Duergath Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'3" eastern man, he wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying golden hair a little too much giving a sharp golden color. His blue unseeing eyes seem to look past you.
Personality: Duergath is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He feels kind of lost in life; and money/treasure
Flaws: Disease, Depressed, Shy, Mundane. Bonds: Rich. Occupation: Fortune-teller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 83 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 500 pp. Pink pearl (60 gp). Chrysoprase (20 gp). Smoky quartz (20 gp). Golden yellow topaz (1000 gp). Aquamarine (1000 gp). Freshwater pearl (11 gp). Bloodstone (20 gp). Onyx (20 gp). White pearl (60 gp). Obsidian (11 gp). Blue quartz (11 gp). Silver pearl (60 gp). Zircon (20 gp). Lapis lazuli (11 gp). Blue quartz (11 gp). 1 Medium magic item.
Ahvain Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: 5'1" and muscular, this eastern man is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. His hair is auburn, silky, and of moderate length. He has several tiny emerald earrings on each ear.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of eastern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered music. He now mingles about in high society.
Motivation: Wants to work out more often; and he is greedy
Ideals: Athletic, Artistic, Gifted. Bonds: Rich, Attractive, Immigrant. Occupation: Detective
Voice: Whispers
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1200 pp. Star ruby (900 gp). Silver pearl (100 gp). Hematite (9 gp).
Dadalan Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black tunic with red highlights, and long black pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long black crest is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Dadalan grew up listening to his mother's many stories. Cursed with a spirit at a very young age, Dadalan has worked very hard to control his curse. During his travels, Dadalan and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dadalan discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dadalan fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He desires power and/or immortality.
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 117 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Aquan, Infernal
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 5000 gp. Obsidian (8 gp). Deep blue spinel (1000 gp). Eye agate (8 gp). Amber (120 gp). Jet (120 gp). Rose (50 gp). 1 Medium magic item.
Gomory Agility, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a faded coat and loose pants complete with top hat. She has done her best to style her blue hair to look like a famous performer. Her eyes are likewise silver. Her teeth are white and perfect.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Gomory and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gomory discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Gomory fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: To prove her worth to the world; and she is content
Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Stableman
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 92 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Auran
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Chalcedony (70 gp). Amber (160 gp). Aquamarine (1100 gp). Amethyst (160 gp). Alexandrite (1100 gp). Banded agate (5 gp). Emerald (500 gp). Blue quartz (5 gp). Rose (70 gp). Deep green spinel (160 gp). Rock crystal (70 gp). Golden yellow topaz (1100 gp). Bloodstone (70 gp).
Baradad Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he has the majority of his body covered in plate. He wears a top hat to hide his balding. His eyes are red and catlike.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Baradad has worked very hard to control his curse. After a long history of fighting, Baradad and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to protect his home
Flaws: Cynical, Antagonistic, Disease. Bonds: Attractive. Occupation: Ploughman
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 17)
Armor Class 9
Hit Points 75 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 17
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +5 / 5d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (4000 gp). A necklace of small pink pearls (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). A small bag of saffron. (30 gp). Solid gold idol (600 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Silver comb with moonstones (900 gp). Gold dragon comb with red garnet eye (1300 gp). Gold dragon comb with red garnet eye (1300 gp). Silver chalice with lapis lazuli gems (130 gp). A delicate silver chain set with a tourmaline (30 gp). Old masterpiece painting (1300 gp). Finely wrought small gold bracelet (30 gp). Jeweled gold crown (4000 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp).
Thorpe Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His black hair and beard is wavy and long. His green eyes are slightly larger than normal.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: A strong sense of loyalty to Half-Orc people; and he uses money and sex appeal to get what he needs
Ideals: Artistic. Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 57 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Deep blue spinel (1200 gp). Freshwater pearl (8 gp). Star ruby (1500 gp). Eye agate (8 gp). Aquamarine (1200 gp). White pearl (80 gp). Red spinel (80 gp). Citrine (30 gp). Peridot (30 gp). Chrysoberyl (80 gp). Black pearl (1200 gp). Canary diamond (2000 gp). Chrysoprase (30 gp).
Olunt Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and he desires power and/or immortality
Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Insomniac, Shy. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 90 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 600 pp. Blue star sapphire (1600 gp). Chrysoberyl (80 gp). Emerald (1600 gp). Golden yellow topaz (1300 gp). Black star sapphire (1600 gp). Iolite (40 gp). Rhodochrosite (10 gp). Lapis lazuli (10 gp). Obsidian (10 gp). Deep blue spinel (1300 gp). Black opal (1600 gp). Aquamarine (1300 gp). Jet (80 gp). Star rose quartz (40 gp). Violet garnet (1300 gp). Sard (40 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
