Einkil Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, grey, dusty cloak. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Einkil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Many dire rats want him driven away.
Flaws: Ugly, Insane, Antagonistic. Bonds: Enemies, Poor, Slave. Occupation: Ruler
Voice: Dark and ominous
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 158 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 18000 gp. 1 Medium magic item.
Balimaar Elton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is styled in orderly dreadlocks. His eyes are a pleasant amber.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.
History: The child of northern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Regain custody of his son; and doesn't want to be a carter and was forced into it by his family
Ideals: Persistence. Flaws: Secretive. Bonds: Rich, Family, Immigrant. Occupation: Carter
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Red spinel (140 gp). Rhodochrosite (7 gp). Emerald (700 gp). Aquamarine (800 gp). Obsidian (7 gp). Chrysoberyl (140 gp). Azurite (7 gp). Golden pearl (140 gp). Alexandrite (800 gp). Brown-green garnet (140 gp). Black pearl (800 gp). Red-brown spinel (140 gp). Tourmaline (140 gp). Iolite (50 gp). Black opal (700 gp). Smoky quartz (50 gp). Violet garnet (800 gp). 1 Medium magic item.
Bimpnottin Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female wears a tan costume with the symbols of the sun god on her torso. She is tall, broad shouldered and powerfully built. She has moderate length white hair. She has a tattooed face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She would rather hide behind her crafts than deal with other people.
History: Born in the west her family was never financially stable. Through the years after Bimpnottin was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Bimpnottin's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she is content
Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Miner
Voice: Scratchy, weak
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 108 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (2700 gp). Gold dragon comb with red garnet eye (1600 gp). Jeweled electrum ring (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp).
Dynamic Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. She wears a colorful flower in her yellow fur. Her yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is lazy, self-centered, vain, and jealous.
History: Dynamic lived on a farm with her father, near the main road leading to a nearby town. She has had some formal music training, and achieved minor success. By chance she met her sister recently and the two have been together since.
Motivation: Doesn't want to be a Slave Trader and was forced into it by her family; and her relatives are trying to arrange a marriage
Ideals: Optimist, Artistic. Flaws: Selfish. Bonds: Attractive, Family. Occupation: Slave Trader
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 20 (+5) |
Senses Passive Perception 18
Languages Common, Goblin
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Brass mug with jade inlays (100 gp). Silver ewer (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved bone or ivory statuette (100 gp). Old masterpiece painting (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Borun Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and typically wears white cloth garments or leather armor. His skin is also unnaturally pale. His small hat is riddled with cuts and holes. His green eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy.
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Military, Rich. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 17)
Armor Class 13
Hit Points 62 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1400 pp. Golden yellow topaz (1600 gp). Aquamarine (1600 gp). Blue diamond (3000 gp). Alexandrite (1600 gp). Red garnet (130 gp). Brown-green garnet (130 gp). Violet garnet (1600 gp). White pearl (130 gp). Alexandrite (1600 gp). Blue quartz (8 gp). Golden pearl (130 gp). Eye agate (8 gp). Star rose quartz (50 gp). Black opal (1600 gp). Silver pearl (130 gp). Red garnet (130 gp). Jade (130 gp). Azurite (8 gp). Blue quartz (8 gp). Onyx (50 gp). Carnelian (50 gp). Rhodochrosite (8 gp). Moonstone (50 gp). Star ruby (1600 gp). White opal (1600 gp). Clear bright green emerald (3000 gp). Zircon (50 gp). Blue sapphire (1600 gp). Peridot (50 gp). Tiger eye turquoise (8 gp). Rock crystal (50 gp).
Ernest Huxley, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His golden hair is smooth and relatively long. He has gray eyes and a grey hat with a pastel feather.
Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was turned out during the war. He and his family wandered west to less war torn lands. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Insane, PTSD. Bonds: Attractive, Poor. Occupation: Performer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 19 (+4) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Black velvet mask with numerous citrines (160 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Gold and topaz bottle stopper cork (900 gp). Old masterpiece painting (900 gp). Old masterpiece painting (900 gp). Gold music box (3000 gp). Carved bone or ivory statuette (50 gp). A roughly beaten golden orb (160 gp). Solid gold idol (800 gp). Silver comb with moonstones (400 gp). 1 Medium magic item.
Giselle Elton, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing the road beaten gear of a warrior. She has shaved her head bald. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily eccentric. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.
Motivation: She is not mentally stable, and does not behave rationally; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Immigrant, Religious. Occupation: Animal Trainer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 97 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1500 pp. Black pearl (1300 gp). Brown-green garnet (120 gp). Chrysoprase (70 gp). Moss agate (9 gp). Emerald (700 gp). Black star sapphire (700 gp). Bloodstone (70 gp). White pearl (120 gp). Moonstone (70 gp). Peridot (70 gp). Golden yellow topaz (1300 gp). Brown diamond (5000 gp). Deep blue spinel (1300 gp). Black pearl (1300 gp). Onyx (70 gp). Violet garnet (1300 gp). Rose (70 gp). Silver pearl (120 gp). Black pearl (1300 gp). Black opal (700 gp). Alexandrite (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!