Shivering Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is brown and curly. His blue eyes are passionate and lively.
Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his poetry dream.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Painter
Voice: Mousy voice
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 87 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 600 pp.
Borun Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His hair is blonde and very short. His ears are large.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Borun hails from a village terrorized by illithids. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is compelled to act according to his religious beliefs
Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Crown-heir
Voice: German accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 90 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: Moonstone (40 gp). Azurite (4 gp). Tourmaline (140 gp). Amber (140 gp). Peridot (40 gp). Malachite (4 gp). Violet garnet (1100 gp).
Cora Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a slight overbite and is overall scrawny. She has done her best to style her red hair to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Flattery will make her almost putty in your hands.
History: She was born several months after her father was called into army service. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying brother.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic, Selfish. Bonds: Attractive, Military. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 51 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 700 pp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). Silver chalice with lapis lazuli gems (70 gp). Solid gold idol (200 gp). Gold dragon comb with red garnet eye (1400 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1300 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Brass mug with jade inlays (200 gp). Solid gold idol (200 gp). Jeweled electrum ring (7000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (700 gp).
Rose Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is physically well-built. She wears a colorful flower in her white hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a small toy that she constantly fidgets with.
History: A powerful necromancer made her what she is. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's since become an addict/alcoholic.
Motivation: She feels kind of lost in life.
Flaws: Depressed, Addict. Bonds: Poor, Attractive, Mentor. Occupation: Scribe
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 98 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. Obsidian (5 gp). Moss agate (5 gp). Freshwater pearl (5 gp). Deep blue spinel (300 gp). Azurite (5 gp). Emerald (900 gp). Blue quartz (5 gp). Tourmaline (60 gp). Amber (60 gp). White opal (900 gp). Blue quartz (5 gp). Alexandrite (300 gp). Hematite (5 gp). Coral (60 gp). Deep blue spinel (300 gp). Moss agate (5 gp). Carnelian (20 gp).
Uthemar Starks, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet cloak and cross-gartered green stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his blonde hair to look like a famous performer. He wears large thick round spectacles.
Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born to a pair of adventurers, Uthemar grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He inherited the family business which he has now maintained for 3 years.
Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job
Ideals: Artistic. Bonds: Attractive, Job, Adventurer. Occupation: Dyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 6 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Gold dragon comb with red garnet eye (500 gp). Finely wrought small gold bracelet (80 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (600 gp). Gold music box (2000 gp). 1 Medium magic item.
Jelenneth Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and is renowned for her bright tan dresses and hats. She keeps her long brown hair kept up in a rat tail. This green eyed southerner is not easily forgotten.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot resist a sob story and will often dote over anyone who has one.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Jelenneth reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Regain custody of her son; and to reunite with her absent father
Ideals: Joker, Philantrophist, Entrepeneur. Bonds: Military, Family. Occupation: Banker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 20 (+5) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Infernal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 5000 gp. Aquamarine (600 gp). Aquamarine (600 gp). Star rose quartz (70 gp). Brown-green garnet (100 gp). Black pearl (600 gp). White opal (1200 gp). Alexandrite (600 gp). Hematite (12 gp). Fiery yellow corundum (1200 gp). Red-brown spinel (100 gp). Jasper (70 gp). Violet garnet (600 gp). Deep green spinel (100 gp). Coral (100 gp).
Qemuel Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a green collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His dark red hair is braided into rings. His eyes, though not visible through his cowl, are black.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.
History: Born in the north to a Sage, Qemuel learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Sage. He left for the north, certain he would find work there.
Motivation: He would like to get married and retire; and wants a kiss
Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Immigrant, Has a crush. Occupation: Sage
Voice: Boston accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 84 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Gold and topaz bottle stopper cork (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Embroidered and bejeweled glove (4000 gp). Black velvet mask with numerous citrines (130 gp). Old masterpiece painting (2100 gp). Sapphire pendant on gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!