Zephan Pain, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fancy black suit. He keeps his dark red hair in a pixie cut. His gold eyes are passionate and lively.
Personality: He can speak with the recently deceased. He is a great chef.
History: Born to a Body Guard, his father struggled to pay the bills. A gifted student he started as a Body Guard, but he got bored and became a Sellsword. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and to settle down with his crush
Ideals: Gifted. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Sellsword
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 77 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. Zircon (70 gp). Blue sapphire (500 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tarhun Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is typically in his Apothecary uniform. His brass crest is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Apothecary
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 16)
Armor Class 10
Hit Points 99 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 11000 gp. Red-brown spinel (60 gp). Black pearl (1500 gp). Zircon (40 gp). Tiger eye turquoise (7 gp). Moss agate (7 gp). Fiery yellow corundum (400 gp). Sardonyx (40 gp). Tourmaline (60 gp). Sardonyx (40 gp). Onyx (40 gp). Banded agate (7 gp). Tiger eye turquoise (7 gp). Blue quartz (7 gp). Violet garnet (1500 gp). Red spinel (60 gp). Moonstone (40 gp). White pearl (60 gp). Tiger eye turquoise (7 gp). Alexandrite (1500 gp). Star ruby (400 gp).
Sarah Drover, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a lot of dark rich colors, with gold accents. She has chestnut hair. Her green eyes peer out from beneath her wide-brimmed yellow hat.
Personality: She is a Mayor first and foremost. She believes firmly that knowledge should be universal. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born on a small isolated farm. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Sabotage a competitor.
Flaws: Fearful. Bonds: Attractive, Job, Nature, Guardian. Occupation: Mayor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 74 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (900 gp). Gold and topaz bottle stopper cork (1400 gp). Old masterpiece painting (900 gp). Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (1400 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (900 gp). Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A delicate brass dragon egg (20 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (5000 gp). 1 Medium magic item. 1 Medium magic item.
Frederick Ryley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears an entirely brown suit with yellow socks and a vest with buckled shoes. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Frederick has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by brigands. Frederick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: A deep hatred of brigands; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Assassin
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 80 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Giant, Ignan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Gold and topaz bottle stopper cork (900 gp). Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Gold and topaz bottle stopper cork (900 gp). Finely wrought small gold bracelet (30 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jarana Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She very much looks the part of a Masseuse. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She wears an eyepatch.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now owns her own business.
Motivation: Money/treasure; and further expansion of business
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Rich. Occupation: Masseuse
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 134 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 6000 gp. Deep blue spinel (1500 gp). Onyx (30 gp). Azurite (12 gp). Peridot (30 gp). Black pearl (1500 gp). Azurite (12 gp). Brown-green garnet (160 gp). Onyx (30 gp). Coral (160 gp). Obsidian (12 gp). Red-brown spinel (160 gp). Azurite (12 gp). Pink diamond (2000 gp). Bloodstone (30 gp). White pearl (160 gp). Freshwater pearl (12 gp). Violet garnet (1500 gp). Smoky quartz (30 gp). Rich purple corundum (900 gp). Red spinel (160 gp). Brown-green garnet (160 gp). Carnelian (30 gp). Freshwater pearl (12 gp). Pink pearl (160 gp). Chalcedony (30 gp). Amber (160 gp). Blue star sapphire (900 gp). Golden yellow topaz (1500 gp). Jasper (30 gp). Hematite (12 gp). Peridot (30 gp). Brown-green garnet (160 gp). Golden yellow topaz (1500 gp). Aquamarine (1500 gp). Sard (30 gp). Tourmaline (160 gp).
Nelkin Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He keeps his chestnut hair in a pixie cut. He has a tattooed face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Nelkin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Butcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to work out more often; and regain custody of his daughter
Ideals: Joker, Athletic. Flaws: Hedonist, Mundane. Bonds: Attractive, Family. Occupation: Performer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 93 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 500 pp. Chalcedony (30 gp). Lapis lazuli (7 gp). Hematite (7 gp). Star ruby (700 gp). Brown-green garnet (140 gp). Deep green spinel (140 gp). Obsidian (7 gp). Freshwater pearl (7 gp). Fire opal (700 gp). Deep green spinel (140 gp). Coral (140 gp). Coral (140 gp). Rhodochrosite (7 gp). Golden yellow topaz (1000 gp). Aquamarine (1000 gp). Jet (140 gp). Deep green spinel (140 gp). 1 Medium magic item.
Imsh Benson, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses in black turtlenecks beneath a brown coat with blue slacks. His auburn hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.
History: He was born in the east. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc
Ideals: Persistence, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 99 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: Rock crystal (80 gp). Alexandrite (400 gp). Jade (80 gp). Tiger eye turquoise (11 gp). Rose (80 gp). Rock crystal (80 gp). Rose (80 gp). Star ruby (1100 gp). Freshwater pearl (11 gp). Iolite (80 gp). Pink pearl (80 gp). Blue quartz (11 gp). Rose (80 gp). Aquamarine (400 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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