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NPC Generator

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Advanced [show]


Symma Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has a moderate pudge and is not very fit. She wears a colorful flower in her chestnut hair. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is witty, but her monotone delivery comes off as unnerving She pushes her goals aggressively. She is also a coward if confronted.

History: Symma was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Symma took refuge in the ruined castle and found the beat up sai and armor she uses now. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Poor, Nature. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Symma Cobblelob, Female Gnome Druid 15
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 84 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Nature +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 300 pp. Solid gold idol (1200 gp). Fire opal pendant on a fine gold chain (600 gp). Black velvet mask with numerous citrines (50 gp). Old masterpiece painting (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is lengthy. His gray eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west, but his parents moved at a very young age to the south. Ozyman was born on a far western island where he grew up under the tutelage of his mother, an expert Servant. He then took over the family business and is one of the better Servant for hire.

Motivation: Regain custody of his daughter; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Poor, Immigrant, Job, Family. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Ozyman Elderberry, Male Halfling Druid 16
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 138 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +7, Deception +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1000 gp. A roughly beaten golden orb (120 gp). Solid gold idol (800 gp). An abacus with copper, silver and gold markers (120 gp). Silver comb with moonstones (600 gp). Cloth of gold vestments (120 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (700 gp). Fire opal pendant on a fine gold chain (700 gp). Cloth of gold vestments (120 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Jeweled electrum ring (8000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (600 gp). Solid gold idol (800 gp). Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ar-Gul Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears bulky white painted plate armor. His hair is red, silky, and of moderate length. He has violet eyes.

Personality: He acts crazy and hedonistic. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Hedonist. Bonds: Attractive, Military, Rich, Mentor. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

Ar-Gul Westcott, Male Half-Orc Druid 15
Medium (5'5") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 32 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)14 (+2) 18 (+4)7 (-2)
Skills Investigation +7, Stealth +5
Senses Passive Perception 14
Languages Common, Orc, Gnome, Goblin
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544321

Possessions: 7000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A roughly beaten golden orb (30 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). An abacus with copper, silver and gold markers (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Old masterpiece painting (1300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). 1 Medium magic item.


Social Check DCs


Fragrant Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her brown fur is kept up in a ponytail inside a broad hat. Her eyes are green and catlike.

Personality: Cocky and sure of herself, she believes she is the best Navigator born in the past three hundred years. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She is a Slaad in disguise. A freak accident while working with her Painter mother left her crippled. She now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and she's looking for her big break

Flaws: Fearful, Disease. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Fragrant Timber, Female Tabaxi Druid 16
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 114 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 8 (-1)13 (+1)
Skills Athletics +6, Investigation +6
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 pp. Chalcedony (60 gp). Brown-green garnet (100 gp). Alexandrite (600 gp). Moss agate (8 gp). Deep green spinel (100 gp). Banded agate (8 gp). Red spinel (100 gp). Chrysoberyl (100 gp). Hematite (8 gp). Star ruby (700 gp). Iolite (60 gp). Coral (100 gp). Coral (100 gp). Deep blue spinel (600 gp). Rose (60 gp). Lapis lazuli (8 gp). Golden yellow topaz (600 gp). Rhodochrosite (8 gp). Blue sapphire (700 gp). Onyx (60 gp). Violet garnet (600 gp). Red garnet (100 gp).


Social Check DCs


Nicor Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly brown, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Slave, Immigrant. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nicor Justice, Male Tiefling Druid 16
Medium (6'3") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 126 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)17 (+3) 9 (-1)13 (+1)
Skills Intimidation +6, Survival +4
Senses Passive Perception 9
Languages Common, Halfling, Terran, Celestial
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. Violet garnet (800 gp). Jasper (30 gp). Moonstone (30 gp). Blue star sapphire (700 gp). Eye agate (8 gp). Obsidian (8 gp). Fiery yellow corundum (700 gp). Rhodochrosite (8 gp). Hematite (8 gp). White pearl (100 gp). Banded agate (8 gp). Malachite (8 gp). Moonstone (30 gp). Violet garnet (800 gp). Citrine (30 gp). Chrysoberyl (100 gp). Iolite (30 gp). Aquamarine (800 gp). Freshwater pearl (8 gp). Banded agate (8 gp). Jacinth (2000 gp). Deep blue spinel (800 gp). Golden yellow topaz (800 gp).


Social Check DCs


Fallthra Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears a brown costume with the symbols of strength on her torso. She keeps her black hair in a flapper bob. Her hazel eyes are passionate and lively.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She always tries to repair and not replace. It was this mentality that drove her into the Spy business.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants nothing more than to rejoin the army; and she seems to be bored by most things

Ideals: Persistence. Flaws: Mundane. Bonds: Poor, Military, In love. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Fallthra Fireforge, Female Dwarf Druid 17
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 9
Hit Points 105 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 15 (+2)9 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 8000 gp. Banded agate (8 gp). Rhodochrosite (8 gp). Bloodstone (60 gp). Aquamarine (1000 gp). Bloodstone (60 gp).


Social Check DCs


Uadjit Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. She sports a flattop crest cut. Her eyes are red.

Personality: She will rave to anyone who will listen. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Uadjit was raised in a hard working conservative environment. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.

Motivation: To be a Sailor again; and sabotage a competitor

Ideals: Artistic. Flaws: Insane. Bonds: Family, Job. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Uadjit Ghaallixirn, Female Dragonborn Druid 16
Medium (6'5") Dragonborn, Lawful Good (CR 16)
Armor Class 10
Hit Points 107 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1000 gp. Gold music box (3000 gp). Sapphire pendant on gold chain (2700 gp). A roughly beaten golden orb (70 gp). Finely wrought small gold bracelet (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Silver comb with moonstones (300 gp). Gold and topaz bottle stopper cork (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Solid gold idol (500 gp). Jeweled anklet (3000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Silver chalice with lapis lazuli gems (70 gp). A silver and pearl hairclip (40 gp). Large well-done wool tapestry (400 gp). Jeweled electrum ring (8000 gp). Jeweled anklet (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Solid gold idol (500 gp). A roughly beaten golden orb (70 gp).


Social Check DCs

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