Sapply Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'7" has a big stupid grin on his face most of the time. He wears a tan cloak and cross-gartered grey stockings. He has a small bristly mustache and wavy brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is fixated on the number 48. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Carpenter business at a young age. His father was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Immigrant, Job. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 88 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Amethyst (130 gp). Banded agate (14 gp). Carnelian (60 gp). Sardonyx (60 gp). White pearl (130 gp). White pearl (130 gp). Peridot (60 gp). Tourmaline (130 gp). White pearl (130 gp). Fire opal (1400 gp). Rose (60 gp). Malachite (14 gp). Aquamarine (400 gp). Iolite (60 gp). Azurite (14 gp). Zircon (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Alberich Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a faded coat and loose pants complete with wide-brimmed hat. He wears his chestnut hair down. This gray eyed westerner is not easily forgotten.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.
History: He served in the navy to pay for his family's outstanding loans. When Alberich reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Flaws: Selfish, Impulsive. Bonds: Military, Guardian, Family. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 121 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Gnoll, Aquan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Black star sapphire (900 gp). Golden yellow topaz (300 gp). Jet (80 gp). Deep blue spinel (300 gp). Bloodstone (40 gp). Fiery yellow corundum (900 gp).
Galinndan Horineth, Male Elf [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a tan and black robe with the hood down. He is muscular with a powerful set of arms. He wears his white hair down. His ears are large.
Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.
Motivation: Money/treasure; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Locksmith
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 66 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 9000 gp. Red spinel (60 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). Red garnet (60 gp). Chalcedony (70 gp). Sard (70 gp). Blue star sapphire (800 gp). Hematite (15 gp). Rich purple corundum (800 gp). Violet garnet (1100 gp). Chalcedony (70 gp). Malachite (15 gp). Banded agate (15 gp). Jet (60 gp). Alexandrite (1100 gp). Banded agate (15 gp). Amethyst (60 gp). Peridot (70 gp). Red-brown spinel (60 gp). Deep green spinel (60 gp). Star rose quartz (70 gp). Onyx (70 gp). Moss agate (15 gp). Sardonyx (70 gp). Carnelian (70 gp). Alexandrite (1100 gp). Freshwater pearl (15 gp). Deep blue spinel (1100 gp). White opal (800 gp). Citrine (70 gp).
Avelina Reid, Female Human [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her long blonde hair reaches down to her waist. Her thin eyebrows rest above her beady blue eyes.
Personality: A deeply religious woman she believes everything happens for a reason. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born in a small island village. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Doesn't want to be a Scribe and was forced into it by her family; and to reunite with her absent father
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Religious, Family, Nature. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 120 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. Solid gold idol (700 gp). Jeweled anklet (4000 gp). Jeweled electrum ring (5000 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (100 gp).
Herleva Shelley, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'1" and wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her right hand appears badly burned and disfigured. She is bald on top and has large chestnut tufts of hair around her ears. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets; and to protect her home
Flaws: Ugly, Shy. Bonds: Guardian, Rich. Occupation: Herbalist
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 82 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 9000 gp. Rose (60 gp). Silver pearl (100 gp). Malachite (14 gp). Sard (60 gp). Chalcedony (60 gp). Aquamarine (1200 gp). Emerald (600 gp). Jade (100 gp). White opal (600 gp). Red spinel (100 gp). Sardonyx (60 gp). Aquamarine (1200 gp). Lapis lazuli (14 gp). Black star sapphire (600 gp). Moonstone (60 gp). Freshwater pearl (14 gp). Red garnet (100 gp). 1 Medium magic item.
Quillathe Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her auburn hair in a flapper bob. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She plays an instrument quite well.
History: She comes from a rich western family. Quillathe abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She feels the way she acts is they only way to get by in the world; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Athletic, Optimist, Artistic, Impeccable. Bonds: Rich, Adventurer. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Ignan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Chalcedony (40 gp). Moonstone (40 gp). Brown-green garnet (80 gp). Alexandrite (300 gp). Coral (80 gp). Star rose quartz (40 gp). Onyx (40 gp). Deep blue spinel (300 gp). Onyx (40 gp). Violet garnet (300 gp). Obsidian (4 gp). Chrysoprase (40 gp). Rich purple corundum (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Therlin Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries with her a set of longswords on her belt, each one with a sapphire on the hilt. With wild chestnut hair. Her violet eyes peer out from beneath her deerstalker grey hat.
Personality: Therlin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She works hard and plays hard.
History: Therlin was born in the west. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Therlin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert, Persistence. Flaws: Hedonist. Bonds: Rich. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 69 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Banded agate (8 gp). Obsidian (8 gp). Carnelian (70 gp). Red spinel (80 gp). Deep blue spinel (1300 gp). Moonstone (70 gp). Rock crystal (70 gp). Star rose quartz (70 gp). Onyx (70 gp). Pink pearl (80 gp). Fiery yellow corundum (500 gp). Golden yellow topaz (1300 gp). Amber (80 gp). Jasper (70 gp). Hematite (8 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
