Vapula Fright, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears rags and sports a simple walking cane, she is not a threatening figure. Her black hair is knotted and matted. She has gleaming, smiling white eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was raised by priests from a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and to prove her worth to the world
Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer, Religious, Mentor. Occupation: Guard
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 76 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: Violet garnet (700 gp). Violet garnet (700 gp). Citrine (20 gp). Violet garnet (700 gp). Sard (20 gp). Hematite (15 gp). Alexandrite (700 gp). Hematite (15 gp). Hematite (15 gp). Aquamarine (700 gp). Deep green spinel (150 gp). Red-brown spinel (150 gp). Onyx (20 gp). Moss agate (15 gp). Onyx (20 gp). Red spinel (150 gp). Brown-green garnet (150 gp). Violet garnet (700 gp). Star rose quartz (20 gp). Golden yellow topaz (700 gp). Iolite (20 gp). Azurite (15 gp). Brown-green garnet (150 gp). Jasper (20 gp). Bloodstone (20 gp). Deep blue spinel (700 gp). Deep green spinel (150 gp). Obsidian (15 gp). Alexandrite (700 gp). 1 Medium magic item. 1 Medium magic item.
Fargas Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 2'11" and wears rags and sports a simple walking cane. He has a small bristly mustache and wavy blonde hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He feeds upon the attention of others.
History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's attracted to the PC; and to reunite with his old friends
Flaws: Sensitive. Bonds: Poor, Attractive, Nature, Adventurer, Has a crush. Occupation: Assassin
Voice: Spanish accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 16
Hit Points 78 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 21 (+5) | 11 (+0) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 5d4-2, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 5000 gp. Aquamarine (1500 gp). Freshwater pearl (6 gp). Emerald (1600 gp). Sard (60 gp). Red garnet (40 gp). Golden pearl (40 gp). Chalcedony (60 gp). Lapis lazuli (6 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Brown-green garnet (40 gp). Tiger eye turquoise (6 gp). Malachite (6 gp).
Gardain Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Poor, Religious. Occupation: Ploughman
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 155 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1700 pp. 1 Medium magic item. 1 Medium magic item.
Xappan Belief, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears a small hat to hide his balding. He wears large thick round spectacles.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage; and to find somewhere to settle down
Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Family. Occupation: Glassblower
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 17)
Armor Class 14
Hit Points 94 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Orc
Attacks Melee +5 / 5d4-1, Ranged +10 / 5d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 7000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Brass mug with jade inlays (400 gp). Silver chalice with lapis lazuli gems (110 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver comb with moonstones (700 gp).
Nella Mitchell, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Painter. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her white hair is slicked back into a classic pompadour. She has brown eyes.
Personality: Nella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born in the south, but her parents moved at a very young age to the west. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's attracted to the PC; and she has passion for adventuring and risk
Ideals: Extrovert, Philantrophist. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Painter
Voice: Posh accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Rich purple corundum (900 gp). Violet garnet (500 gp). Azurite (11 gp). Emerald (900 gp). Tourmaline (160 gp). Moss agate (11 gp). Tourmaline (160 gp). Tiger eye turquoise (11 gp). Rose (20 gp). Chalcedony (20 gp). Sardonyx (20 gp). Alexandrite (500 gp). Azurite (11 gp). Black pearl (500 gp). Banded agate (11 gp). Red spinel (160 gp). Deep blue spinel (500 gp). Fire opal (900 gp). Red spinel (160 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Damien Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of sapphire and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long brown hair kept up in a rat tail. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Damien will drive conversation. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Fletcher father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: An old rival family wants him found.
Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Immigrant, Family. Occupation: Shipwright
Voice: Booming voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 123 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Peridot (70 gp). Silver pearl (50 gp). Black star sapphire (500 gp). Alexandrite (500 gp). Banded agate (6 gp). Citrine (70 gp). 1 Medium magic item. 1 Medium magic item.
Purah Ambition, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. She has a slight overbite and is overall scrawny. Her silver hair is slicked back into a classic pompadour. Her skin is flawless and her black eyes scan people very quickly.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She misses her home and complains about the freezing weather, even in summer.
History: Purah was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by giants. Purah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and meet up once more with her childhood friend
Bonds: Attractive, Enemies, Immigrant, Poor, Adventurer. Occupation: Miller
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 16)
Armor Class 8
Hit Points 92 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Freshwater pearl (15 gp). Tiger eye turquoise (15 gp). Citrine (30 gp). Banded agate (15 gp). Lapis lazuli (15 gp). Rock crystal (30 gp). Chrysoprase (30 gp). Moonstone (30 gp). Golden yellow topaz (1000 gp). Rose (30 gp). Rhodochrosite (15 gp). Golden yellow topaz (1000 gp). Red-brown spinel (70 gp). Red garnet (70 gp). Amethyst (70 gp). Eye agate (15 gp). Deep blue spinel (1000 gp). Silver pearl (70 gp). Black pearl (1000 gp). Smoky quartz (30 gp). Aquamarine (1000 gp). Violet garnet (1000 gp). Brown-green garnet (70 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!