Anverth Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears blue cloth garments or leather armor. He has a small bristly mustache and wavy auburn hair. His eyes are hazel and catlike.
Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Anverth hails from a village terrorized by goblins. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Seamstress, but doesn't like to broadcast it.
Motivation: Revenge.
Flaws: Impulsive. Bonds: Enemies, Poor, Job. Occupation: Actor
Voice: Scratchy, weak
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 17)
Armor Class 11
Hit Points 142 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. Moss agate (11 gp). Blue sapphire (1600 gp). Coral (60 gp). Amber (60 gp). Black pearl (1600 gp). Deep blue spinel (1600 gp). Rose (30 gp). Fire opal (1600 gp). Golden pearl (60 gp). Red spinel (60 gp). Aquamarine (1600 gp). Blue quartz (11 gp). Obsidian (11 gp). Brown-green garnet (60 gp). Red garnet (60 gp). Carnelian (30 gp). Azurite (11 gp).
Ralf Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who is wearing a long, violet, dusty cloak, he is not a threatening figure. His red hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is obsessed with a lost civilization.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and an old rival family wants him found
Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Adventurer, Family. Occupation: Slave Trader
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 89 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 7000 gp. Black pearl (1500 gp). Aquamarine (1500 gp). Black pearl (1500 gp). Deep blue spinel (1500 gp). Sardonyx (50 gp). Chrysoberyl (130 gp). Smoky quartz (50 gp). Fire opal (1600 gp). Golden yellow topaz (1500 gp). Deep green spinel (130 gp). Peridot (50 gp). Tiger eye turquoise (15 gp). Golden yellow topaz (1500 gp). Red-brown spinel (130 gp). Lapis lazuli (15 gp). Silver pearl (130 gp). Hematite (15 gp). Freshwater pearl (15 gp). Hematite (15 gp). Rhodochrosite (15 gp). Star ruby (1600 gp). Golden pearl (130 gp). Aquamarine (1500 gp). Malachite (15 gp).
Drifting Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown top hat and brown clothes. He is portly but not overly obese. His long black fur is drawn into a two foot long braid. His eyes are copper and he is always smoking a pipe.
Personality: He is overprotective of those who hire his services. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born on a small isolated farm. He dropped out of school before completing his studies. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He seems to be bored by most things; and he is content
Ideals: Optimist, Logical. Flaws: Mundane. Bonds: Guardian, Nature. Occupation: Shipwright
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 144 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Deep blue spinel (200 gp). Sardonyx (80 gp). Aquamarine (200 gp). Malachite (6 gp). Star rose quartz (80 gp). Chrysoprase (80 gp). Golden yellow topaz (200 gp). Onyx (80 gp). Citrine (80 gp). 1 Medium magic item.
Alex Paxton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear ponchos typically of a light brown in addition to tight pants, and is pretty ugly. His hair is white and very short. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born on a small isolated farm. Alex was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Nature, Religious. Occupation: Healer
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 87 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 500 pp. Gold cup set with emeralds (4000 gp). Silver comb with moonstones (1000 gp). Golden circlet with four aquamarines (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver comb with moonstones (1000 gp). Jeweled electrum ring (7000 gp). Carved bone or ivory statuette (70 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Golden circlet with four aquamarines (1000 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (500 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Old masterpiece painting (1300 gp). Jeweled gold crown (7000 gp). Gold dragon comb with red garnet eye (1800 gp). Jeweled gold crown (7000 gp). Sapphire pendant on gold chain (2400 gp). Jeweled anklet (1000 gp). Golden circlet with four aquamarines (1000 gp). Silver comb with moonstones (1000 gp). Embroidered and bejeweled glove (1000 gp). 1 Medium magic item.
Dalgal Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries a battered glaive and tarnished spear as well. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he's attracted to the pc
Ideals: Fighting. Bonds: Poor, Attractive, Has a crush, Adventurer, Religious. Occupation: Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 14
Hit Points 122 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 17 (+3) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trag Roscoe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a fancy white suit. His hair is long and chestnut with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His amber eyes peer out from beneath his deerstalker white hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of a Cook, who enjoyed hunting, Trag was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Slave. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 18)
Armor Class 12
Hit Points 144 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Druidic, Halfling
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Jeweled gold crown (6000 gp). Gold dragon comb with red garnet eye (1600 gp). Gold dragon comb with red garnet eye (1600 gp). Silver chalice with lapis lazuli gems (100 gp). A roughly beaten golden orb (100 gp). Gold and ruby ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). Large well-done wool tapestry (600 gp). Jeweled anklet (1000 gp). Fire opal pendant on a fine gold chain (1300 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Gold dragon comb with red garnet eye (1600 gp). Carved bone or ivory statuette (50 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Major magic item.
Giselle Brandon, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears light armors faded through time and improper care. She has wavy auburn hair. Her amber eyes are slightly larger than normal.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a logical person and will generally grow upset if things defy logic and science.
History: The child of northern immigrants she idolized her mother. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion.
Ideals: Logical. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Masseuse
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 86 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Black pearl (1300 gp). Bloodstone (20 gp). Malachite (10 gp). Sardonyx (20 gp). Jade (140 gp). Alexandrite (1300 gp). Citrine (20 gp). Emerald (800 gp). Rich purple corundum (800 gp). Hematite (10 gp). Red garnet (140 gp). Azurite (10 gp). Azurite (10 gp). Red spinel (140 gp). Carnelian (20 gp). Violet garnet (1300 gp). Rose (20 gp). Chalcedony (20 gp). White opal (800 gp). Hematite (10 gp). Obsidian (10 gp). Lapis lazuli (10 gp). Sardonyx (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
