Lezre Webley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is renowned for her bright white dresses and hats. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a habit of throwing herself into exceedingly dangerous situations.
History: The child of northern immigrants she idolized her father. Her psionic abilities were realized during a raid on her village. She left for the north, certain she would find work there.
Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult.
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Immigrant. Occupation: Jeweler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 10 (+0) | 4 (-3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +10 / 4d8+5, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Anne Garrick, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She wears tattered old clothes. Her white hair is styled in orderly dreadlocks. Her eyes are gray and she is always smoking a pipe.
Personality: Overbrimming with self-confidence, Anne isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is able to fit into much smaller and tighter spaces than normal.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Map Maker arts, while her mother instructed her in etiquette, music and courtly manner. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She now mingles about in high society.
Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people
Ideals: Impeccable, Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Map Maker
Voice: Low range voice
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 100 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 pp. Jade (90 gp). Eye agate (6 gp). Moss agate (6 gp). White pearl (90 gp). Blue diamond (4000 gp). Tiger eye turquoise (6 gp). Eye agate (6 gp). Black pearl (1300 gp). Eye agate (6 gp). Fiery yellow corundum (1500 gp). Rose (40 gp). Deep green spinel (90 gp). Aquamarine (1300 gp). Amethyst (90 gp). Black pearl (1300 gp). White pearl (90 gp). Chalcedony (40 gp). Lapis lazuli (6 gp). Hematite (6 gp). Onyx (40 gp). Blue star sapphire (1500 gp). 1 Medium magic item. 1 Medium magic item.
Balifra Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She typically wears brown cloth garments or leather armor. She has styled her auburn hair well, parting it to the right. She has gleaming, smiling blue eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: She was born at the edge of vast island. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: An old rival family wants her found.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Servant
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 92 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 900 pp. Brass mug with jade inlays (100 gp). A small bag of saffron. (10 gp).
Leaf Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his red fur well, parting it to the left. His eyes are likewise hazel.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.
Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Poor, Military. Occupation: Fletcher
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 56 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 9 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Gold music box (2000 gp). Golden circlet with four aquamarines (6000 gp). Gold dragon comb with red garnet eye (1800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (2800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Gold and topaz bottle stopper cork (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Gold and topaz bottle stopper cork (1800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Jeweled electrum ring (6000 gp). 1 Medium magic item.
Andram Aid, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man is well dressed, constantly wearing a green suit, white shirt, and green tie, and a wedding ring on his right hand. His black hair has been sun bleached extensively. His skin is flawless and his black eyes scan people very quickly.
Personality: He exudes charisma. He is a tour de force of persuasion. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Andram studied abroad. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.
Motivation: Marry his brother to traveling adventurers.
Ideals: Gifted, Entrepeneur. Bonds: In love, Attractive, Family. Occupation: Actor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 137 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 pp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Black velvet mask with numerous citrines (40 gp). Brass mug with jade inlays (300 gp). Black velvet mask with numerous citrines (40 gp). An abacus with copper, silver and gold markers (40 gp). 1 Medium magic item.
Maynild Harper, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she does not wear sleeves and tends to eschew shirts when she can avoid it. She has styled her chestnut hair well, parting it to the left. Her eyes, though not visible through her cowl, are green.
Personality: She speaks before she thinks and is too direct. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Maynild was born in the north. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.
Motivation: To prove her worth to the world; and wants to work out more often
Ideals: Persistence, Athletic. Flaws: Impulsive. Bonds: Rich. Occupation: Seamstress
Voice: American accent
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 96 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 600 pp.
Dain Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and lanky with angular features, he is an attractive figure. He wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is black, silky, and of moderate length. He is baby faced.
Personality: He has always had a great fascination with Gnomish culture. He is harsh and unforgiving.
History: When he was but 4 years old his parents immigrated from the east. Dain was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Miller. After a long history of fighting, Dain and his spouse have recently divorced.
Motivation: Money/treasure; and a strong sense of loyalty to gnomish people
Flaws: Racist, Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Miller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 55 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Jade (120 gp). Star ruby (900 gp). Hematite (12 gp). Blue quartz (12 gp). Carnelian (70 gp). Banded agate (12 gp). Blue quartz (12 gp). Alexandrite (1500 gp). Freshwater pearl (12 gp). Chrysoberyl (120 gp). Red spinel (120 gp).
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