 gp). Fiery yellow corundum (1300 gp). Brown-green garnet (60 gp). Malachite (12 gp). Alexandrite (500 gp). Banded agate (12 gp). Peridot (50 gp). Alexandrite (500 gp). Emerald (1300 gp). Lapis lazuli (12 gp). Moonstone (50 gp). Alexandrite (500 gp). Violet garnet (500 gp). Jade (60 gp). Eye agate (12 gp).


Social Check DCs


Pûgrish Ashley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He works hard and plays hard.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy, Hedonist. Bonds: Attractive, Rich. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Pûgrish Ashley, Male Half-Orc Druid 17
Medium (5'4") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 94 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)11 (+0) 7 (-2)9 (-1)
Skills Persuasion +5, Stealth +8
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 500 pp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Sapphire pendant on gold chain (2800 gp). Finely wrought small gold bracelet (50 gp). Sapphire pendant on gold chain (2800 gp). A delicate silver chain set with a tourmaline (50 gp). Brass mug with jade inlays (600 gp). Embroidered and bejeweled glove (1000 gp). Black velvet mask with numerous citrines (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled electrum ring (4000 gp). Cloth of gold vestments (90 gp). Large well-done wool tapestry (600 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled anklet (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Finely wrought small gold bracelet (50 gp). Silver chalice with lapis lazuli gems (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Silver comb with moonstones (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Agatha Smith, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears silk and lounges about seductively. Her hair is brown and curly. She is very pretty but has cold, dead eyes.

Personality: She is calm most of the time but flees social interaction. She is a great chef.

History: She was born on a small isolated farm. While studying, she fell in love. They married and had a son. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, In love. Occupation: Masseuse

Voice: Slurs words

Attributes [hide]

Agatha Smith, Female Half-Elf Druid 17
Medium (4'10") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 84 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 14 (+2)8 (-1)
Skills History +7, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 1100 pp. Sapphire pendant on gold chain (3000 gp). Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Black velvet mask with numerous citrines (120 gp). Golden circlet with four aquamarines (3000 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (3000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Black velvet mask with numerous citrines (120 gp). Silver comb with moonstones (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Jeweled gold crown (6000 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Pelt Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, she is an attractive figure. She wears an entirely pastel suit with black socks and a vest with buckled shoes. She wears a small hat to cover her moderate length red fur. She wears crescent spectacles with a black brim.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born on a small isolated farm. Her mother was very strict, and drilled into her lessons on being the perfect lady. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She doesn't get along with people that don't share her tastes; and to protect her home

Ideals: Impeccable, Fighting. Bonds: Attractive, Nature, Guardian. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Pelt Grass, Female Tabaxi Druid 15
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 72 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)15 (+2) 16 (+3)10 (+0)
Skills History +7, Persuasion +5
Senses Passive Perception 13
Languages Common, Undercommon, Ignan
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 7000 gp. An abacus with copper, silver and gold markers (40 gp). Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (500 gp). Gold cup set with emeralds (8000 gp). Silver comb with moonstones (1000 gp). A roughly beaten golden orb (40 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Jeweled anklet (2000 gp). Gold and topaz bottle stopper cork (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is physically well-built. His brown fur is still thick. He has a dull look in his amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cask abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Cask and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Cask discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Cask fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insomniac, Disease. Bonds: Attractive, Adventurer. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Cask Mist, Male Tabaxi Druid 18
Medium (5'0") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 118 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)15 (+2) 4 (-3)15 (+2)
Skills Stealth +10
Senses Passive Perception 7
Languages Common, Druidic, Ignan
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Blue star sapphire (1100 gp). Aquamarine (500 gp). Sardonyx (50 gp). Emerald (1100 gp). Jade (40 gp). Alexandrite (500 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp). Tiger eye turquoise (9 gp). Zircon (50 gp). Tourmaline (40 gp). Banded agate (9 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Mella Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of sais on her belt, each one with a ruby on the hilt. Her moppish black hair is in a traditional bowl cut. Her green eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Mella was born the youngest of three triplets. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her daughter.

Ideals: Fighting, Joker. Bonds: Family, Attractive. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Mella Selevarun, Female Elf Druid 19
Medium (4'10") Elf, Lawful Good (CR 19)
Armor Class 13
Hit Points 140 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)10 (+0) 17 (+3)14 (+2)
Skills Insight +9, Religion +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 5d8-1, Ranged +9 / 5d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555544

Possessions: 1300 pp. Iolite (60 gp). White pearl (90 gp). Aquamarine (700 gp). Smoky quartz (60 gp). Carnelian (60 gp). Deep blue spinel (700 gp). Moonstone (60 gp). Amber (90 gp). Aquamarine (700 gp). Sardonyx (60 gp). Tiger eye turquoise (6 gp). Alexandrite (700 gp). Sardonyx (60 gp). Chrysoprase (60 gp). Lapis lazuli (6 gp). Black pearl (700 gp). Zircon (60 gp). Pink diamond (5000 gp). Bloodstone (60 gp). Violet garnet (700 gp). Iolite (60 gp). Hematite (6 gp). Moss agate (6 gp). Freshwater pearl (6 gp). Red-brown spinel (90 gp). Alexandrite (700 gp). Black pearl (700 gp). Chalcedony (60 gp). Smoky quartz (60 gp). Brown-green garnet (90 gp). Blue sapphire (500 gp). 1 Major magic item.


Social Check DCs


Thomas Blythe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear brown pants and tee shirts. His auburn hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thomas took refuge in the old dungeon and found the beat up greatsword and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Addict. Bonds: Immigrant, Nature, Adventurer. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Thomas Blythe, Male Human Druid 15
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 75 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 16 (+3)16 (+3)
Skills Arcana +8, Medicine +8
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 400 pp. Gold dragon comb with red garnet eye (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Solid gold idol (700 gp). Golden circlet with four aquamarines (2000 gp). Silver comb with moonstones (1000 gp). Jeweled electrum ring (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Solid gold idol (700 gp). Gold and ruby ring (3000 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Large well-done wool tapestry (600 gp).


Social Check DCs

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