Andraste Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears tight fitting clothing which further accentuates her frame, she is not a threatening figure. She has black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is happy with her job as a Dilettante. She turns her eye from what people do, preferring to live and let live. She has a minor phobia of water and hates getting wet.
History: Born in a small village she learned the ways of the warrior from her mother. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She struck the Dilettante job and began her own company from there.
Motivation: Further expansion of business; and she is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Attractive, Job, Immigrant. Occupation: Dilettante
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 98 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 2000 gp. Gold cup set with emeralds (5000 gp). Gold dragon comb with red garnet eye (1800 gp). 1 Medium magic item.
Delebean Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in blue turtlenecks beneath a brown coat with black slacks. He has done his best to style his brown hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined, Joker. Bonds: Attractive, Nature. Occupation: Healer
Voice: Nasally tone
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 19)
Armor Class 12
Hit Points 124 (19d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +8 / 5d8+2, Ranged +7 / 5d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 5000 gp. Obsidian (14 gp). Blue-white diamond (7000 gp). Banded agate (14 gp). Malachite (14 gp). Banded agate (14 gp). Violet garnet (800 gp). Jade (150 gp). Peridot (50 gp). Rhodochrosite (14 gp). Iolite (50 gp). Moss agate (14 gp). Deep green spinel (150 gp). Red-brown spinel (150 gp). Aquamarine (800 gp). Red spinel (150 gp). Amethyst (150 gp). Jasper (50 gp). 1 Major magic item.
Moon Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His beige fur is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: Calm and collected, he is a well trained Adventurer. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in a small forest village. Through the years after Moon was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Moon's father didn't care for him much, and the feeling was mutual. He has worked as a Adventurer like his father before him.
Motivation: Expand his business; and to be a miller again
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Nature. Occupation: Adventurer
Voice: Whispers
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 97 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 14 (+2) | 11 (+0) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 4000 gp. Large well-done wool tapestry (500 gp). Jeweled electrum ring (3000 gp). Jeweled gold crown (3000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rangrim Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. This green eyed westerner is not easily forgotten.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.
History: When he was but 8 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He now owns his own business.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new seamstress responsibilities is difficult
Ideals: Fighting, Gifted. Bonds: Poor, Immigrant, Job. Occupation: Seamstress
Voice: Sounds elderly
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 18)
Armor Class 14
Hit Points 146 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 17 (+3) | 19 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 18
Languages Common, Dwarven, Celestial, Infernal, Halfling, Goblin
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 6000 gp. Brass mug with jade inlays (600 gp). Jeweled electrum ring (6000 gp). Gold and topaz bottle stopper cork (800 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver chalice with lapis lazuli gems (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Fire opal pendant on a fine gold chain (800 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Jeweled gold crown (6000 gp). A delicate brass dragon egg (60 gp). Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp). Black velvet mask with numerous citrines (60 gp). Gold music box (3000 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (6000 gp). Jeweled anklet (3000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).
Shamash Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Stableman. His crest is cut close to his head. His face is scarred and worn.
Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born on a small isolated farm. A gifted student he started as a Body Guard, but he got bored and became a Stableman. He now spends his time doing works of charity.
Motivation: To be a Body Guard again; and wants to open a new tavern
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 49 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1200 pp. Black pearl (1000 gp). Eye agate (7 gp). Black star sapphire (900 gp). Sardonyx (50 gp). Bloodstone (50 gp). Moss agate (7 gp). Azurite (7 gp). Banded agate (7 gp). Violet garnet (1000 gp). Rich purple corundum (900 gp). Sardonyx (50 gp). Sardonyx (50 gp). Rock crystal (50 gp). Pink pearl (110 gp). Freshwater pearl (7 gp). Blue quartz (7 gp). Tourmaline (110 gp). Citrine (50 gp). Deep blue spinel (1000 gp). Amber (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dain Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 3'11", this man prefers to wear flannel. His blonde hair is cut short. He tend to wears goggles to shield his eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.
History: Dain lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels the way he acts is they only way to get by in the world; and doesn't want to be a detective and was forced into it by his family
Ideals: Gifted, Logical, Impeccable. Bonds: Immigrant, Family. Occupation: Detective
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 110 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Undercommon, Ignan
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Black opal (1300 gp). Zircon (20 gp). Rhodochrosite (13 gp). Obsidian (13 gp). Carnelian (20 gp). Hematite (13 gp). Red garnet (50 gp). Coral (50 gp). Black pearl (800 gp). Rhodochrosite (13 gp). Rose (20 gp). Black opal (1300 gp). Brown diamond (4000 gp). Golden yellow topaz (800 gp). Azurite (13 gp). Jet (50 gp). Citrine (20 gp). Rose (20 gp). Pink pearl (50 gp). Tiger eye turquoise (13 gp). Moonstone (20 gp). Azurite (13 gp). Freshwater pearl (13 gp). Lapis lazuli (13 gp). Carnelian (20 gp). Iolite (20 gp). Violet garnet (800 gp). Deep blue spinel (800 gp).
Barendd Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). His golden hair is styled in orderly dreadlocks. He is baby faced.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born several months after his mother was called into army service. When Barendd reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Ideals: Artistic. Flaws: Depressed. Bonds: Military, Adventurer. Occupation: Brewer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 132 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Embroidered and bejeweled glove (2000 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Gold and ruby ring (7000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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