Gargax Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'1". He wears a robe, a symbol of the four houses of cards around his neck, and a shortbow on his belt, and his gloved hand is found clutching a shortbow. His green crest is lengthy. His gold eyes lackadaisically let the world flow into them.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gargax is combative with any and all who dare try his patience in the slightest.
History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gargax took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Fighting, Justice. Flaws: Disease. Bonds: Nature, Adventurer. Occupation: Bather
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 75 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Silver pearl (80 gp). Star rose quartz (50 gp). Moonstone (50 gp).
Reeza Snowdon, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 6'4" and is a bit bulky. She is very muscular particularly in the legs. She wears many layers of old clothing at all times. Her long silver hair is drawn into a two foot long braid. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born in a small island village. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is terrified, and will act out of fear; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Shy, Fearful. Bonds: Poor, Religious, Nature. Occupation: Scribe
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 123 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. A roughly beaten golden orb (50 gp). A necklace of small pink pearls (2000 gp). Old masterpiece painting (2400 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (1700 gp). Silver comb with moonstones (900 gp). Solid gold idol (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold and topaz bottle stopper cork (1300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A roughly beaten golden orb (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Silver comb with moonstones (900 gp). 1 Medium magic item.
Nogu Lester, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white deerstalker hat and white clothes. Her black hair is cut jaggedly and amateurishly. Her gray eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of herself, she believes she is the best Sculptor born in the past three hundred years. She does not believe in violence as a means to an end. She is a dedicated Sculptor but believes her peers are too gung-ho.
History: Nogu was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She hasn't been sleeping well lately.
Motivation: To reunite with her absent father; and to get a good night's sleep
Ideals: Pacifist, Persistence. Flaws: Insomniac. Bonds: Job, Family. Occupation: Sculptor
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 19)
Armor Class 13
Hit Points 146 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 5d8+3, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 22000 gp. Jade (70 gp). Alexandrite (1200 gp). Amethyst (70 gp). Black opal (1200 gp). Violet garnet (1200 gp). Chrysoprase (50 gp). Golden yellow topaz (1200 gp). Blue star sapphire (1200 gp). Golden yellow topaz (1200 gp). Bloodstone (50 gp). Blue sapphire (1200 gp). Rock crystal (50 gp). Sard (50 gp). Zircon (50 gp). Rhodochrosite (6 gp). Black pearl (1200 gp). Aquamarine (1200 gp). Deep green spinel (70 gp). Azurite (6 gp). Black pearl (1200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Curran Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His chestnut hair is smooth and relatively long. His eyes are blue.
Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult.
Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Doctor
Voice: Slow speaker
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 105 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Halfling, Druidic, Aquan, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 5000 gp. Azurite (7 gp). Sard (40 gp). Tourmaline (110 gp). Blue quartz (7 gp). Moonstone (40 gp). Amber (110 gp). Rhodochrosite (7 gp). Hematite (7 gp). Smoky quartz (40 gp). Emerald (500 gp). Emerald (500 gp). Jet (110 gp). Deep blue spinel (400 gp). Violet garnet (400 gp). Aquamarine (400 gp). Obsidian (7 gp). Alexandrite (400 gp). Deep green spinel (110 gp). Zircon (40 gp). Brown-green garnet (110 gp). Pink pearl (110 gp). Emerald (500 gp). 1 Medium magic item.
Justin Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. His blonde hair, when down, is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: When he was but 6 years old his parents immigrated from the east. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by brigands. Justin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He wants revenge against brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Addict, Shy. Bonds: Poor, Enemies, Immigrant, In love. Occupation: Sailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Black velvet mask with numerous citrines (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alice Rodney, Female Human [Permalink]
Personal [hide]
Description: She wears suspenders and brown workpants. Her shirt is green, and she wears a heavy brown leather apron most of the time. She carries with her a set of crossbows on her belt, each one with a amber on the hilt. Her chestnut hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a minor phobia of water and hates getting wet.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Junk Dealer arts, while her father instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Fighting, Entrepeneur. Flaws: Secretive, Fearful. Bonds: Rich. Occupation: Junk Dealer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 75 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Embroidered and bejeweled glove (2000 gp). Cloth of gold vestments (130 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Medium magic item.
Pyntle Leffery, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her red hair in a pixie cut. She wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Pyntle embodies much of what other species detest in the Gnomes. She is a great chef.
History: Born in a small village she learned the ways of the warrior from her father. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. By chance she met her sister recently and the two have been together since.
Motivation: To share knowledge with the world; and to unite with her sister
Ideals: Gifted, Fighting, Logical. Flaws: Antagonistic. Bonds: Family. Occupation: Butcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 142 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. Deep blue spinel (800 gp). Jet (100 gp). Citrine (70 gp). Rose (70 gp). Hematite (12 gp). Chrysoprase (70 gp). Rhodochrosite (12 gp). Peridot (70 gp). Blue diamond (8000 gp). Lapis lazuli (12 gp). Sard (70 gp). Malachite (12 gp). Aquamarine (800 gp). Alexandrite (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!
