Alberich Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is long and brown with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with dancing.
History: Alberich was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now spends his time doing works of charity.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Athletic, Philantrophist, Artistic. Bonds: Poor, Family. Occupation: Detective
Voice: Whispers
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 152 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. Rock crystal (80 gp). Rock crystal (80 gp). Jasper (80 gp). Obsidian (15 gp). Peridot (80 gp). Freshwater pearl (15 gp). Obsidian (15 gp). Iolite (80 gp). Red garnet (60 gp). Deep blue spinel (600 gp). Violet garnet (600 gp). Fire opal (1500 gp). Chrysoprase (80 gp). Tourmaline (60 gp). Blue quartz (15 gp). Rhodochrosite (15 gp). Bloodstone (80 gp). Obsidian (15 gp). Blue quartz (15 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Tana Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this eastern woman wears a lot of dark rich colors, with gold accents. She wears her hair in dreadlocks. She is baby faced.
Personality: Always inclined to offer people food she seems plenty friendly. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Tana was born with her mother's beautiful face. She was an athlete and attended two major summer competitions. She never won. She now spends her time doing works of charity.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Athletic, Philantrophist, Artistic. Flaws: Insane. Bonds: Attractive. Occupation: Apothecary
Voice: Farmer accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 15
Hit Points 91 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Orc
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 600 pp. Star rose quartz (80 gp). Peridot (80 gp). Golden pearl (50 gp). Smoky quartz (80 gp). Azurite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugh Ansley, Male Human [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. His red hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Insane, Emotional, Ugly. Bonds: Military, Religious. Occupation: Crown-heir
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 300 pp. Moonstone (80 gp). Golden pearl (80 gp). Aquamarine (700 gp). Eye agate (9 gp). Zircon (80 gp). Obsidian (9 gp). Lapis lazuli (9 gp). Jade (80 gp). Red garnet (80 gp). Chrysoprase (80 gp). Moss agate (9 gp). Chrysoprase (80 gp). Rock crystal (80 gp). Rhodochrosite (9 gp). Sardonyx (80 gp). Deep blue spinel (700 gp). Red spinel (80 gp). Moss agate (9 gp). 1 Medium magic item.
Naamah Brilliance, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a black vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her black boots flare out at the collars. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When she was but 6 years old her parents immigrated from the west. A few years later when the north was not economically sound they moved to her current location. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and she loathes her own lifestyle
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Scribe
Voice: Timid voice
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 143 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 10 (+0) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 6000 gp. Blue quartz (13 gp). Zircon (30 gp). Peridot (30 gp). Black opal (500 gp). Clear bright green emerald (6000 gp). Amethyst (130 gp). Peridot (30 gp). Aquamarine (1400 gp). Iolite (30 gp). Golden yellow topaz (1400 gp). Black pearl (1400 gp). Black pearl (1400 gp). Rhodochrosite (13 gp). Deep blue spinel (1400 gp). Amber (130 gp). Aquamarine (1400 gp). Deep green spinel (130 gp). Hematite (13 gp). Chalcedony (30 gp). Tiger eye turquoise (13 gp). Azurite (13 gp). Rose (30 gp). Golden yellow topaz (1400 gp). Rhodochrosite (13 gp). Smoky quartz (30 gp). Rock crystal (30 gp). Iolite (30 gp). Pink pearl (130 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Mardred Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears grey painted combat armor at almost all times. Sporting a blonde mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a font of random trivia from the lore and stories she has discovered
History: Born in the east her family was never financially stable. Cursed with vampirism at a very young age, Mardred has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Stylist
Voice: Spits words with contempt
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 102 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. Violet garnet (300 gp). Black pearl (300 gp). Lapis lazuli (13 gp). Golden yellow topaz (300 gp). Amber (100 gp). Banded agate (13 gp). Jade (100 gp). Red-brown spinel (100 gp). Silver pearl (100 gp). Sard (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Myria Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears a white cloak and cross-gartered grey stockings, she is not a threatening figure. Her chestnut hair is thinning but still full. She wears a mask on her face.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She always tries to repair and not replace. It was this mentality that drove her into the Marshal business.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Artistic, Persistence. Flaws: Fearful. Bonds: Slave, Rich. Occupation: Marshal
Voice: Farmer accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 119 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Sylvan
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 7000 gp. Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Aquamarine (500 gp). Star rose quartz (20 gp). Violet garnet (500 gp). Zircon (20 gp). Brown-green garnet (150 gp). Aquamarine (500 gp). Rich purple corundum (1600 gp). Citrine (20 gp). Star ruby (1600 gp). Blue quartz (14 gp). Jasper (20 gp). Moss agate (14 gp). Banded agate (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Hubert Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a white handlebar mustache and slicked back white hair. His eyes are violet and catlike.
Personality: He is mildly Human supremacist, though he does not identify as such. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: He was born in a small forest village. His mother took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.
Motivation: To reunite with his old friends; and doesn't want to be a architect and was forced into it by his family
Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Nature, Family, Adventurer. Occupation: Architect
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Ignan
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Tiger eye turquoise (16 gp). Aquamarine (200 gp). Amethyst (140 gp). Jade (140 gp). 1 Medium magic item.
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