Everard Yeardley, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is long and unkept. He has gleaming, smiling hazel eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born into a rich family. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Mason
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 19)
Armor Class 12
Hit Points 56 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d8+1, Ranged +8 / 5d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 20000 gp. Gold music box (3000 gp). Silver comb with moonstones (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled gold crown (4000 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (160 gp). Solid gold idol (300 gp). An abacus with copper, silver and gold markers (160 gp). Solid gold idol (300 gp). Gold dragon comb with red garnet eye (300 gp). Solid gold idol (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver chalice with lapis lazuli gems (160 gp). An abacus with copper, silver and gold markers (160 gp). Jeweled gold crown (4000 gp). 1 Medium magic item.
Ahlyssa Churchill, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many green ritualistic tattoos. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her white hair is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is an amazing painter.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When Ahlyssa reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted druidic powers by her dying sister.
Motivation: She is unsatisfied with her job; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job, Military. Occupation: Priest
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. 1 Medium magic item.
Ella Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears professional attire. She keeps her long black hair kept up in a rat tail. She has several tiny sapphire earrings on each ear.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Money/treasure.
Ideals: Persistence, Artistic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Interpreter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 58 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 800 pp. Silver comb with moonstones (200 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Medium magic item.
Tawna Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 2'8" and dresses in red turtlenecks beneath a grey coat with black slacks. Her hair, while still mostly red, has prominent grey streaks. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She invites people to come help in her community garden.
History: She was raised in a white middle class family as the only child. Her childhood dream was to be a Marshal, but she was a colossal failure. She tends to her Merchant job now, and dutifully fulfills any obligations she has.
Motivation: She is greedy; and balancing her hectic life and new merchant responsibilities is difficult
Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Job, Rich. Occupation: Merchant
Voice: Irish accent
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 16
Hit Points 59 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 20 (+5) | 9 (-1) | 7 (-2) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 9000 gp. Rhodochrosite (13 gp). Amethyst (140 gp). Onyx (80 gp). Moss agate (13 gp). Moonstone (80 gp). Deep blue spinel (1500 gp). Violet garnet (1500 gp). White pearl (140 gp). Black opal (1600 gp). White opal (1600 gp).
Tervaround Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she dresses like a well dressed Engraver does. She is bald on top and has large black tufts of hair around her ears. She is baby faced.
Personality: She is a Engraver first and foremost. She believes firmly that knowledge should be universal. She always tries to repair and not replace. It was this mentality that drove her into the Engraver business.
History: Gifted from a young age, Tervaround studied abroad. She was an apprentice working in her father's forge. She has set out to sabotage the competition.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Engraver
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 114 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. Violet garnet (800 gp). Alexandrite (800 gp). Black pearl (800 gp). Rose (50 gp). Smoky quartz (50 gp). Aquamarine (800 gp). Tiger eye turquoise (9 gp). Violet garnet (800 gp). Star ruby (900 gp). Tiger eye turquoise (9 gp). Azurite (9 gp). Peridot (50 gp). Deep green spinel (80 gp). Citrine (50 gp). Bloodstone (50 gp). Alexandrite (800 gp). Iolite (50 gp). Deep blue spinel (800 gp).
Shaká Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears black painted combat armor at almost all times. His silver hair is braided into rings. His fierce brown eyes like to dwell on things.
Personality: A deeply religious man he believes everything happens for a reason. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Shaká was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has drifted from career to career and currently works as a Laborer.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Bonds: Religious, Adventurer, Poor, Job. Occupation: Laborer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 15)
Armor Class 14
Hit Points 56 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Rich purple corundum (700 gp). Onyx (70 gp). Deep blue spinel (1400 gp). Hematite (8 gp). Sard (70 gp). Alexandrite (1400 gp). Red garnet (160 gp). Tiger eye turquoise (8 gp). Malachite (8 gp). 1 Medium magic item.
Ida Burrows, Female Half-Elf [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of bows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is knotted and matted. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: From birth she was tutored by a cruel and relentless mentor. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is wracked by social anxiety.
Ideals: Fighting, Passionate. Flaws: Fearful, Shy. Bonds: Mentor. Occupation: Healer
Voice: German accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 61 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). An abacus with copper, silver and gold markers (160 gp). Embroidered and bejeweled glove (4000 gp). A necklace of small pink pearls (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Embroidered and bejeweled glove (4000 gp). Fire opal pendant on a fine gold chain (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Silver ewer (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). A roughly beaten golden orb (160 gp). Silver ewer (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
