Bolhild Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her head has been shaved. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: Prone to second guessing herself, she comes off as nervous. She enjoys reading and quiet.
History: Born in the south to a Priest, Bolhild learned a great deal about her mother's area of expertise. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She has set out to sabotage the competition.
Motivation: Further expansion of business; and a strong sense of loyalty to elven people
Ideals: Logical. Flaws: Ugly, Shy, Racist. Bonds: Job. Occupation: Priest
Voice: Can't modulate volume
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 102 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Orc
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Large well-done wool tapestry (600 gp). A necklace of small pink pearls (5000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A necklace of small pink pearls (5000 gp). Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Cloth of gold vestments (160 gp). Jeweled anklet (4000 gp). A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Black velvet mask with numerous citrines (160 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (600 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item.
Brakka Anderton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is renowned for her bright black dresses and hats. Her hair is chestnut and curly. Her eyes are likewise amber.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is obsessed with a lost civilization.
History: She was born to loving parents in a slum to the east. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miller. She then took over the family business and is one of the better Miller for hire.
Motivation: To protect her home; and to reunite with her old friends
Ideals: Athletic, Impeccable. Bonds: Adventurer, Poor, Job, Guardian. Occupation: Miller
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 61 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 8 (-1) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +11 / 5d4+5, Ranged +7 / 5d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Sapphire pendant on gold chain (700 gp). A small bag of saffron. (90 gp). Old masterpiece painting (1900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Golden circlet with four aquamarines (1000 gp). Silver comb with moonstones (600 gp). A roughly beaten golden orb (120 gp). Jeweled electrum ring (3000 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (2000 gp). Golden circlet with four aquamarines (1000 gp). Gold and ruby ring (2000 gp). A delicate brass dragon egg (90 gp). Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (120 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Silver comb with moonstones (600 gp). Silver chalice with lapis lazuli gems (120 gp). A small bag of saffron. (90 gp). Gold and ruby ring (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). 1 Medium magic item. 1 Medium magic item.
Zepar Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His dark red hair is greasy and uncared for. His white eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Zepar embodies much of what other species detest in the Tieflings. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to loving parents in a slum to the east. He found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Ruler
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 58 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: Lapis lazuli (13 gp). Azurite (13 gp). Moss agate (13 gp). Blue quartz (13 gp). Iolite (80 gp). Sardonyx (80 gp). Hematite (13 gp). Azurite (13 gp). Banded agate (13 gp). Alexandrite (1600 gp). Star ruby (800 gp). Zircon (80 gp). Iolite (80 gp). Golden pearl (60 gp). Golden pearl (60 gp). Carnelian (80 gp). Fire opal (800 gp). Hematite (13 gp). Pink pearl (60 gp). Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uzza Generous, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt. Her clothes are grease stained in places. Her hair is chestnut and curly. Her gold unseeing eyes seem to look past you.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is able to make almost anything out of random pieces of junk.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.
Motivation: She is content.
Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Poor, Immigrant. Occupation: Sellsword
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 116 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. A miniature golden chest with tiny emeralds lining the top (50 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Silver chalice with lapis lazuli gems (50 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Gold and ruby ring (8000 gp). Large well-done wool tapestry (500 gp). Jeweled electrum ring (7000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). A delicate brass dragon egg (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Old masterpiece painting (1500 gp). Black velvet mask with numerous citrines (50 gp). Jeweled anklet (3000 gp). Cloth of gold vestments (50 gp). A small bag of saffron. (20 gp).
Bucklal Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is typically in his Barber uniform. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has gleaming, smiling violet eyes.
Personality: Bucklal wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.
History: Bucklal was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Ideals: Disciplined, Professionalism. Bonds: Job, Poor, Adventurer. Occupation: Barber
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 100 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Citrine (20 gp). Red spinel (100 gp). Black pearl (1400 gp). Star ruby (1400 gp). Alexandrite (1400 gp). Lapis lazuli (13 gp). Obsidian (13 gp). Amethyst (100 gp). Fiery yellow corundum (1400 gp). Emerald (1400 gp). Hematite (13 gp). Iolite (20 gp). Onyx (20 gp). Golden yellow topaz (1400 gp). Aquamarine (1400 gp). 1 Medium magic item.
Aasathra Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has done her best to style her green crest to look like a famous performer. Her eyes are red.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is frequently practicing swordplay.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She is compelled to act according to her religious beliefs; and many dire rats want her driven away
Bonds: Rich, Immigrant, Enemies, Military, Religious. Occupation: Spy
Voice: Smooth and feminine
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Tiger eye turquoise (7 gp). Amethyst (110 gp). Brown-green garnet (110 gp). Sardonyx (50 gp). Red-brown spinel (110 gp). Deep green spinel (110 gp). Jet (110 gp). Coral (110 gp). Silver pearl (110 gp). Golden yellow topaz (400 gp). Jasper (50 gp). Amber (110 gp). Rose (50 gp). Amber (110 gp). Alexandrite (400 gp). Alexandrite (400 gp). Sardonyx (50 gp). Jasper (50 gp). Carnelian (50 gp). Deep blue spinel (400 gp).
Nora Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her brown hair is kept up in a ponytail inside a broad hat. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Roofer
Voice: Mousy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 66 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 pp. Aquamarine (400 gp). Aquamarine (400 gp). Peridot (80 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!