Faral Plemens, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears professional attire. She has moderate length brown hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a slaver, Faral was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Baker, but she got bored and became a Blacksmith. She inherited the family business which she has now maintained for 3 years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Joker, Logical. Bonds: Attractive, Job, Mentor. Occupation: Blacksmith
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Bloodstone (60 gp). Blue star sapphire (1600 gp). Red spinel (160 gp). Deep blue spinel (1300 gp). Sard (60 gp). Deep green spinel (160 gp). 1 Medium magic item.
Einkil Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish white hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.
History: He was raised in a mountains tribe. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Einkil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Impeccable, Artistic. Bonds: Nature. Occupation: Map Maker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 71 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 600 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frouse Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is renowned for his bright tan suits and hats. He wears his hair in dreadlocks. He is baby faced.
Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He is a ruthless business man, a trait he acquired from his father.
History: The child of southern immigrants he idolized his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He struck the Bricklayer job and began his own company from there.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Entrepeneur. Bonds: Job, Immigrant, Family. Occupation: Bricklayer
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 87 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Giant
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1100 pp. Cloth of gold vestments (170 gp). Silver comb with moonstones (100 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Jeweled electrum ring (6000 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A necklace of small pink pearls (3000 gp).
Thea Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She typically wears red cloth garments or leather armor. Her hair, while still mostly silver, has prominent grey streaks. Her amber eyes have a joyful gleam in them most of the time.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is able to fit into much smaller and tighter spaces than normal.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thea fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many brigands want her driven away
Ideals: Disciplined, Gifted, Entrepeneur, Fighting. Bonds: Enemies. Occupation: Actor
Voice: Voice breaks
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 51 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Gold and topaz bottle stopper cork (1400 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (1200 gp). Large well-done wool tapestry (500 gp). A delicate brass dragon egg (40 gp). Gold dragon comb with red garnet eye (1400 gp). A necklace of small pink pearls (1000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Black velvet mask with numerous citrines (140 gp). Solid gold idol (1200 gp). Silver comb with moonstones (300 gp).
Arnold Weston, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean grey cloak covering his clean studded leather. His white hair is still thick. He has a dull look in his violet eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. He was taken from his home at a very young age. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: Find a way to reverse the transformation of his brother; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Shy. Bonds: Slave, Adventurer, Family. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 71 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. White opal (1400 gp). Violet garnet (800 gp). Rose (20 gp). Rose (20 gp). Deep blue spinel (800 gp).
Thradal Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'0" eastern man, he wears a simple grey robe with black stripes complete with hood. His hair is long and silver with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His green eyes are slightly larger than normal.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He got into the Layabout business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Layabout job and began his own company from there.
Motivation: He wants to get laid; and further expansion of business
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Has a crush. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 96 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Solid gold idol (500 gp). Finely wrought small gold bracelet (100 gp). A delicate brass dragon egg (100 gp). Black velvet mask with numerous citrines (90 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (600 gp). Jeweled anklet (1000 gp). 1 Medium magic item. 1 Medium magic item.
Sun Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He has wavy orange fur. His half smiles and green eyes are beguiling and draw you in.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Justice, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Beggar
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 133 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Azurite (10 gp). Blue star sapphire (800 gp). Deep green spinel (150 gp). Chalcedony (40 gp). Obsidian (10 gp). Tourmaline (150 gp). Blue sapphire (800 gp). Golden yellow topaz (300 gp). Rhodochrosite (10 gp). Black pearl (300 gp). Alexandrite (300 gp). Rhodochrosite (10 gp). Jade (150 gp). Silver pearl (150 gp). Peridot (40 gp). Hematite (10 gp). Zircon (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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