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NPC Generator

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Advanced [show]


Morana Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'9" and wears just a grey suit. Her brown hair is smooth and relatively long. She wears a mask on her face.

Personality: A deeply religious woman she believes everything happens for a reason. She feeds upon the attention of others.

History: The child of a Farmer, who enjoyed hunting, Morana was taken on many hunting expeditions. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Doesn't want to be a Merchant and was forced into it by her family; and her relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Religious, Attractive, Nature, Family. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Morana Morigak, Female Dwarf Druid 18
Medium (3'9") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 187 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 21 (+5)16 (+3) 10 (+0)10 (+0)
Skills Insight +6, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Terran, Giant
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 18000 gp. Jeweled anklet (3000 gp). Sapphire pendant on gold chain (2200 gp). Large well-done wool tapestry (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Aust Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a violet collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His red hair is cut short with large spiked bangs in the front. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Aust grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To protect his home; and he's looking for his big break

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Military, Guardian. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Aust Kitchur, Male Half-Elf Druid 17
Medium (5'10") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 112 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Perception +8, Religion +7
Senses Passive Perception 17
Languages Common, Elven, Celestial
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 7000 gp. Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Solid gold idol (700 gp). 1 Medium magic item.


Social Check DCs


Gomory Barney, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. His brown hair, when down, is lengthy. His brown eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Crown-heir.

Motivation: To be a Actor again.

Ideals: Optimist. Flaws: Shy. Bonds: Nature, Job. Occupation: Crown-heir

Voice: Scratchy, weak

Attributes [hide]

Gomory Barney, Male Human Druid 16
Medium (5'8") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 118 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Deception +7, Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1000 gp. Brown-green garnet (60 gp). Rich purple corundum (700 gp). Onyx (60 gp). Hematite (14 gp). Red-brown spinel (60 gp). Moonstone (60 gp). Deep blue spinel (1500 gp). Azurite (14 gp). Iolite (60 gp). Jade (60 gp). Blue quartz (14 gp). Black star sapphire (700 gp). Golden yellow topaz (1500 gp). Moonstone (60 gp). Smoky quartz (60 gp). Star rose quartz (60 gp). Moonstone (60 gp). Violet garnet (1500 gp). Lapis lazuli (14 gp). Hematite (14 gp). Azurite (14 gp). Red garnet (60 gp). Freshwater pearl (14 gp). Zircon (60 gp).


Social Check DCs


Thokk Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his flail. His long red hair is drawn into a two foot long braid. His eyes are likewise gray. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Thokk took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: To prove his worth to the world; and he's attracted to the pc

Ideals: Disciplined, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Thokk Walcott, Male Half-Orc Druid 15
Medium (5'6") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 90 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 12 (+1)9 (-1)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc, Goblin, Ignan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1200 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (600 gp). A delicate brass dragon egg (30 gp). A delicate silver chain set with a tourmaline (30 gp). Jeweled anklet (4000 gp). Golden circlet with four aquamarines (2000 gp). Sapphire pendant on gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valafar Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His dark red hair is drawn into a tight pony tail with a card scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Shy. Bonds: Attractive, Poor, Religious. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Valafar Idea, Male Tiefling Druid 15
Medium (5'5") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 50 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)18 (+4) 14 (+2)12 (+1)
Skills Persuasion +6, Religion +9
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Orc, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 5000 gp. Golden circlet with four aquamarines (6000 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Brass mug with jade inlays (600 gp). A necklace of small pink pearls (6000 gp). Gold dragon comb with red garnet eye (1200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Gold dragon comb with red garnet eye (1200 gp). Fire opal pendant on a fine gold chain (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Bellfounder. He keeps his gray fur in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Three grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Three and his spouse have recently divorced.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic. Bonds: Attractive, Family, Mentor, Adventurer, Job. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Three Mist, Male Tabaxi Druid 15
Medium (6'0") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 103 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Animal Handling +5, Stealth +8
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 5000 gp. 1 Medium magic item.


Social Check DCs


Three Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white fur. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a hunchback. Her white fur is braided into rings. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: When she was but 8 years old her parents immigrated from the south. She has had some formal music training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy.

Ideals: Artistic. Flaws: Ugly, Forgetful. Bonds: Guardian, Immigrant. Occupation: Animal Trainer

Voice: Squeaky

Attributes [hide]

Three Plume, Female Tabaxi Druid 15
Medium (4'7") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +7, Performance +8
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1200 pp. A life-sized copper and silver statuette of a cockatrice. (100 gp). Silver chalice with lapis lazuli gems (90 gp). A delicate silver chain set with a tourmaline (100 gp). Old masterpiece painting (2400 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Sapphire pendant on gold chain (1600 gp). Jeweled anklet (3000 gp). Silver comb with moonstones (900 gp). An abacus with copper, silver and gold markers (90 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). A roughly beaten golden orb (90 gp). Silver comb with moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (1700 gp). Gold cup set with emeralds (10000 gp). 1 Medium magic item.


Social Check DCs

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