Nil Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He dresses in black turtlenecks beneath a pastel coat with green slacks. Beneath his clothing is a huge mess of scar tissue. His long auburn hair is drawn into a two foot long braid. His eyes are likewise gray.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Nil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a Fisher, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Optimist. Bonds: Slave, Military, Poor, Adventurer. Occupation: Shoemaker
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 17)
Armor Class 9
Hit Points 82 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 300 pp. Coral (100 gp). Hematite (13 gp). Red spinel (100 gp). Tiger eye turquoise (13 gp). Blue diamond (3000 gp). Carnelian (80 gp). Lapis lazuli (13 gp). Coral (100 gp). Lapis lazuli (13 gp). Rhodochrosite (13 gp). Malachite (13 gp). White pearl (100 gp). 1 Medium magic item.
Helja Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'1" northern woman, she likes to wear ponchos typically of a light brown in addition to tight pants. With wild silver hair. She wears round tiny glasses practically rammed into her face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born the only child of a wealthy merchant. Like her father and her sister before her, after school she went straight into learning to become a Fletcher. She's also a talented Hunter, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and balancing her hectic life and new fletcher responsibilities is difficult
Ideals: Entrepeneur. Bonds: Job, Adventurer. Occupation: Fletcher
Voice: Slurs words
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 132 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Oolah Beckwith, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 5'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. She keeps her white hair in a pixie cut. She is very pretty but has cold, dead eyes.
Personality: She is irascible and easily irritated. As long as the job gets done she does not care how it got done.
History: She served in the navy to pay for her family's outstanding loans. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Seamstress
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 17)
Armor Class 8
Hit Points 71 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 7 (-2) | 8 (-1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +11 / 5d4+5, Ranged +4 / 5d4-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 6000 gp. Bloodstone (20 gp). Golden pearl (90 gp). Sardonyx (20 gp). Banded agate (4 gp). Citrine (20 gp). Black pearl (1100 gp). Chrysoberyl (90 gp). Deep blue spinel (1100 gp). Citrine (20 gp). Peridot (20 gp). Jade (90 gp). Black pearl (1100 gp). Onyx (20 gp). Violet garnet (1100 gp). Sardonyx (20 gp). Alexandrite (1100 gp). Jasper (20 gp). Rhodochrosite (4 gp). Violet garnet (1100 gp). Banded agate (4 gp). Azurite (4 gp). Hematite (4 gp). Moss agate (4 gp). Iolite (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kite Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'5". He wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a ceremonial dagger. His orange fur has been sun bleached extensively. His amber eyes peer out from beneath his wide-brimmed pastel hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. As long as the job gets done he does not care how it got done.
History: He got into the Jeweler business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Jeweler
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 136 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 5 (-3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Alexandrite (1300 gp). Eye agate (11 gp). Zircon (20 gp). Golden pearl (60 gp). Bloodstone (20 gp). Citrine (20 gp). Onyx (20 gp). Bloodstone (20 gp). Azurite (11 gp). Golden yellow topaz (1300 gp). Alexandrite (1300 gp). Chrysoberyl (60 gp). Fiery yellow corundum (400 gp). Citrine (20 gp). Black opal (400 gp). Hematite (11 gp). Bloodstone (20 gp). Zircon (20 gp). Moss agate (11 gp).
Umpen Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a fancy blue suit. His brown hair is cut jaggedly and amateurishly. His blue unseeing eyes seem to look past you.
Personality: Umpen wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.
History: Umpen was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He moved from fad to fad and when he turned 15 he discovered poetry. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 122 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 11000 gp. Sard (30 gp). Black pearl (1000 gp). Moss agate (8 gp). Lapis lazuli (8 gp). Pink pearl (90 gp). 1 Medium magic item.
Tagga Thackeray, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She carries with her a set of lances on her belt, each one with a amber on the hilt. She wears her silver hair up. She has amber eyes and a white hat with a tan feather.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A powerful brothel owner made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Emotional, Ugly. Bonds: Nature, Mentor. Occupation: Fortune-teller
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Orc, Abyssal, Giant
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 900 pp. Cloth of gold vestments (80 gp). Large well-done wool tapestry (200 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Therai Muse, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a black coat over a yellow low-cut shirt, and a top hat upon his head. His long blue hair is drawn into a two foot long braid. This black eyed northerner is not easily forgotten.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Nothing but the best is good enough for him; and to reunite with his old friends
Ideals: Impeccable. Flaws: Antagonistic, Shy. Bonds: Adventurer. Occupation: Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 17)
Armor Class 13
Hit Points 95 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 8000 gp. Hematite (8 gp). Eye agate (8 gp). Brown-green garnet (40 gp). Jet (40 gp). Chalcedony (60 gp). Eye agate (8 gp). Iolite (60 gp). Onyx (60 gp). Sardonyx (60 gp). Black star sapphire (800 gp). Hematite (8 gp). Amethyst (40 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). Violet garnet (1100 gp). Red-brown spinel (40 gp). Jasper (60 gp). Eye agate (8 gp). Moonstone (60 gp). Rich purple corundum (800 gp). Black opal (800 gp). Moss agate (8 gp). Azurite (8 gp). Aquamarine (1100 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!