Baelitae Malcolms, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'6". She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is long and brown with streaks of chestnut, and is pulled back with small violet clips. Her face is covered beneath a completely black helmet.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is greedy.
Flaws: Terse, Insane, Impulsive. Bonds: Rich. Occupation: Mortician
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 67 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 pp. Red spinel (80 gp). Rich purple corundum (600 gp). Onyx (50 gp). Jacinth (3000 gp). Bloodstone (50 gp). Obsidian (14 gp). Chalcedony (50 gp). Aquamarine (800 gp). Star rose quartz (50 gp). Jasper (50 gp). Carnelian (50 gp). Rock crystal (50 gp). Violet garnet (800 gp). Iolite (50 gp). 1 Medium magic item. 1 Medium magic item.
Tricking Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His gray fur is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He plays an instrument quite well.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tricking took refuge in the large cave and found the beat up pickaxe and armor he uses now. He left for the south, certain he would find work there.
Motivation: He is wracked by social anxiety; and he feels kind of lost in life
Ideals: Artistic. Flaws: Depressed, Fearful. Bonds: Nature, Immigrant. Occupation: Masseuse
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 102 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 600 pp. Rhodochrosite (6 gp). Golden yellow topaz (1600 gp). Rock crystal (20 gp). Bloodstone (20 gp). Red spinel (40 gp). Deep blue spinel (1600 gp). Deep green spinel (40 gp). Hematite (6 gp). Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). Rose (20 gp). Jacinth (8000 gp). Tourmaline (40 gp). Peridot (20 gp). Blue sapphire (1100 gp). Alexandrite (1600 gp). Iolite (20 gp). Deep blue spinel (1600 gp). Sardonyx (20 gp). Golden yellow topaz (1600 gp). Jasper (20 gp). Deep green spinel (40 gp). Iolite (20 gp). Star rose quartz (20 gp). Deep blue spinel (1600 gp). Aquamarine (1600 gp). Black pearl (1600 gp). Rose (20 gp). Rock crystal (20 gp). Violet garnet (1600 gp). Amber (40 gp). 1 Medium magic item.
Simon Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears bulky grey painted plate armor. His hair is black and very short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a wizard, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Passionate. Flaws: Addict, Fearful. Bonds: Mentor. Occupation: Cartwright
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. A roughly beaten golden orb (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). An abacus with copper, silver and gold markers (60 gp). A necklace of small pink pearls (1000 gp). Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (300 gp). Solid gold idol (700 gp). Finely wrought small gold bracelet (70 gp). Gold dragon comb with red garnet eye (1500 gp). Golden circlet with four aquamarines (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Black velvet mask with numerous citrines (60 gp). Carved bone or ivory statuette (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Driindar Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She typically wears black cloth garments or leather armor. Her crest is green and very short. Her fair skin shows little sign of her aristocratic breeding.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a small toy that she constantly fidgets with.
History: She was born in the north, but her parents moved at a very young age to the south. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Driindar took refuge in the old dungeon and found the beat up monstrous two handed axe and armor she uses now. She left for the north, certain she would find work there.
Motivation: To find somewhere to settle down; and she seems to be bored by most things
Flaws: Mundane, Addict. Bonds: Attractive, Immigrant, Nature. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 7
Hit Points 122 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 5 (-3) | 17 (+3) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +10 / 4d8+5, Ranged +2 / 4d8-3, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Lapis lazuli (13 gp). Malachite (13 gp). Lapis lazuli (13 gp). Citrine (40 gp). Black pearl (1400 gp). Moss agate (13 gp). Blue star sapphire (400 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp). Red spinel (60 gp).
Delre Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a perfectly clean shirt and pair of pants. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are green and catlike.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She also is a firm believer in the womanly ideal.
History: She got into the Fletcher business at a young age. Delre was born on a far eastern desert where she grew up under the tutelage of her father, an expert Fletcher. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Revenge; and she is unsatisfied with her job
Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Fletcher
Voice: Eastern European accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 102 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 11000 gp. Citrine (60 gp). Azurite (5 gp). Jacinth (7000 gp). Star rose quartz (60 gp). Rock crystal (60 gp). Obsidian (5 gp). Fire opal (900 gp). Chrysoprase (60 gp). Violet garnet (1100 gp). Red garnet (160 gp). Eye agate (5 gp). Lapis lazuli (5 gp). Aquamarine (1100 gp).
Gaaki Hadleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female is typically in her Assassin uniform. She is tall, broad shouldered and powerfully built. Her Stetson hat is riddled with cuts and holes. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is obsessed with finding treasure.
History: Born in the east to a Assassin, Gaaki learned a great deal about her father's area of expertise. Her father was a mechanic, and taught her how to fix just about anything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Expand her business; and balancing her hectic life and new assassin responsibilities is difficult
Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Assassin
Voice: Slurs words
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 120 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 700 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Finely wrought small gold bracelet (70 gp). Sapphire pendant on gold chain (3000 gp). Sapphire pendant on gold chain (3000 gp). Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). An abacus with copper, silver and gold markers (160 gp). Old masterpiece painting (600 gp). Gold and topaz bottle stopper cork (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Sapphire pendant on gold chain (3000 gp). Solid gold idol (500 gp). Brass mug with jade inlays (400 gp). A delicate brass dragon egg (70 gp). Brass mug with jade inlays (400 gp). Jeweled anklet (3000 gp). Jeweled anklet (3000 gp).
Jarana Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a long, grey cloak. Her hair is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Jarana and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Insane, Antagonistic, Fearful. Bonds: Attractive, Slave. Occupation: Painter
Voice: Sounds elderly
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 117 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp.
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