Astaro Quest, Female Tiefling [Permalink]
Personal [hide]
Description: This woman has the majority of her body covered in plate. She is muscular with a powerful set of arms. Her hair is greying and her face has many wrinkles. Her eyes are likewise white. Her teeth are yellowed and unaligned.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born to a pair of adventurers, Astaro grew up listening to her father's many stories. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She has dedicated herself to building a better village for her children.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Flaws: Ugly, Racist, Fearful. Bonds: Adventurer. Occupation: Doctor
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 10000 gp. Red spinel (140 gp). Banded agate (6 gp). Rose (40 gp). Golden pearl (140 gp). Moss agate (6 gp). Bloodstone (40 gp). Aquamarine (1100 gp). Emerald (1300 gp). Rock crystal (40 gp). Jet (140 gp). Moonstone (40 gp). White opal (1300 gp). White opal (1300 gp). Golden yellow topaz (1100 gp).
Tomi Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He wears a wide-brimmed hat to cover his moderate length brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born several months after his father was called into army service. He worked as a nervous Farmer and found it very stressful. He ran away from his former home and has been making his living as a Farmer for the past few years.
Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and he wants nothing more than to rejoin the army
Ideals: Professionalism, Gifted. Bonds: Attractive, Military, Job. Occupation: Farmer
Voice: Breathy voice
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 91 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. 1 Medium magic item.
Shax Talent, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair is smooth and relatively long. Her eyes are likewise silver. Her teeth are white and perfect.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She takes great joy in being the best Mason in town.
History: Born to a pair of adventurers, Shax grew up listening to her mother's many stories. A gifted student she started as a Marshal, but she got bored and became a Mason. She now travels the world, in search of power and loot.
Motivation: She'd like to take her coworkers down a peg; and she is greedy
Ideals: Optimist. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Mason
Voice: Russian accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 15)
Armor Class 14
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 4d8-2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Obsidian (13 gp). Blue-white diamond (3000 gp). Blue star sapphire (1600 gp). Rose (30 gp). Banded agate (13 gp). Silver pearl (90 gp). Red spinel (90 gp). Lapis lazuli (13 gp). Moss agate (13 gp). Rock crystal (30 gp). Jade (90 gp). Red-brown spinel (90 gp). Rock crystal (30 gp). Sard (30 gp). Obsidian (13 gp). White opal (1600 gp). Freshwater pearl (13 gp). Rhodochrosite (13 gp). Obsidian (13 gp). Lapis lazuli (13 gp). 1 Medium magic item.
Zepar Hope, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a black coat over a red low-cut shirt, and a feathered hat upon his head. His hair is greying and his face has many wrinkles. His eyes are black and beady.
Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of drow once and for all.
History: Zepar lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Flaws: Ugly, Insane. Bonds: Enemies, Family, Rich. Occupation: Ruler
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Draconic
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. Star ruby (800 gp). Alexandrite (300 gp). Golden yellow topaz (300 gp). Azurite (5 gp). Citrine (80 gp). Carnelian (80 gp). Azurite (5 gp). Deep blue spinel (300 gp). Deep green spinel (50 gp). Onyx (80 gp). Red garnet (50 gp). Banded agate (5 gp). Blue quartz (5 gp). Azurite (5 gp). Citrine (80 gp). Rhodochrosite (5 gp). Citrine (80 gp). Moss agate (5 gp). Alexandrite (300 gp). Bloodstone (80 gp). 1 Medium magic item.
Gimurt Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of death around his neck, and a whip on his belt. His hair is cut close to his head. His hazel eyes dart from person to person.
Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Gimurt grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Athletic, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 103 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Embroidered and bejeweled glove (1000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold dragon comb with red garnet eye (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Gold music box (1000 gp). Large well-done wool tapestry (300 gp). A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shedinn Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. His blue crest is greasy and uncared for. He has several tiny topaz earrings on each ear.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He comes from a rich northern family. A few years later when the south was not economically sound they moved to his current location. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Priest
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1100 pp. Brass mug with jade inlays (600 gp). Silver comb with moonstones (1000 gp). 1 Medium magic item.
Windy Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a robe, a symbol of the four houses of cards around his neck, and a quarterstaff on his belt. He has styled his black fur well, parting it to the left. His amber eyes are slightly larger than normal.
Personality: He is calm most of the time but flees social interaction. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to get laid; and to settle down with his crush
Ideals: Fighting, Artistic. Flaws: Shy, Insane. Bonds: Has a crush. Occupation: Laborer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 144 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1500 pp. Golden yellow topaz (200 gp). Bloodstone (40 gp). Zircon (40 gp). Deep blue spinel (200 gp). Deep green spinel (80 gp). Violet garnet (200 gp). Jasper (40 gp). Black pearl (200 gp). Brown-green garnet (80 gp). Violet garnet (200 gp). Brown-green garnet (80 gp). Sard (40 gp). Blue quartz (16 gp). Golden yellow topaz (200 gp). Moonstone (40 gp). Tiger eye turquoise (16 gp). Chrysoprase (40 gp). Brown diamond (8000 gp). Iolite (40 gp). Rich purple corundum (900 gp). Blue quartz (16 gp). Freshwater pearl (16 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!
