Euphemia Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a perfectly clean shirt and pair of pants. Her chestnut hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. As long as the job gets done she does not care how it got done.
History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and money/treasure
Ideals: Opinionated, Professionalism. Flaws: Insomniac. Bonds: Attractive, Immigrant, Rich. Occupation: Blacksmith
Voice: Sleepy voice
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 124 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 15 (+2) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Terran, Druidic
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Gold and ruby ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A small bag of saffron. (90 gp). An abacus with copper, silver and gold markers (170 gp). A roughly beaten golden orb (170 gp). Gold music box (2000 gp). Silver chalice with lapis lazuli gems (170 gp). Large well-done wool tapestry (100 gp). Solid gold idol (300 gp). Large well-done wool tapestry (100 gp). Jeweled anklet (2000 gp). 1 Medium magic item. 1 Medium magic item.
Havilar Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of luck around her neck, and a warhammer on her belt. She wears her white crest down. She has gleaming, smiling red eyes.
Personality: She speaks before she thinks and is too direct. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: The child of northern immigrants she idolized her mother. Her mother was a soldier and died while she was still young. Havilar was left her mother's suit of armor and trained in its use and care. She left for the north, certain she would find work there.
Motivation: She is wracked by social anxiety; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Impulsive, Fearful. Bonds: Immigrant, Military. Occupation: Miner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Aquan, Gnome, Gnoll, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 gp. Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled electrum ring (6000 gp). Black velvet mask with numerous citrines (30 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.
Lezre Mori, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and usually wears her black robe and has her mace always slung over her shoulder. Her blonde hair is lengthy. She has gray eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Lezre took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.
Motivation: Sabotage a competitor; and expand her business
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Bather
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 17)
Armor Class 14
Hit Points 149 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 19 (+4) | 8 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Orc
Attacks Melee +10 / 5d4+4, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 11000 gp. Chrysoprase (40 gp). Silver pearl (110 gp). Rhodochrosite (14 gp). Jasper (40 gp). Azurite (14 gp). Carnelian (40 gp). Obsidian (14 gp). Azurite (14 gp). Violet garnet (1000 gp). Tiger eye turquoise (14 gp). Obsidian (14 gp). Fire opal (1000 gp). Azurite (14 gp). Jasper (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Serpent Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His gray fur is thinning but still full. His hazel eyes lackadaisically let the world flow into them.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: When he was but 8 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Athletic, Justice. Bonds: Adventurer, Immigrant. Occupation: Shipwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wrenn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He tends to wear a large blue jacket. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His face is scarred and worn.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: When he was but 5 years old his parents immigrated from the north. Wrenn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Slave, Immigrant, Nature. Occupation: Laborer
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 15
Hit Points 94 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. An abacus with copper, silver and gold markers (170 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). 1 Medium magic item.
Dabbledob Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing painting.
History: When he was but 7 years old his parents immigrated from the south. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Immigrant, Adventurer. Occupation: Mayor
Voice: Scottish accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 115 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 700 pp. Red garnet (140 gp). Amethyst (140 gp). Red spinel (140 gp). Aquamarine (200 gp). Sardonyx (30 gp). White opal (1200 gp). White pearl (140 gp). Silver pearl (140 gp). Violet garnet (200 gp). Deep green spinel (140 gp). 1 Medium magic item. 1 Medium magic item.
Naamah Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. Her long white hair is drawn into a two foot long braid. She has gleaming, smiling white eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Naamah has worked very hard to control her curse. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To protect her home.
Ideals: Logical. Flaws: Insane, Disease. Bonds: Attractive, Guardian. Occupation: Barkeep
Voice: German accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Aquamarine (400 gp). Sardonyx (50 gp). Banded agate (9 gp). Banded agate (9 gp). Black pearl (400 gp). Freshwater pearl (9 gp).
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