Traulam Goltorah, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears suspenders and blue workpants. Her shirt is tan, and she wears a heavy blue leather apron most of the time. She wears her red hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Cocky and sure of herself, she believes she is the best Shepherd born in the past three hundred years. She is skeptical of what others tell her and is slow to trust.
History: She got into the Shepherd business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She now owns her own business.
Motivation: Balancing her hectic life and new Shepherd responsibilities is difficult.
Flaws: Ugly, Shy. Bonds: Poor, Job, Religious. Occupation: Shepherd
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 57 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 300 pp. Azurite (8 gp). Alexandrite (600 gp). Eye agate (8 gp). Jet (100 gp). Eye agate (8 gp). Banded agate (8 gp). Chrysoberyl (100 gp). Obsidian (8 gp). Deep blue spinel (600 gp). 1 Medium magic item.
Taklinn Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has golden hair. He is baby faced.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Sculptor, who enjoyed hunting, Taklinn was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He left for the west, certain he would find work there.
Motivation: Regain custody of his daughter; and to unite with his brother
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Immigrant, Nature, Family. Occupation: Detective
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 76 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Draconic, Celestial
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Azurite (7 gp). Deep green spinel (120 gp). Alexandrite (700 gp). Fire opal (1000 gp).
Akta Clever, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in a clean black cloak covering her clean studded leather. She keeps her long white hair kept up in a rat tail. Her eyes are gold and beady.
Personality: She snorts whenever she laughs or is feeling confident. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Akta was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shipwright. She has since lost track of the people in her past.
Motivation: To unite with her brother; and wants to open a new tavern
Ideals: Logical. Flaws: Ugly. Bonds: Family, Job. Occupation: Shipwright
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 15)
Armor Class 14
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Silver pearl (140 gp). Black pearl (400 gp). Sardonyx (50 gp). Red-brown spinel (140 gp). Chrysoberyl (140 gp). Onyx (50 gp). Amethyst (140 gp). Moss agate (9 gp). Lapis lazuli (9 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Isabella Kirby, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her golden hair is knotted and matted. She has a dull look in her amber eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with her god.
History: Born to a Fisher, her mother struggled to pay the bills. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Bellfounder
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 127 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1300 pp. White pearl (90 gp). Moss agate (4 gp). Lapis lazuli (4 gp). Obsidian (4 gp). Black pearl (400 gp). Tiger eye turquoise (4 gp). Moss agate (4 gp). Deep blue spinel (400 gp). Clear bright green emerald (4000 gp). Azurite (4 gp). Chrysoberyl (90 gp). Aquamarine (400 gp). Sard (20 gp). Smoky quartz (20 gp). Malachite (4 gp). Pink pearl (90 gp). Violet garnet (400 gp). Rhodochrosite (4 gp). Golden pearl (90 gp). Freshwater pearl (4 gp). Golden yellow topaz (400 gp). Jade (90 gp). 1 Medium magic item.
Merla Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her silver hair is lengthy and is close to two feet long. Her ears are large.
Personality: Aggressive, abrasive, and angry, Merla embodies much of what other species detest in the Halflings. The war was a terrible time for her, and Merla does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to loving parents in a slum to the north. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor, Military. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 50 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Hematite (7 gp). Onyx (70 gp). Blue quartz (7 gp). Black star sapphire (1100 gp). Star rose quartz (70 gp). Black pearl (700 gp). Eye agate (7 gp). Alexandrite (700 gp). Peridot (70 gp).
Kathra Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears just a brown suit. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. Her gray eyes are slightly larger than normal.
Personality: Calm and collected, she is a well trained Mercenary. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now owns her own business.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Mercenary
Voice: Draws out vowels
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 127 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Undercommon, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp.
Einkil Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown armored body suit, with a simple pastel line shooting up and back down. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He also has developed a complete distrust of the Tanner profession.
History: Sold as a small child to a necromancer, Einkil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his brother before him, after school he went straight into learning to become a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: Expand his business; and further expansion of business
Flaws: Insomniac. Bonds: Attractive, Job, Mentor. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 132 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Brown-green garnet (70 gp). Fiery yellow corundum (1100 gp). Golden yellow topaz (300 gp). Citrine (30 gp). Rose (30 gp). Chrysoberyl (70 gp). Alexandrite (300 gp). Violet garnet (300 gp). Eye agate (14 gp). Silver pearl (70 gp). Freshwater pearl (14 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
