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NPC Generator

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Advanced [show]


Bilbron Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Enemies, Rich. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bilbron Glittergem, Male Gnome Druid 16
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 93 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 15 (+2)16 (+3)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 12000 gp. Chrysoprase (70 gp). Malachite (5 gp). Alexandrite (200 gp). Azurite (5 gp). Alexandrite (200 gp). Chrysoberyl (40 gp). Golden pearl (40 gp).


Social Check DCs


Manfred Axton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. He has wavy red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Miner in town.

History: He was born in the south, but his parents moved at a very young age to the north. He worked as a nervous Miner and found it very stressful. He then took over the family business and is one of the better Miner for hire.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Manfred Axton, Male Human Druid 16
Medium (5'10") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 100 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Athletics +8, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 7000 gp.


Social Check DCs


Foxilon Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white cloak and cross-gartered blue stockings. He wears a colorful flower in his red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Foxilon was born with his father's beautiful face. He found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends.

Ideals: Optimist, Logical. Bonds: Attractive, Adventurer, Nature. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Foxilon Greenbottle, Male Halfling Druid 18
Small (2'10") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 132 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)16 (+3) 10 (+0)4 (-3)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Sylvan, Draconic, Druidic
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 11000 gp. Rock crystal (80 gp). Eye agate (9 gp). Fiery yellow corundum (400 gp). Obsidian (9 gp). Sard (80 gp). Jet (40 gp). Golden yellow topaz (900 gp). Pink pearl (40 gp). Golden pearl (40 gp). Aquamarine (900 gp). Freshwater pearl (9 gp). Tourmaline (40 gp).


Social Check DCs


Ermina Astley, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is an epitome of beauty. Her hair is blonde and curly. Her fierce gray eyes like to dwell on things.

Personality: She is fixated on the number 87. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Ermina hails from a village terrorized by orcs. Her parents enrolled her in a Druid school at a young age so that she could practice her necromantic talents. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Someone believes her a fraud; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Adventurer, Enemies. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ermina Astley, Female Human Druid 17
Medium (5'8") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 107 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Acrobatics +8, Sleight of Hand +8
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 300 pp. Rock crystal (30 gp). Carnelian (30 gp). Azurite (7 gp). Deep blue spinel (800 gp). Moss agate (7 gp). Golden pearl (130 gp). Blue star sapphire (1100 gp). Azurite (7 gp). Blue star sapphire (1100 gp). Citrine (30 gp). Black pearl (800 gp). Black pearl (800 gp). Sard (30 gp). Deep blue spinel (800 gp). Banded agate (7 gp). Amethyst (130 gp). Violet garnet (800 gp). Bloodstone (30 gp). Zircon (30 gp).


Social Check DCs


Vonana Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, and she perpetually has her scimitar ready. She has wavy chestnut hair. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is fixated on the number 96. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: When she was but 6 years old her parents immigrated from the west. Her father had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Insane. Bonds: Family, Immigrant, Rich, Adventurer. Occupation: Masseuse

Voice: Soft and mumbly

Attributes [hide]

Vonana Morigak, Female Dwarf Druid 17
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 13
Hit Points 126 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)16 (+3) 16 (+3)14 (+2)
Skills Animal Handling +9, Intimidation +8
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Terran, Auran
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 5000 gp. Brown-green garnet (70 gp). Citrine (30 gp). Rock crystal (30 gp). Peridot (30 gp). Rhodochrosite (12 gp). Golden yellow topaz (1500 gp). Moss agate (12 gp).


Social Check DCs


Kilvar Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting grey shirt and pants. He wears a Stetson hat to cover his moderate length black hair. His eyes are green and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a desert tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Slave, Nature, Family. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Kilvar Helcral, Male Dwarf Druid 18
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 108 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 13 (+1)7 (-2)
Skills Medicine +7, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 14000 gp. Gold music box (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold dragon comb with red garnet eye (300 gp). Solid gold idol (1200 gp). A roughly beaten golden orb (40 gp). Gold dragon comb with red garnet eye (300 gp). Old masterpiece painting (1700 gp). Silver ewer (40 gp). A delicate brass dragon egg (40 gp). Sapphire pendant on gold chain (1300 gp). Embroidered and bejeweled glove (1000 gp). A roughly beaten golden orb (40 gp). Old masterpiece painting (1700 gp).


Social Check DCs


Anthony Law, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. He wears his auburn hair up in a very large beehive style do. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He is lazy and tries to find solutions quickly.

History: He was raised in a desert tribe. Anthony liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barber. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and he wants to get laid

Flaws: Lazy. Bonds: Attractive, Poor, Has a crush, Nature. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Anthony Law, Male Human Druid 15
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 95 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)5 (-3) 7 (-2)10 (+0)
Skills Athletics +6, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 8000 gp. Gold dragon comb with red garnet eye (600 gp). Embroidered and bejeweled glove (1000 gp). Silver chalice with lapis lazuli gems (130 gp). Brass mug with jade inlays (400 gp). A roughly beaten golden orb (130 gp). Large well-done wool tapestry (400 gp). Solid gold idol (600 gp).


Social Check DCs

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