Umpen Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. He wears a mask on his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He served in the navy to pay for his family's outstanding loans. Umpen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Meet up once more with his childhood friend.
Bonds: Job, Adventurer, Military, In love. Occupation: Mercenary
Voice: Timid voice
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 20)
Armor Class 10
Hit Points 175 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 19 (+4) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +6 / 5d10+0, Ranged +5 / 5d10-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 12000 gp. Rich purple corundum (1600 gp). Alexandrite (1200 gp). Alexandrite (1200 gp). Freshwater pearl (9 gp). Smoky quartz (80 gp). Chrysoprase (80 gp). Deep blue spinel (1200 gp). Aquamarine (1200 gp). Red-brown spinel (160 gp). Chalcedony (80 gp). Deep green spinel (160 gp). Deep green spinel (160 gp). Banded agate (9 gp). Alexandrite (1200 gp). Amethyst (160 gp). Zircon (80 gp). Citrine (80 gp). Amber (160 gp). Fiery yellow corundum (1600 gp). Coral (160 gp). Chrysoprase (80 gp). Moonstone (80 gp). Red spinel (160 gp). Carnelian (80 gp). Emerald (1600 gp). Citrine (80 gp). Alexandrite (1200 gp). Blue-white diamond (6000 gp). Red garnet (160 gp). White pearl (160 gp). Bloodstone (80 gp). Jade (160 gp). Chalcedony (80 gp). Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Jet (160 gp). Eye agate (9 gp). Chrysoberyl (160 gp). 1 Major magic item. 1 Major magic item. 1 Major magic item.
Ilanis Iathrana, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a tight fitting tan shirt and pants. She wears a Stetson hat to cover her moderate length brown hair. Her eyes are green and she is always smoking a pipe.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She uses divination through singing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She is searching for what she claims is her rightful reward.
Motivation: Revenge; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Flaws: Disease. Bonds: Family, Adventurer, Enemies. Occupation: Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 17)
Armor Class 15
Hit Points 100 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 20 (+5) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Dwarven, Abyssal
Attacks Melee +4 / 5d4-2, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (600 gp). A delicate brass dragon egg (90 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (500 gp). Silver ewer (90 gp). Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). Jeweled anklet (2000 gp). Embroidered and bejeweled glove (2000 gp). 1 Medium magic item.
Shax Failure, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is brown and very short. Her ears are large.
Personality: She can speak with the recently deceased. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Shax took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.
Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, Secretive. Bonds: Religious. Occupation: Shipwright
Voice: French accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 102 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1800 pp. An abacus with copper, silver and gold markers (180 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). An abacus with copper, silver and gold markers (180 gp). Brass mug with jade inlays (400 gp). Silver chalice with lapis lazuli gems (180 gp). Cloth of gold vestments (180 gp). Large well-done wool tapestry (400 gp). Gold music box (3000 gp). Gold cup set with emeralds (11000 gp). Cloth of gold vestments (180 gp). Golden circlet with four aquamarines (3000 gp). Sapphire pendant on gold chain (1900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Old masterpiece painting (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Fire opal pendant on a fine gold chain (1700 gp). 1 Medium magic item. 1 Medium magic item.
Everard Snape, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats, and he perpetually has his morningstar ready. His white hair is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He will rave to anyone who will listen. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Ugly, Insane, Impulsive. Bonds: Poor. Occupation: Carpenter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 39 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Tourmaline (160 gp). Chalcedony (30 gp). Tiger eye turquoise (11 gp). Rich purple corundum (600 gp). Banded agate (11 gp). Star ruby (600 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item.
Arnold Stratford, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears bulky grey painted plate armor. He keeps his brown hair in a pixie cut. He has green eyes and a grey hat with a pastel feather.
Personality: He exudes charisma. He is a tour de force of persuasion. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. When Arnold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: His spouse's relatives view him with great suspicion; and he wants nothing more than to rejoin the army
Flaws: Fearful. Bonds: Attractive, Adventurer, Military, Family. Occupation: Sage
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 113 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Deep blue spinel (400 gp). Blue sapphire (900 gp). Obsidian (4 gp). Blue quartz (4 gp). Violet garnet (400 gp). Violet garnet (400 gp). Chrysoberyl (60 gp). Azurite (4 gp). Tourmaline (60 gp). Citrine (30 gp). Aquamarine (400 gp). Star rose quartz (30 gp). Hematite (4 gp). Black pearl (400 gp). Red garnet (60 gp). Zircon (30 gp). Jade (60 gp). Blue-white diamond (2000 gp). 1 Minor magic item.
Semyaza Judgment, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a tight fitting green shirt and pants, and sports empty pouches on her belt. Her hair is red and curly. She has black eyes and a green hat with a brown feather.
Personality: She likes to make people angry or surprised. Animals are drawn to her, and she is able to talk to them.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was always very intelligent and has formed a secret society of specialists.
Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found
Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Military, Family. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 38 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 6 (-2) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Auran
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Coral (40 gp). Pink pearl (40 gp). Coral (40 gp). Deep green spinel (40 gp). Jet (40 gp). Peridot (20 gp).
Gargax Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His red crest is lengthy. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.
Motivation: He is wracked by social anxiety; and doesn't want to be a miner and was forced into it by his family
Flaws: Ugly, Fearful. Bonds: Job, Immigrant, Family. Occupation: Miner
Voice: Raspy
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 16)
Armor Class 10
Hit Points 97 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp.
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